Game Education SIG
International Game Developers Association
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Table of contents |
[edit] Overview
[edit] Mission
To create a community resource that will strengthen the academic membership of the IGDA while enhancing the education of future and current game developers.
[edit] Vision
A vision is "more important as a guide to implementing strategy than it is to formulating it" (John Bryson). We are currently in the process of forming a vision together.
[edit] Objectives
The Game Education Special Interest Group focuses on:
- developing a community of game educators
- promoting game education
- providing resources to game educators
[edit] Initiatives
Specific projects and plans we have for achieving our objectives. The most active items are currently:
We also collaborate on the following for supporting the SIG:
- Communications
- Technology
- Recommended_Books
- Curriculum_Knowledge_Base - add your syllabi here.
- Curriculum_Framework - same as the Curriculum link above, but different wiki page.
[edit] Documentation
[edit] Membership
Our membership includes:
- educators
- industry
- students
Membership is divided into a Chairperson, Team Leadership, an Advisory Board, and Volunteers.
Discussions are held on the game_edu mailing list.
[edit] Events
[edit] GDC
[edit] GDC 2008
[edit] Presentations
- "IGDA Education SIG Overview" - Susan Gold
- "Industry Veterans as Educators" - Ian Schreiber
- "Ten Commandments for Game Development Education" (Keynote) - Ernest W. Adams
- "Not Interdisciplinarity, But Love" (Keynote) - Ian Bogost
- "Computer Games Skills Forum" - Toby Barnes
- "Cross Institution Projects” - Panel run by Stephen Jacobs
- "Reaching Out to Industry” - Ann DeMarle
- "Student Development Teams" (PDF) (PowerPoint) - Philip Tan
- "Gaming as a Course of Study" - Jim Whitehead
[edit] News Coverage
Here is some of the news coverage of the GDC 2008 Education Summit, as compiled by Susan Gold:
- "Keynote: Ernest Adams' 10 Commandments Of Game Education"
- "Keynote: Where 'Love' Belongs"
- "Stories From the Intern-to-Hire Frontline"
- "Internships From Many Angles"
- "Educators On The Future Of Game Programs"
