COMMERCIALISING ASIA’S MOBILE GAMING INDUSTRY
Gamers in Asia spend $12 billion yearly on mobile games – and industry players argue that by 2021, Southeast Asia alone will house 250 million mobile gamers, driving $2.4 billion in revenue. While this presents an opportune moment for the mobile gaming industry, players continue to struggle with monetisation and commercialisation.
Focusing on Commercialising Asia’s Mobile Gaming Industry, the 2nd Mobile Gaming Asia Summit will bring together top game developers and publishers, government agencies, telco companies, payment providers and more to examine monetisation strategies and partnership opportunities in the ecosystem.
See the full event agenda here. https://bit.ly/34nouch
IGDA members save 10 % on passes