The International Game Developers Association (IGDA) is celebrating its second Global Industry Game Awards (GIGA), the peer-determined awards to celebrate the contributions of individuals and discipline teams across the many facets of game development, on 22 August, 2022.
To fill an absence in game awards, which often value the accomplishments of studios over individuals and their teams, IGDA has created seven categories and dozens of subcategories to celebrate the people involved in every aspect of a game’s creation.
We received so many amazing nominations and thank everyone who voted. Voting for the 2022 GIGAs closed as of 28 April, 2022.
Award subcategories under Art include 2D Animation, 2D Character Design, 2D Environment Art, 3D Animation, 3D Character Design, 3D Environment Art, Cinematography, UI Art, and VFX. The Writing and Narrative category celebrates achievements in Dialogue, Narrative Design, Story, and World Building, while Engineering and Technology puts the spotlight on New Technology, AI, Audio Technology, Engine Technology, Gameplay Technology, Graphics Technology, Networking Technology, and Systems Technology.
The Audio category will award significant achievement in Music Composition, Sound Design, and Voice Acting. Design observes Accessibility Innovation, Gameplay Design, Level Design, Systems Design, and UI/UX. The final categories are Support, recognizing Community Management, Customer Support, Marketing, Production/Marketing, Quality Assurance, and Research & Analytics, and Miscellaneous, with awards Representation, Upcoming Indie, and Workplace Diversity and Inclusivity and Trust/Safety.