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Events

The Good, the Bad, and the Ugly of our Game Development experience

28 Aug 2023

Come by for our next event at the Puny Human offices on Monday, August 28th at 6pm. We...

(March 2011) Game Audio Curriculum Guideline, Prepared by the Education Working Group of the Interactive Audio Special Interest Group

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Published 18 Sep 2023

California – San Francisco

Welcome to the IGDA SF chapter The mission of the IGDA is to advance the careers and enhance...

Unionization Information [2023]

Published 29 Apr 2020
News

IGDA Codes and Processes Updates

Over the past four months, the IGDA has been listening to our community and looking inwards to review...

News

IGDA 2020 Annual General Meeting Summary

On August 13th, the IGDA held our 2020 Annual General Meeting. In this meeting, the Executive Director, IGDA...

News

Call to Action: Studio Leadership Must Prioritize Sustainable Efforts to Prevent Layoffs

Studio leaders in the game industry must implement sustainable measures within their organizations to avoid unnecessary layoffs. With...

Mantle Magazine: Dealing with Pressure in the Land of Game Dev

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Published 02 May 2019
Events

So you made a game, now what… the next steps to getting your game pitched, made and published

05 Feb 2024

IndieGameBusiness® and Global Game Jam are thrilled to announce they’ll be in co-op mode for their event “So...

News

Skills You Need to Start a Career in the Game Development Industry

Today we welcome this guest blog from Artur Meyster, the Founder of Career Karma Playing video games is...

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