eJam – IGDA’s Game Jam for Students
Welcome to IGDA's eJam! This completely virtual game jam pairs students with professional game developers to jam out awesome game projects in just 48 hours! This game jam is for students […]
Welcome to IGDA's eJam! This completely virtual game jam pairs students with professional game developers to jam out awesome game projects in just 48 hours! This game jam is for students […]
Huawei, the world’s leading technology company, invites developers from around the globe to take part in their Huawei Mobile Services application contest – AppsUp. The event aims to bring together […]
LUDICIOUS X is the digital version of LUDICIOS – Zürich Game Festival. In 2020 we’ll transform our festival to a digital event which focuses on quality conversations & connections, providing […]
Meet ups are the first Tuesday of the month. Join the IGDA Las Vegas Discord community: https://discord.gg/igdalasvegas For more information, visit: https://www.meetup.com/IGDA-Las-Vegas-Game-Development-Meetup/events/
All you need to know about how EU Digital legislation affects the Gaming Industry Wednesday 8th July 2020 12.30pm to 1.30pm (PST) / 3.30pm - 4.30pm (EST) The European Union […]
Calling all creators: Unreal Fest Online 2020 is a completely free one-day event hosted by Unreal Engine! Tune in on Tuesday, July 14 for an array of sessions across five […]
Join us (virtually) at our July meeting for a behind-the-scenes look at the music of the Apple Design Award winning game, Oddmar. Composer Pär Svensson will share some of the […]
Colombia is launching in 2020 a new incentive of up to 35% of the costs that impact directly the investment done on the development of Videogames in Colombia. Connect on […]
Gaming companies have experienced increased chat volumes that have doubled, tripled almost overnight since the beginning of the pandemic. While volumes might not stay up moving forward, how can game […]
NFL Alumni and Cxmmunity partner to host a virtual esports fundraiser and digital tele-a-thon to raise funds for 6000 students to gain access to adequate technology and internet for he […]