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DTSTART;TZID=America/Los_Angeles:20241121T090000
DTEND;TZID=America/Los_Angeles:20241121T140000
DTSTAMP:20260517T073656
CREATED:20231025T132135Z
LAST-MODIFIED:20241122T200759Z
UID:10001519-1732179600-1732197600@igda.org
SUMMARY:Queer Indies Showcase
DESCRIPTION:NOV 21\, 2024 – Season of Pride Steam Sale & Queer Indies Showcase\nThe Season of Pride Steam Sale will feature over 100+ queer games from the last several years. The sale link will be live at 10am PST on November 21 until November 27\, so bookmark it now! \n  \nThe Queer Indies Showcase is a 5-hour live stream that will feature 8 games from the Steam sale with fun segments led by streamers and game devs discussing aspects of the game and engaging with the chat. Join us on IGDA’s Twitch and YouTube channels for the live stream beginning at 9am PST on November 21. The showcase will conclude with a panel on the topic of queer representation in games. \n\n\n\n\n\n\n\n  \nHere’s a breakdown of the Live Showcase (times in PST)! \n\n\n9:00 AM – Spill the Beans by Skeletal Games\n9:30 AM – Sibel’s Journey by Food for Thought\n10:00 AM – Haven by The Game Bakers\n10:30 AM – Kitsune Tails by Kitsune Games\n11:00 AM – Queer Quest by Queermo Games\n11:30 AM – Tako no Himitsu: Ocean of Secrets by Deneos\n12:00 PM – The Songbird Guild by Yurisoft Games\n12:30 PM – Sorry We’re Closed by a la mode games\n1:00 PM – Panel Discussion with Devs\n\n\nCHECK OUT THESE GAMES!\n\n\n\nGame\nStudio\n\n\nAngeline Era\nAnalgesic Productions\n\n\nTako no Himitsu: Ocean of Secrets\nDeneos\n\n\nDraculesti\nFine Feathered Fiends\n\n\nSibel’s Journey\nFood for Thought\n\n\nOmurice Next Time\nGriffin Cyan\n\n\nThe Symbiant\nHeartCoreDev (HeartCore Developpement Inc)\n\n\nKitsune Tails\nKitsune Games / MidBoss\n\n\nGoodbye Volcano High\nKO_OP\n\n\nSorry We’re Closed\nla mode games\n\n\nNova Hearts\nLightbulb Crew\n\n\nBOSSGAME: The Final Boss is My Heart\nLilycore Games\n\n\nThis Bed We Made\nLowbirth Games\n\n\nRead Only Memories: NEURODIVER\nMidBoss\n\n\nLost Ember – Remastered\nMooneye Studios\n\n\nQuantum Witch\nNikkiJay Games\n\n\nThe Chrono Jotter\nOrca Layout\n\n\nCow Life Sim RPG\nPajama Bee Entertainment\n\n\nThe Merry Fairy\nPronoia AB\n\n\nMOONPONG\nPUNKCAKE Délicieux\n\n\nA Tavern at Night\nqkayoo studio\n\n\nQueer Quest\nQueermo Games\n\n\nThe Final Prize is Soup\nQuill Yuri\, 4noki\n\n\nstand up\nRae White\n\n\nKiss/OFF\nShark and Pelican Games\n\n\nSpill the Beans\nSkeletal Games\n\n\nRitual of Raven\nSpellgarden Games\n\n\nGrimoire Groves\nStardust\n\n\nPlease Be Happy\nStudio Élan\n\n\nRogue Labyrinth\nTea Witch Games\n\n\nHaven\nThe Game Bakers\n\n\nTruer than You\nTranscenders Media\n\n\nA Date with Death\nTwo and a Half Studios\n\n\n OscarWildeCard\nUp Multimedia\n\n\nEscape from Pleasure Planet\nUp Multimedia\n\n\nRed Ops: The First Infection\nVincere Studios\n\n\nThe Songbird Guild\nYurisoft Games
URL:https://igda.org/event/queer-indies-showcase/
ORGANIZER;CN="IGDA HQ":MAILTO:jakin@igda.org
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20241018
DTEND;VALUE=DATE:20241021
DTSTAMP:20260517T073656
CREATED:20240925T161457Z
LAST-MODIFIED:20240925T161457Z
UID:10001565-1729209600-1729468799@igda.org
SUMMARY:GameJamPlus Edition 24/25
DESCRIPTION:GameJamPlus\, the official game jam marathon partner for IGDA\, is back with its new edition! \n  \nGameJamPlus is the world’s largest game development marathon and accelerator\, driven by a collaborative and non-profit movement. The goal of GJ+ is to turn your game idea into a product ready to be pitched at the negotiation table of game industry investors! Click here to learn more about the marathon. \n  \nThe marathon lasts a total of 8 months\, during which the jammers go through evaluation stages\, project development\, and award ceremonies. \n  \nGameJamPlus is open to everyone\, anywhere in the world\, and you can join both as an Organizer of your own venue\, or as a Jammer\, developing your own game!
