The Gaming Industry Conference (GIC), held annually in Poznań, Poland, is one of Central and Eastern Europe’s most prominent events dedicated to the video game industry. Running alongside the popular gaming expo Poznań Game Arena (PGA), GIC serves as a platform for professionals, enthusiasts, and academics to exchange ideas, showcase innovations, and discuss the future of gaming.
Focus and Structure
GIC attracts a broad range of participants, including game developers, publishers, investors, and other industry stakeholders. The event focuses on multiple facets of the video game industry, including game design, development, publishing, marketing, and business strategies. It also covers broader industry trends such as the growth of e-sports, the impact of artificial intelligence on gaming, and the rise of indie game development.
The conference features an extensive schedule of panels, talks, and workshops led by industry veterans and emerging talents. These sessions explore various technical, creative, and business aspects of game development, providing valuable insights for both newcomers and seasoned professionals.
Networking and Business Opportunities
Networking is a core component of GIC, with numerous opportunities for participants to interact with one another. B2B meetings are a prominent feature, facilitated through online platforms that allow participants to schedule appointments with potential business partners. These meetings are designed to foster collaboration between developers, publishers, and investors. The conference’s networking events also attract indie developers looking for publishing deals and funding opportunities.
Indie Game Emphasis
One of the standout features of GIC is its strong support for the indie game community. The conference includes a GameDev Showcase, where independent developers can present their projects to the public and industry professionals. This helps smaller studios gain visibility and receive feedback from experienced developers and players. Competitions like Best Indie Game offer additional exposure and recognition to standout projects.
International Scope
Although it takes place in Poland, GIC has an increasingly international scope, attracting participants from across Europe, North America, and Asia.
Educational Component
In addition to business and networking opportunities, GIC serves as a learning platform. Academic sessions, game studies panels, and student workshops are held, making it a valuable resource for students and scholars interested in game development and research. Universities and educational institutions also use GIC as a recruiting ground for young talent.
In conclusion, GIC is a dynamic conference that plays a significant role in shaping the future of the gaming industry in Poland and beyond, with a particular emphasis on indie development, innovation, and professional networking.
GIC’24 aims to be the biggest game conference in Europe. You can’t miss that!
To attend the event as an exhibitor or visitor, please book your pass https://gic.gd/tickets/ and secure your 10% discount with GB_welcome
Cost:
Free
Venue: