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eJam’s Success in Empowering Students

IGDA’s eJam— a virtual game jam that paired students with professional game developers to jam out game projects...

News

The Powell Group launches masterclass series on the business of games and will donate a pass to deserving developers for each pass sold

The following article is by The Powell Group Video game consulting firm The Powell Group has launched a...

News

IGDA Bylaws Change and 2018 Elections

For the IGDA, everything we do must be to support game developers around the world. And as an...

News

MATC Mothership Hosts the First Game Jam & Game Showcase in Years

Milwaukee Area Technical College’s club named Mothership hosted its first game jam of the year. This game jam...

News

Letter from the ED – December 2023

  Dear IGDA Community,   December is upon us, and that means many of us are working tirelessly...

Events

Backtrace GameJam #3

03 Dec 2021

Welcome to the latest Game Jam hosted by Backtrace! Compete with fellow game developers, designers, and artists to...

Events

The Good, the Bad, and the Ugly of our Game Development experience

28 Aug 2023

Come by for our next event at the Puny Human offices on Monday, August 28th at 6pm. We...

News

Letter from the ED – September 2023

  Hi everyone,   I hope you’re having a wonderful September thus far. I mentioned in my last...

News

GRUX SIG Tackles Equity

May 20, 2022- Last week more than 400 game industry professionals virtually gathered at the #gamesUR Summit 2022....

(March 2011) Game Audio Curriculum Guideline, Prepared by the Education Working Group of the Interactive Audio Special Interest Group

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Published 18 Sep 2023

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