URL:https://igda.org/event/gamejamplus24-25/
LOCATION:Worldwide
ATTACH;FMTTYPE=image/png:https://igda-website.s3.us-east-2.amazonaws.com/wp-content/uploads/2024/09/25115823/Banner_IGDA.png
ORGANIZER;CN="IGDA HQ":MAILTO:jakin@igda.org
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20231116
DTEND;VALUE=DATE:20231128
DTSTAMP:20260517T073656
CREATED:20231023T140029Z
LAST-MODIFIED:20231020T205624Z
UID:10001518-1700092800-1701129599@igda.org
SUMMARY:WE CREATE ANDROID GAME JAM
DESCRIPTION:Calling all Android developers for the WE CREATE ANDROID GAME JAM! \nIn collaboration with the Global Game Jam\, International Game Developers Association (IGDA)\, and IGDA Foundation\, and in partnership with Google Play\, we are thrilled to share an exciting opportunity for game developers in Asia and Latin America – WE CREATE ANDROID GAME JAM.  \nThis game jam initiative celebrates innovation\, creativity\, and empowerment of women within the Asia and Latin Americas regions. We invite all eligible participants to create or join teams that will craft exceptional Android game prototypes inspired by the selected theme (to be revealed on November 16th). \nTeams will have the chance to enhance their Android game development skills\, meet and collaborate with other game creators\, connect with games industry mentors\, and potentially win prizes ranging from $1\,000 to $5\,000 for your team’s game following judging by a panel of industry experts. \nKey Dates\n\nOctober 23: Sign-ups open\nNovember 16 – 27: Game Jam\n\nNov 16 @9:00 AM PST: Game Jam Theme Announced\nNov 27 @11:59 PM PST: Deadline to submit project/team\n\n\nDecember 15: Winning Games Announced\, Prizes Awarded\n\nJoin Discord \nJoin the Global Game Jam Discord \n\nFind team members\nRequest help\nConnect with other professionals\nMake new friends\n\nSign-up Your Team\nWhether you are new or an experienced team\, we can’t wait to see what you create! \nTo ensure you have your game judged\, please ensure each member signs up by November 27 @11:59 PM PST. \nGo Create\nAll games must be designed for Android platform \n\nTheme: Announced November 16 @ 9:00AM PDT on Discord as well in  Itch.io Game Jam Page for Asia and Itch.io Game Jam Page for Latin America\nDeadline to submit project: November 27 @11:59PM PST on your respective Itch.io Game Jam Page region\n\nJudging Criteria\nProjects will be judged off the following elements: \n\n25 points for Gameplay\n25 points for Theme\n25 points for Graphics\n15 points for Audio\n10 points for Reviewer’s Discretion\n\nPrizes\nAs this Game Jam is sponsoring two regions\, Latin America and Asia\, each region will have the following prizing available to be awarded: \n\n1st Prize: $5\,000\n2nd Prize: $3\,000\n3rd Prize: $1\,000\nSpecial Category: Fan Favorite: $1\,000\n\nFor more information\, please reference the Itch.io Game Jam Page for Asia and Itch.io Game Jam Page for  Latin America and our Terms & Guidelines. \n\nSeeking Game Jam Mentors & Judges\n\nIf you are unable to join the game jam as a developer but want to support this Game Jam in another capacity\, we are seeking judges and mentors. If this is of interest\, please sign up here. \n\nPartners of WE CREATE ANDROID GAME JAM\nThe International Game Developers Association is the largest nonprofit membership organization serving game developers worldwide. The IGDA is committed to advancing the careers and enhancing the lives of game developers by connecting members with their peers\, promoting professional development\, and advocating on issues that affect the developer community. \nLearn more about all of the partners: \nGlobal Game Jam : https://globalgamejam.org/ \nIGDA Foundation : https://www.igdafoundation.org/ \nGoogle Play: https://play.google.com/store/games?device=windows
URL:https://igda.org/event/2023-women-empowerment-android-game-jam/
ORGANIZER;CN="IGDA HQ":MAILTO:jakin@igda.org
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230323T180000
DTEND;TZID=America/Los_Angeles:20230323T220000
DTSTAMP:20260517T073656
CREATED:20230315T013731Z
