Join us on twitch.tv/igda at 5pm EST for Shipping Your Game! Tips for Students from Industry Insiders, Code in the Schools
Now that you’ve built your game, what are the next steps? Hear from game industry professionals about the steps needed to get your game ready to publish, considerations you should be aware of, and finally how to ship your game!
- Moderator: Gretchen LeGrand, CEO, Code in the Schools
- Whitney Tyner, Lead User Experience Designer, Firaxis
- Emy Su, Lead Client-side Engineer, Big Huge Games
- Ashley Guchhait: CEO & Game Designer, Boba Studios