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DevGAMM 2020

When: November 9-20, 2020 Where: online+offline Join DevGAMM 2020 conference that will be held online on November 9-20. The first week will be devoted to the development of games, and the second – to networking and business. The online part will consist of sessions and workshops, feedback sessions, round tables and showcases, game contest, and […]

IGDA CHICAGO AMA: WITH RACHEL NADOR

Join IGDA Chicago for our AMA Speaker Series that allows you to ask those burning questions you have always wanted to ask to industry veterans! This event will be held Thursday, November 12th with very special guest Rachel Nador! Rachel Nador has an Art degree from the University of Iowa and started her career creating graphics for vehicle […]

Webinar: Managing Variable Latency for Multiplayer Online and Cloud Gaming

Join CableLabs Distinguished Technologists, Greg White and Steve Glennon, for an in-depth look at sources of latency in home and access networks and learn how the Cable industry is providing tools for game developers to improve the game experience.  Most applications have different traffic patterns and needs which ultimately require different solutions for reducing and managing […]

pathfindin.gs

A transcontinental collaboration to make and support games from the global south. About this Event pathfindin.gs November 12-15, 2020 A weeklong celebration of game development from the global south. Seeking to create direct impact by elevating and giving a platform to otherwise marginalized voices. Stepping away from being referred to as underrepresented, breaking down the […]

IGDA Chicago AMA: with Rachel Nador

Join IGDA Chicago for our AMA Speaker Series that allows you to ask those burning questions you have always wanted to ask to industry veterans! This event will be held Thursday, November 12th with very special guest Rachel Nador! Rachel Nador has an Art degree from the University of Iowa and started her career creating graphics for vehicle […]

Virtual International Future Computing Summit

The International Future Computing Association (TIFCA) is helping develop a Create-Once, Reach All (CORA) ecosystem that enables content to run on multiple hardware platforms from one version of software. The International Game Developers Association is collaborating with TIFCA's first stage: learn how each member of the ecosystem is defining cross-platform, and what their main challenges […]

Nordic Game Conference

The Nordic Game conference is held annually in Malmö, Sweden. We made our digital debut with NG20 on 27-29 May and Nordic Game returns online this fall with NG20+ on 25-27 November, broadcast live from Slagthuset. As the leading games conference in Europe we have a lot to offer, with twice the Nordic Game experience […]

Tech4COVID Stream-a-thon

NFL Alumni and Cxmmunity partner to host a virtual esports fundraiser and digital tele-a-thon to raise funds for 6000 students to gain access to adequate technology and internet for he remainder of 2020. The goal is to raise $5,000,000 which will be used to provide learning devices like Intel's NUC and tablets, virtual classroom licenses, […]

Introduction to Canadian Gaming Incentives and Structure in the Canadian Gaming Market

Presented by Insert Coin Accounting for emerging game development studios, satellite studios, and Canadian companies to easily facilitate the array of funding programs and opportunities made by various government initiatives Highlights: Everything one should do from an accounting perspective when starting up a game studio in Canada The benefits of tax incentives and programs for […]