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Managing a Team From Home

Mental Health

| 12 Aug 2020

As part of their series on games industry mental health during COVID, TakeThis.org has published several resources on the stress and challenges of managing an at-home workforce during the pandemic.

Managing a Team from Home – Eve Crevoshay

GDCC Keynote: Mental Health During Crises – Game Development Crisis Conference

IGDA Releases 2021 Developer Satisfaction Survey in Partnership with Western University

Importance of Diversity Contrasts Lack of DEI Reporting Policies...

IGDA

18 Oct 2021
Apprenti: Keeping Great Talent in the Game

IGDA recently met with a group of women from...

5 Oct 2021
Letter from the ED – October 2021

Greetings, IGDA and other members of the game industry,...

4 Oct 2021