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X-WR-CALDESC:Events for IGDA
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DTSTART;VALUE=DATE:20240416
DTEND;VALUE=DATE:20240418
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SUMMARY:ICE - The 3D Environment Creation Conference
DESCRIPTION:When: 16-17 April 2024\, 5pm (CEST) / 11pm (EDT)\nWhere: Online\, Free\nWebsite: https://www.ice.art/ \nICE is a conference dedicated to the disciplines encompassing all creative processes around 3D environments\, from concept and design to final result. The emerging line-up features exciting speakers from games and film\, including concept artist digital matte painter Yvonne Muinde (Avatar\, Rise of the Planet of the Apes\, etc.) and Chris Andrews of Rendered.AI\, to name a few. ICE is free for all participants and the conference’s Discord platform will allow for networking and Q&A. Register here: https://www.ice.art/
URL:https://igda.org/event/ice-the-3d-environment-creation-conference-3/
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DTSTART;VALUE=DATE:20240422
DTEND;VALUE=DATE:20240424
DTSTAMP:20260516T141520
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UID:10001545-1713744000-1713916799@igda.org
SUMMARY:GAConf
DESCRIPTION:GAconf\, 22nd – 23rd April: A dev conference on accessibility for disabled players\, both in person at the Pullman St Pancras Hotel in London\, and remotely via Zoom and Discord. Two days of talks and networking\, with speakers ranging from AAAs and publishers like Xbox\, EA and Guerrilla to indies such as Dlala\, Hyper Luminal and Polygon Treehouse\, and specialists and advocates including Melanie Eilert\, Barrie Ellis and Mollie Evans. Topics include case studies on a range of games and accessibility features\, testing for photosensitive epilepsy\, setting up a studio champions network\, and lived experiences of accessibility in multiplayer games. Registration is open now\, at http://www.gaconf.com.
URL:https://igda.org/event/gaconf-2/
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