Pablo Calatayud: Design of VR Game Groundhog Day
Pablo Calatayud: Design of VR Game Groundhog Day
The Design of Groundhog Day: Like Father Like Son (or how to design when you are trapped in a time loop) In this talk we will cover the design and production process of the VR game Groundhog Day: Like Father Like Son (2019). From the conceptualization to the release of the project. We'll talk about […]