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X-WR-CALDESC:Events for IGDA
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UID:10001537-1711025100-1711028700@igda.org
SUMMARY:30th Annual IASIG Town Hall
DESCRIPTION:Since its inception in 1994\, the IASIG has been driven by a selection of audio-focused volunteers with the goal of uniting the audio hardware and software industries with creators\, researchers\, and educators in order to push for the state-of-the-art for the industry. \nWant to improve game audio workflow or the professional audio tools available to you? \nJoin fellow game audio educators\, sound designers\, composers\, audio programmers\, and other audio professionals at the Interactive Audio Special Interest Group (IASIG) Town Hall. \nThe IASIG works as a Special Interest Group in both The MIDI Association and the International Game Developers Association representing Game Audio Developers in those organizations. \nSteve Horowitz (Audio Director\, IASIG/Game Audio Institute) \nTom Poole  (Director\, JUCE / Audio Developers Conference) \nDave Berol  (Audio / Voice Director\, Surfaceink Product Design & Development) \nAustin Smith  (Content Manager\, Sound Designer & Composer\, Game Audio Institute/Blackwater Soundworks) \nPat Scandalis  (CEO/CTO \, moForte Inc\, MIDI Association MPE WG Chair) \nLocation: Room 3002\, West Hall \nDate: Thursday\, March 21 \nTime: 12:45 pm – 1:45 pm \nPass Type: All Access Pass\, Core Pass\, Summits Pass\, Expo Pass\, Audio Pass\, Indie Games Summit Pass – Get your pass now!
URL:https://igda.org/event/30th-annual-iasig-town-hall/
LOCATION:San Francisco\, California\, San Francisco\, CA\, United States
ATTACH;FMTTYPE=image/jpeg:https://igda-website.s3.us-east-2.amazonaws.com/wp-content/uploads/2024/02/25161323/IASIG-44.jpg
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BEGIN:VEVENT
DTSTART;VALUE=DATE:20200316
DTEND;VALUE=DATE:20200321
DTSTAMP:20260501T020637
CREATED:20200212T122452Z
LAST-MODIFIED:20200212T122452Z
UID:10001177-1584316800-1584748799@igda.org
SUMMARY:MeetToMatch - The San Francisco Edition 2020
DESCRIPTION:For the third year\, MeetToMatch is uniting all game industry professionals in San Francisco in an easy\, relevant and cost-effective way. \nWhy you should choose MeetToMatch: \n\n5 days of meetings: Use the online meeting platform for the full week\nMeet the press: Work on your PR contacts\nHave a table for your meetings: We take care of your seating on a location just two blocks away from Moscone.\n\nWhen organizing your meetings\, San Francisco can be a hassle with loads of interesting people residing in hotel lobbies\, while others have a ticket to the Moscone center. MeetToMatch is solving this problem by offering their services to make sure that people that do have a valid ticket to Moscone center can meet up with the ones who do not\, at a location that is accessible for both. Participants can also make use of the meeting tables provided by MeetToMatch\, at their own location on Market Street. \nMany interesting companies have already registered for MeetToMatch this year\, such as SEGA\, King\, Team17\, NetEase\, Bandai Namco\, and Humble Bundle. Don’t miss out and start the trade show with a fully booked agenda. \nIGDA members save 20% on MeetToMatch tickets and private tables
URL:https://igda.org/event/meettomatch-2/
LOCATION:San Francisco\, California\, San Francisco\, CA\, United States
ATTACH;FMTTYPE=image/png:https://igda-website.s3.us-east-2.amazonaws.com/wp-content/uploads/2020/02/12072349/IGDA-website.png
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BEGIN:VEVENT
DTSTART;VALUE=DATE:20200212
DTEND;VALUE=DATE:20200214
DTSTAMP:20260501T020637
CREATED:20191126T200157Z
LAST-MODIFIED:20191126T200157Z
UID:10001085-1581465600-1581638399@igda.org
SUMMARY:Mobile Growth Summit San Francisco
DESCRIPTION:MGS is a two-day\, publisher-focused conference in San Francisco which will help you to connect with and learn from mobile growth and brand marketing professionals specializing in the areas of user acquisition\, monetization\, retention/engagement\, re-engagement as well as data science and analytics as it pertains to mobile\, retail and eCommerce brands. \nOur amazing lineup consists of dozens of mobile app marketing industry leaders\, as well as content curated and crafted for the best mobile brand marketing panels and presentations for maximum value! \nRegister here \nIGDA members save 30% on Publisher passes and 10% on Vendor passes
URL:https://igda.org/event/mobile-growth-summit-san-francisco/
LOCATION:San Francisco\, California\, San Francisco\, CA\, United States
ATTACH;FMTTYPE=image/jpeg:https://igda-website.s3.us-east-2.amazonaws.com/wp-content/uploads/2019/11/26150042/MGS-SF20.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20191024
DTEND;VALUE=DATE:20191025
DTSTAMP:20260501T020637
CREATED:20191018T194658Z
LAST-MODIFIED:20191018T194934Z
UID:10001156-1571875200-1571961599@igda.org
SUMMARY:MGS Product Jam
DESCRIPTION:MGS Product Jam is proud to announce its first “Product Jam” in San Francisco with a superb line-up of speakers from NBC Universal\, Amazon\, Twitch\, Credit Karma\, Machine Zone and Zynga\, bringing you their expertise on how they manage and build their mobile app products for growth. Listen to leaders in the industry that are making the biggest impact and working with high performing teams. No matter your job title\, if you work in product and want to improve your skills\, learn how some of the industry-leading companies manage and improve their products\, this event is for you. \n 
URL:https://igda.org/event/mgs-product-jam/
LOCATION:San Francisco\, California\, San Francisco\, CA\, United States
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BEGIN:VEVENT
DTSTART;TZID=America/New_York:20190625T000000
DTEND;TZID=America/New_York:20190625T000000
DTSTAMP:20260501T020637
CREATED:20190524T141053Z
LAST-MODIFIED:20190524T141053Z
UID:10001118-1561420800-1561420800@igda.org
SUMMARY:Game Audio Intensive Workshop
DESCRIPTION:The SF-State School of Music is pleased to announce its 2019 summer hands on game audio workshop. \nIn this workshop\, you will produce and implement audio directly into 2d\, 3d and VR games. This year’s workshop features an added fourth day\, where we will break out into affinity groups and go even further in depth on specific subjects such as teaching resources for game audio in the classroom\, Wwise\, FMOD\, Fabric Middleware\, content creation and more! \nAll of our courses\, workshops\, and game lessons are designed to break down and expose the essentials of game audio workflow. Maybe you’re  a game designer who needs to understand more about how sound works\, or a composer or sound designer in the Film/TV industry with a desire to break into the game business\, perhaps you’re already a professional audio instructor or teacher who has been tasked with creating a course in game audio at your school or institution. From the beginning designer just starting out\, to seasoned veterans\, don’t worry\, this workshop has you covered! \nMore Information: https://gameaudioinstitute.com/
URL:https://igda.org/event/game-audio-intensive-workshop/
LOCATION:San Francisco\, California\, San Francisco\, CA\, United States
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