Leveraging Text to Speech as a Game Dev – Clash of the Use Cases
Register for the webinar here. Event Details A friendly contest? Why yes! In this IGDA webinar, three game devs will champion their use case of text to speech (TTS) in their games. Namely: Accessibility, Character Voices, and Prototyping. A refresher: text to speech is what it says in the name, you write or generate a piece […]
