Chapters Archives

Results for ""

Left Arrow Chapters
Being Black in Game Audio

  Despite often vocal commitments to diversity in our industry, Black Game Audio folks continue to be severely underrepresented. In partnership with the IGDA, Interactive Audio...

Black in Gaming Awards

The Black In Gaming Awards honors the outstanding achievements and contributions to video games by black game developers and corporate allies. This year’s show...

Game Design Challenge – Creating a Career in the Gaming Industry

Join us at 6pm ET on twitch.tv/igda for Creating a Career in the Gaming Industry with the ESA Foundation. Welcoming introduction by Anastasia Staten,...

Game Design Challenge – Opening Ceremony

Join us on twitch.tv/igda at 7pm EST with for our keynote, presented by Dell Technologies.

Game Design Challenge – Shipping Your Game!

Join us on twitch.tv/igda at 5pm EST for Shipping Your Game! Tips for Students from Industry Insiders, Code in the Schools Now that you’ve built...

Game Design Challenge – Successful Production Strategies

Join us at 4pm ET at twitch.tv/igda for Successful Production Strategies with Legends of Learning.

Game Design Challenge – What is Prototyping?

Join us at 7pm EST on twitch.tv/igda for What Is Prototyping, presented by Roblox.

Game Dev Career Days

Game Dev Career Days: The game industry’s first online career fair. Meet game companies looking to hire remote team members, 10 – 11 June...

Game Development Crisis Conference

May 14th, 2020, 12-7pm ET / 4-11pm GMT Talk schedule: TBD twitch.tv/igda

GDCC Webinar: Communication Skills in the Studio and Remotely

April 30th, 2020, 1-2pm ET / 5-6pm GMT Twitch.tv/IGDA

GDCC Webinar: Supporting Remote Teams at Small Studios

May 7th, 2020, 1-2pm ET / 5-6pm GMT twitch.tv/igda

GDCC Webinar: Technical Solutions for Remote Development

Participants: John Comes, Design Director, Utopos Games Kris Kwilas, Operations Engineer, Oxide Games Moderator: Renee Gittins, Executive Director, IGDA

Global Industry Game Awards (GIGA)

The IGDA is partnering with devcom to host the first Global Industry Game Awards (GIGA), peer- determined awards in celebration of the contributions of...

Holiday Cheer Hackathon

The IGDA Holiday Cheer Hackathon is coming soon! Join us from December 18th – January 3rd to share our well wishes and traditions from all...

IGDA AGM

The International Game Developers Association’s Annual General Meeting will be held August 13 at 1 p.m. ET / 10 a.m. PDT / 6 p.m....

IGDA AGM 2021

The International Game Developers Association’s Annual General Meeting will be held September 27 at 12 p.m. ET / 9 a.m. PDT / 4 p.m....

IGDA Detroit October – Kartik Kini Interview

Join us on the GamedevMI Discord for a down-to-earth conversation between Mars Ashton (IGDA Detroit Director, Associate Professor of Game Design, Award-winning Developer) and...

IGDA Finland Leadership Day

Games companies, their inner workings and cultures are some of the least documented aspects of game development. Yet we and our work are all...

IGDA Webinar: Nom Nom Data

Is your game's data architecture in good health? You might be surprised by what you find. Refactoring code to manage sessions, event structures, and changing...

Leveraging Text to Speech as a Game Dev – Clash of the Use Cases

Register for the webinar here. Event Details A friendly contest? Why yes! In this IGDA webinar, three game devs will champion their use case of...

MIDI 2.0 and New Possibilities for Game Audio

The MIDI 2.0 initiative updates MIDI with auto-configuration, new DAW/web integrations, extended resolution, increased expressiveness, and tighter timing — all while maintaining a high...

Navigating Alice’s Patent Wonderland: Overcoming 101 in the Gaming Industry

In 2014, a Supreme Court case emerged as the tip of an iceberg that would sink many gaming patents and make the passage from...

New Year, New Developers

The IGDA wants to provide 500 new developers (or more!) with an IGDA membership, and we’d love your support in reaching this goal. A...

Panel Discussion: What Can You Do? A First Person Perspective

The IGDA and the IGDA Blacks in Gaming SIG are hosting a panel on Thursday, June 4th, to discuss the current situation, concerns of...

Pathfindin.gs 2021

A transcontinental collaboration to make and support games from the global south. Pathfindin.gs is a celebration of and collaboration with game developers in the...

Queer Indies Showcase

NOV 21, 2024 – Season of Pride Steam Sale & Queer Indies Showcase The Season of Pride Steam Sale will feature over 100+ queer games...

Singapore Comic Con

Singapore Comic Con is Southeast Asia’s ultimate celebration of the best of Western and Asian pop culture content. From toys, collectibles, comics, tabletop gaming...

The Power of Returners: Diversifying the Talent Pipeline in Gaming

Webinar Details The goal of this webinar is to share how game companies can enhance their talent acquisition strategies by leveraging the experience and...

Virtual Workshop: Hybrid 2D and 3D Animation in Blender

In this special online masterclass, kindly sponsored by SAE Institute Zurich, the iconic Dedouze will demonstrate advanced animation techniques in Blender that mix 2D...

WE CREATE ANDROID GAME JAM

Calling all Android developers for the WE CREATE ANDROID GAME JAM! In collaboration with the Global Game Jam, International Game Developers Association (IGDA), and...

Webinar: Empowerment and Women in Games

Join us for IGDA Switzerland’s final webinar of 2021 on the topic of ‘Empowerment and Women in Games’—kindly supported by the Swiss Arts Council,...

Webinar: Fireside Chat with RealTime Studios and Renee Gittins

Join us on Wednesday November 4th at 1pm ET on twitch.tv/igda as Nicolas Seck and Stu Bayley from RealTime Studios chat with IGDA Executive...

Webinar: How to Leverage Automated Content Moderation That Scales With You

Gaming companies have experienced increased chat volumes that have doubled, tripled almost overnight since the beginning of the pandemic. While volumes might not stay...

Webinar: How to Market Your Video Games

Webinar: Monday September 14th @ 11am ET Twitch.tv/igda In 2019, Steam alone released 8,290 games on their platform. With so many platforms, genres and...

Webinar: Managing Variable Latency for Multiplayer Online and Cloud Gaming

Join CableLabs Distinguished Technologists, Greg White and Steve Glennon, for an in-depth look at sources of latency in home and access networks and learn how...

Worker Empowerment and Unionization in Games – A Global Panel and Organizer Workshop

  Developers around the world have faced many challenges this year. Massive layoffs, mental health struggles, the list goes on. At IGDA, we’re constantly ...