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Resources Archives

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Artificial Intelligence

AI with Luke Dicken [2014]

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IGDA

10 Jul 2014

Constructing Ramped Difficulty in Gameplay [2014]

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IGDA

18 Dec 2014

Designing NPC Control Systems [2014]

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IGDA

11 Sep 2014

Emerging Concerns [2014]

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IGDA

12 Jun 2014

Game AI Conference Panel [2014]

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IGDA

14 Aug 2014

Interactive Fiction – An AI-based Overview [2015]

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IGDA

15 Jan 2015

New Gameplay, Old AI [2015]

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IGDA

12 Feb 2015

Procedural content generation in games: perspectives from the ivory tower [2014]

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IGDA

11 Dec 2014

Utility Theory with Kevin Dill [2014]

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IGDA

18 Oct 2014
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