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Game Design: Monetizing [2014]

18 Jun 2014

Monetizing: what is it, how to design for it, why it is not The End Of The World.

2019 Developer Satisfaction Survey Industry Trends Report

The mission of the International Game Developers Association (IGDA)...

25 Nov 2020
The Three Dimensions of Story [2020]

Written and developed by Issac Phoenix Amended and edited...

13 Nov 2020
IGDA Climate SIG 2021 Planning Sessions Recap [2020]

The IGDA Climate SIG completed 2 working sessions to...

11 Nov 2020