Best Practices in Human Resources [2003]
IGDA
Business Sustainability: Best Practise Guidelines [2018]
Legal
Contract Walk-through: Effects on Quality of Life [2006]
COVID-19 as ‘Game Changer’ for the Physical Activity and Mental Well-Being of Augmented Reality Game Players During the Pandemic: Mixed Methods Survey Study [2020]
Serious Games
Crash Override, a Crisis Helpline, Advocacy Group, and Resource Center for People Experiencing Online Abuse
Allies
Does Engagement Drive Results? [McBassi & Company, 2020]
Partner
Elizabeth Zelle on Diversity and Inclusivity at Volition: A User Research Perspective
Illinois - Chicago
Expert Resource: HR Policy Guidebook Template
Games and Online Harassment Hotline
Guide for Game Companies: How to Create and Sustain a Positive Work Culture
Handling Rejection | IGDA Chicago
How can you better protect yourself online? [2014]
How to Get More Speaking Gigs to Grow Your Career [2014]
IGDA Chicago – The Dark Side of the Game Industry by Ian Schreiber
Leadership & Production with John D’Adesky [2014]
Making the Transition from Engineer to Lead [2015]
Mantle Magazine: Dealing with Pressure in the Land of Game Dev
Philippines - Manila
Mental Health Providers: What the H*ck is the Difference?
Mental Health
Michigan Game Design Studios Database
Michigan - Ann Arbor
Quality of Life in the Game Industry: Challenges and Best Practices [2004]
Road to Devcom 2023
IGDAPartner
Surveying the Effects of Remote Communication & Collaboration Practices on Game Developers Amid a Pandemic
Take This on Mental Health in Game Industry Jobs
The Future of Gaming – What Happens Next?
The Working GameDev Mother [2014]
Utah Digital Entertainment Network Jobs Board
Utah - Salt Lake City
What’s Next: A Call to Action for Progressive Change in Geek Spaces
Why Crunch Mode Doesn’t Work: Six Lessons [2005]