Every year, nominations for the IGDA Board of Directors are opened up to fill seats left by board members whose terms are expiring or for those whose seats have been vacated. Anyone interested in running for the Board of Directors who meets the requirements to become a board member can nominate themselves.
Voting in the 2026 IGDA Board of Directors election will begin 10 February 2025 with new board members taking office on 1 April 2026.
Board members whose terms extend beyond April 2025 consist of the following individuals: Mafalda Duarte (2027), Tim Cullings (2027), Jennifer Estaris (2028), Tiziano Giardini (2028), and Pedro Zambon (2028).
The IGDA Board of Directors Elections Manual can be found here.
2026 IGDA Board of Directors Election Schedule:
- 10 December 2025: Begin call for board nominations.
- 20 January 2026: End call for nominations; all nominations must be received by this date. All voting eligible members of record as of this date may vote.
- 23 January 2026: Staff to confirm eligible nominees
- 26 January – February 6, 2026 : Final slate of candidates is approved by the Board to present to the membership for voting
- 10 February – 3 March, 2026: Voting period.
- 3 March 2026: End of voting; ballots are counted.
- 25 March 2026: Board ratifies election results
- 30 March 2026: Election results and appointments are announced and Board orientation of new members begins.
- 1 April 2026: Newly elected Directors take their seats.
To vote in the 2026 election, you must be a voting eligible member by the close of nominations on 20 January 2026. All members eligible to vote will receive an email with voting instructions starting 10 February 2026. If you did not receive this information, please email membership@igda.org and provide your name and membership ID.

Hi! Giselle here (a.k.a giselleium), and I am a software engineer and UI/UX engineer with a background in gameplay systems, UI implementation, and interactive design. My path into games has been shaped by both technical rigor and creative exploration, spanning engineering, design, and community-driven projects. I currently work across game development, tooling, and creative production, and I understand firsthand the challenges developers face at every stage of their careers, from students and juniors to experienced professionals navigating an evolving industry.
For the past three years, my primary professional focus has been mentoring indie developers and early-stage studio founders, work I’ve done through the IGDA Indies SIG, the Xsolla Accelerator program, and through Pixel Strategy, the company I co-founded to help new creators navigate the business realities of making games in the current era. I’m running for the IGDA Board because I want to scale that impact beyond individual conversations, to help shape how the organization supports developers industry-wide.
I am passionate about games and community development. Games entertain, educate, challenge us, and change how we think. They also empower people to build careers, express themselves, and shape culture. Communities create the conditions for that to happen by connecting people, sharing knowledge, and supporting one another. For me, IGDA sits at the intersection of those two forces.
I’m standing for the IGDA Board because I believe the games industry’s greatest untapped resource is the people we’ve systematically excluded, and that our international professional association must lead with integrity in changing that, especially now.