Game Education SIG

International Game Developers Association

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Table of contents

[edit] Overview

[edit] Mission

To create a community resource that will strengthen the academic membership of the IGDA while enhancing the education of future and current game developers.

[edit] Vision

A vision is "more important as a guide to implementing strategy than it is to formulating it" (John Bryson). We are currently in the process of forming a vision together.

[edit] Objectives

The Game Education Special Interest Group focuses on:

  • developing a community of game educators
  • promoting game education
  • providing resources to game educators


[edit] Initiatives

Specific projects and plans we have for achieving our objectives. The most active items are currently:


We also collaborate on the following for supporting the SIG:

[edit] Documentation

[edit] Membership

Our membership includes:

  • educators
  • industry
  • students


Membership is divided into a Chairperson, Team Leadership, an Advisory Board, and Volunteers.


Discussions are held on the game_edu mailing list.

[edit] Events

[edit] GDC

[edit] GDC 2008

[edit] Presentations

[edit] News Coverage

Here is some of the news coverage of the GDC 2008 Education Summit, as compiled by Susan Gold:

[edit] Papers

/K-12 Papers

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