IGDA Appoints New Chair, Members to 2021 Board of Directors25 Mar 2021
SAN FRANCISCO – March 25, 2021 – The International Game Developers Association (IGDA) has appointed Natasha Skult as chair and Margaret Krohn as general member to its board of directors, who will take their positions alongside newly elected members Tim Cullings and Taha Rasouli on Thursday April 1, 2021 when current Chair Hans Ten Cate, Chair Emeritus Lucien Parsons, Emily Greer, and Bernie Yee step down.
Natasha Skult, the CEO and creative director of mixed reality narrative-focused Finnish game studio MiTale Ltd., steps into the role of chair after joining the IGDA board of directors in 2020. As an active member of the Finnish games industry, she helped found The Hive – Turku Game Hub and previously served as Chairperson of IGDA Finland. Throughout her career, Skult has worked to improve freedom of speech, equality, and diversity in the gaming industry.
For more than 10 years, Margaret Krohn has helped businesses and individuals create and market their brand presence. Currently she holds the positions of Community Marketing Lead at Intrepid Studios, Inc. for Ashes of Creation and CMO of Roll4It, a tabletop role play broadcast production studio. Formerly, she served as Marketing Manager on the San Diego IGDA Board and looks forward to supporting the game development industry worldwide in this new position.
Currently serving as director of operations at Global Game Jam following his work as a systems engineer at Oculus, Tim Cullings has long been a leader in local and regional game development at organizations including Seattle Indies, IGDA Seattle, and IndieCade. Cullings also helped found a support group for indie game developer community organizers and Games For Our Future, a game jam focused on climate change and other social impact related issues.
Taha Rasouli co-founded Ava Games, an Iranian investment and publishing company aiming to support and empower local indie game developers to enter domestic and global markets. As leader of IGDA Iran since 2014, he helped establish Iran’s first game school, organized and managed dozens of events, worked to connect Iranian game developers to the international community, and fought the summary banning of Iranian games by publishers and platforms.
“We’re fortunate to have talented individuals with such diverse experiences aid the IGDA in its mission of supporting and empowering game developers around the world to achieve fulfilling and sustainable careers,” said Renee Gittins, executive director, IGDA. “With their help, we’ll be able to forge even more amazing partnerships with companies like Facebook Gaming, which is currently supporting the ongoing 2021 Developer Satisfaction Survey.”
About the International Game Developers Association (IGDA®)
The International Game Developers Association (IGDA) is the world’s largest nonprofit membership organization serving all individuals who create games. The mission of the IGDA is to support and empower game developers around the world in achieving fulfilling and sustainable careers.
As an international organization, the IGDA is a San Francisco, CA.-based 501(c)6 non-profit professional association and a global network of collaborative projects and communities of individuals from all fields of game development – including programmers and producers, designers and artists, as well as writers, business people, QA team members, localization experts, and everyone else who participates in any way in the game development process. The IGDA brings together developers at key industry conferences, and in over 150 Chapters and Special Interest Groups (SIGs), to improve their lives and their craft.
For more info, please visit www.igda.org.
Lena LeRay / Robert Brown
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