LAST-MODIFIED:20230315T014859Z
UID:10001478-1679594400-1679608800@igda.org
SUMMARY:IGDA + Unreal Engine + Modulate Mixer @ GDC 2023
DESCRIPTION:Event Details\nJoin IGDA\, Unreal Engine\, Modulate\, and other games industry communities over good food and drink\, memorable entertainment\, and inclusive and meaningful networking opportunities. \nActivities include: \n\nFree food and beverages\, including beer\, wine\, and mocktails\nNetworking opportunities with Unreal Engine developers\, IGDA global community leaders\, and game changers within the industry\nEvent bingo/passport activity card\nEntertainment (Karaoke\, Photobooth)\nConnect with event partners about their current projects\nGiveaways\n\nNote: This event includes designated alcohol and non-alcohol spaces. Attendees must abide by the Event Code of Conduct here. \n  \n\nClick here to register for this free event.\n\n\n  \n\nEvent Hosts:\n  \n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n \n\n\n\n\n\n\nThis event is proudly supported By:\n\n\n\n\n\n\n\n\n\n \n\n\n\n\n\n\n \n\n 
URL:https://igda.org/event/igda-unreal-engine-modulate-mixer-gdc-2023/
LOCATION:Children’s Creativity Museum\, 221 4th Street\, San Francisco\, CA\, 94103\, United States
ATTACH;FMTTYPE=image/png:https://igda-website.s3.us-east-2.amazonaws.com/wp-content/uploads/2023/03/14214847/IGDA-Unreal-Engine-Modulate-Mixer-at-GDC-2023-731-%C3%97-441-px-1.png
ORGANIZER;CN="IGDA HQ":MAILTO:jakin@igda.org
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20221213
DTEND;VALUE=DATE:20230114
DTSTAMP:20260517T073656
CREATED:20221220T021145Z
LAST-MODIFIED:20221220T021145Z
UID:10001465-1670889600-1673654399@igda.org
SUMMARY:New Year\, New Developers
DESCRIPTION:The IGDA wants to provide 500 new developers (or more!) with an IGDA membership\, and we’d love your support in reaching this goal. A sponsorship from you would allow us to provide a new cohort of IGDA members with valuable networking opportunities\, access to a global community of IGDA chapters and special interest groups\, mentorship\, discounts on events and products\, and resources that help developers thrive.  \nYou can tell us how many developers you wish to support by completing this form. \nDid we mention each sponsorship tier comes with an additional perk for the sponsor?  \nFrom social media shout outs to eblasts sent to our subscriber list\, we at the IGDA want to express our gratitude for your support as we usher in the New Year and help game developers across the globe achieve a fulfilling and sustainable career in the games industry. \nCan we count on you to support 2 or more developers for our New Year\, New Developer member drive?  \nWishing you and your loved ones all the best\, \n-The IGDA Team
URL:https://igda.org/event/new-year-new-developers/
ORGANIZER;CN="IGDA HQ":MAILTO:jakin@igda.org
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20221206T100000
DTEND;TZID=America/New_York:20221206T110000
DTSTAMP:20260517T073656
CREATED:20221109T142052Z
LAST-MODIFIED:20221123T145955Z
UID:10001463-1670320800-1670324400@igda.org
SUMMARY:Leveraging Text to Speech as a Game Dev - Clash of the Use Cases
DESCRIPTION:Register for the webinar here.\nEvent Details\nA friendly contest? Why yes! In this IGDA webinar\, three game devs will champion their use case of text to speech (TTS) in their games.\nNamely: Accessibility\, Character Voices\, and Prototyping. \nA refresher: text to speech is what it says in the name\, you write or generate a piece of text\, and almost magically\, with voice technology it synthesizes it into speech.\nA good example of that is (smart) voice assistants that roam the tech space today or some of your favorite streamers that use TTS to voice-enable chat messages i.e. when receiving donations. \nWith dynamic runtime TTS embedded in a game project\, game devs can harness that power of voice in their games and utilize it in many creative ways. \nLearn more from Jamin\, Cari\, and Conor about how they used this dynamic solution to elevate their games and processes. \n*This is webinar brought to you by IGDA in partnership with ReadSpeaker. \n  \n\nAbout the Speakers\n\nJamin Smith \nJamin Smith is the Director and Lead Designer at Superstring; a London-based game studio looking to explore new game-hybrids and abuse the boundaries of genre. The studio’s latest release\, Acolyte\, fuses natural-language dialogue with a deep detective narrative and innovative ARG features. Across nearly two-decades in the games industry\, Jamin has worked for the likes of SEGA\, Born Ready Games\, Edge Case Games and Square Enix. \n  \n \nCari Erica Watterton \nCari is the Senior Accessibility Designer at Rebellion with a background in UX and a passion for creating games for everyone\, with intuitive experiences and player-centered design at the core. She is a BAFTA Games nominee\, two-time DARE finalist and Abertay University Alumni. Outside of work she makes TTRPG dice\, has an unhealthy amount of board games and a black cat called Toothless. \n  \n \nConor Bradley\n\nConor Bradley is the founder and director of Soft Leaf Studios\, an indie game development studio based in Belfast\, Northern Ireland. Soft Leaf Studios strive to make disability-friendly game experiences by working closely with people who are blind\, deaf\, and those with other physical and mental disabilities. Their goal is to remove barriers from the games they make and to push the boundaries of what is considered possible in making games accessible. Currently\, they are developing an accessible point-and-click adventure called Stories of Blossom\, expected to release Spring of next year on Windows PC\, and Xbox Series X|S.
URL:https://igda.org/event/leveraging-text-to-speech-as-a-game-dev-clash-of-the-use-cases/
LOCATION:https://us06web.zoom.us/meeting/register/tZ0od-GhrTkjGt1PxsizL9bD8cV4rU8pwxYs
ATTACH;FMTTYPE=image/jpeg:https://igda-website.s3.us-east-2.amazonaws.com/wp-content/uploads/2022/11/09090732/IGDA-730-x-441.jpg
ORGANIZER;CN="IGDA HQ":MAILTO:jakin@igda.org
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Chicago:20221117T110000
DTEND;TZID=America/Chicago:20221117T120000
DTSTAMP:20260517T073656
CREATED:20221024T224752Z
LAST-MODIFIED:20221024T224930Z
UID:10001460-1668682800-1668686400@igda.org
SUMMARY:IGDA Webinar: Nom Nom Data
DESCRIPTION:  \n  \n  \n  \n  \n  \n  \n  \n  \n  \n  \n  \nNOVEMBER 17\, 2022  |  11 am Central Time \nIs your game’s data architecture in good health? You might be surprised by what you find. \nRefactoring code to manage sessions\, event structures\, and changing the way calls are made will cost you release cycles and significant data loss. In this webinar\, we’ll cover three topics to help you avoid these issues: (1) million dollar mistakes to avoid when storing data for your games; (2) tips and tricks seasoned gaming companies employ to become 10x more efficient; and (3) core infrastructure components you should implement before hiring your analytics and data teams. \nIf you can build games with a data architecture plan from the start\, you will save time\, money\, and headaches. Everyone on your team from data analyst to executive will thank you for making their job a little easier. \nRegister Here \n\n \nAbout the Speaker: \nNam Nguyen is the Founder of Nom Nom Data. He has had decades of experience working as a data analyst\, data architect\, data engineer\, database administrator\, and back-end software developer across various industries. \nBy combining best of breed strategies across all types of data and various industries he has developed a framework for building data warehouses and managing data. The framework allows companies like SciPlay\, Ink Games\, and Clover to manage their data at a scale\, cost\, and efficiency they didn’t think possible. \n*This is a sponsored webinar brought to you by IGDA.
URL:https://igda.org/event/igda-webinar-nom-nom-data/
LOCATION:https://us06web.zoom.us/meeting/register/tZwrdO2upz8qE9SpTV3gR02fauSrZ2cm9w6w
ORGANIZER;CN="IGDA HQ":MAILTO:jakin@igda.org
END:VEVENT
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