BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//IGDA - ECPv6.15.18//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-WR-CALNAME:IGDA
X-ORIGINAL-URL:https://igda.org
X-WR-CALDESC:Events for IGDA
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/New_York
BEGIN:DAYLIGHT
TZOFFSETFROM:-0500
TZOFFSETTO:-0400
TZNAME:EDT
DTSTART:20210314T070000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0400
TZOFFSETTO:-0500
TZNAME:EST
DTSTART:20211107T060000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:-0500
TZOFFSETTO:-0400
TZNAME:EDT
DTSTART:20220313T070000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0400
TZOFFSETTO:-0500
TZNAME:EST
DTSTART:20221106T060000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:-0500
TZOFFSETTO:-0400
TZNAME:EDT
DTSTART:20230312T070000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0400
TZOFFSETTO:-0500
TZNAME:EST
DTSTART:20231105T060000
END:STANDARD
END:VTIMEZONE
BEGIN:VTIMEZONE
TZID:Europe/Paris
BEGIN:DAYLIGHT
TZOFFSETFROM:+0100
TZOFFSETTO:+0200
TZNAME:CEST
DTSTART:20210328T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0200
TZOFFSETTO:+0100
TZNAME:CET
DTSTART:20211031T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:+0100
TZOFFSETTO:+0200
TZNAME:CEST
DTSTART:20220327T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0200
TZOFFSETTO:+0100
TZNAME:CET
DTSTART:20221030T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:+0100
TZOFFSETTO:+0200
TZNAME:CEST
DTSTART:20230326T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0200
TZOFFSETTO:+0100
TZNAME:CET
DTSTART:20231029T010000
END:STANDARD
END:VTIMEZONE
BEGIN:VTIMEZONE
TZID:America/Chicago
BEGIN:DAYLIGHT
TZOFFSETFROM:-0600
TZOFFSETTO:-0500
TZNAME:CDT
DTSTART:20210314T080000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0500
TZOFFSETTO:-0600
TZNAME:CST
DTSTART:20211107T070000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:-0600
TZOFFSETTO:-0500
TZNAME:CDT
DTSTART:20220313T080000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0500
TZOFFSETTO:-0600
TZNAME:CST
DTSTART:20221106T070000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:-0600
TZOFFSETTO:-0500
TZNAME:CDT
DTSTART:20230312T080000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0500
TZOFFSETTO:-0600
TZNAME:CST
DTSTART:20231105T070000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;VALUE=DATE:20221102
DTEND;VALUE=DATE:20221104
DTSTAMP:20260516T033402
CREATED:20220803T185818Z
LAST-MODIFIED:20220803T185818Z
UID:10001455-1667347200-1667519999@igda.org
SUMMARY:Global Games Pitch — Mobile Games
DESCRIPTION:Get ready for Global Games Pitch — Mobile Games in November! 🔥 \nIt’s an international online pitching event where you’ll have a chance to get your game noticed by publishers and investors from all over the world.  \n🚀 You’ll get access to the database of publishers and investors and an opportunity to write to them directly \n🚀 You will get access to Knowledge Base and pitching tips \n🚀 You’ll join the updated pitching & matchmaking online platform that works all year round \n🚀 You’ll get access to online webinars from top industry experts \n🚀 The event is 100% online\, so you can pitch from wherever you are \n🚀 With a PRO pass\, you will get feedback from experienced mentors on your game before the event. \nGlobal Games Pitch is a great opportunity to tell the world about your project and get valuable pieces of advice on how to make it a hit. \nGet your chance to grab the attention of the leading industry experts now. Tickets are already available at our website.  \nIGDA members save 30% by using the code here. \nIf you’re interested in learning some some tricks of the trade\, read GDBAY’s article Pitching Tips for Game Developers.
URL:https://igda.org/event/global-games-pitch-mobile-games/
ATTACH;FMTTYPE=image/png:https://igda-website.s3.us-east-2.amazonaws.com/wp-content/uploads/2022/03/03145224/GGP-22-Mobile-Banner-Web.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20221103
DTEND;VALUE=DATE:20221106
DTSTAMP:20260516T033402
CREATED:20220912T131644Z
LAST-MODIFIED:20220912T131644Z
UID:10001312-1667433600-1667692799@igda.org
SUMMARY:India Game Developer Conference
DESCRIPTION:The India Game Developer Conference (IGDC) is India’s premier game developers conference! \nNow in its 14th year\, IGDC is the biggest and the most significant developer conference in not only India\, but South Asia. The conference plays a key role in developing the Indian Gaming ecosystem; from helping developers gain valuable insight and pick up new skills to helping developers connect with publishers and investors that they otherwise may not have had access to. \nIGDC has acted as a conduit to the gaming ecosystem by getting industry leaders to meet\, interact and share their knowledge with upcoming studios\, developers and others in the Indian Gaming ecosystem. The conference is organized by industry volunteers with support from corporates. The Telangana Government supports the conference a s the host State of the event. \nRegister Today!
URL:https://igda.org/event/india-game-developer-conference/
ATTACH;FMTTYPE=image/png:https://igda-website.s3.us-east-2.amazonaws.com/wp-content/uploads/2022/09/12091319/IGDC.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20221104
DTEND;VALUE=DATE:20221105
DTSTAMP:20260516T033402
CREATED:20221005T131116Z
LAST-MODIFIED:20221005T131341Z
UID:10001318-1667520000-1667606399@igda.org
SUMMARY:GET YOUR GAME ON Los Angeles
DESCRIPTION:Explore the process of adding voices to videogames\, and how characters are portrayed and cast over hundreds of hours of gameplay. \nGo along to GET YOUR GAME ON\, the ONLY event in the world dedicated to voice-acting for videogames\, in LA on November 4th to find out firsthand.  \nWhat can you expect at GET YOUR GAME ON Los Angeles?\n\nThe VoiceOver Network is bringing together experts in motion-capture\, casting directors\, voice-actors\, and game-developers to exchange knowledge and perspectives. \nWho are the AMAZING speakers? \n\nAndrea Toyias \nTom Keegan \nDebra Wilson\nRandall Ryan\nTiffany Otto\nJulia Schoeffling\nDave Fennoy \nIan Russell \nZeke Alton\n\n\nSpeakers will take part in sessions and panels that cover; casting\, motion-capture\, and the future of videogames. Breakout-sessions will be held in the afternoon. \n\nGet 30% off the one-day ticket with the code found here. This code cannot be used in conjunction with any other offer. \n  \nThe VoiceOver Network  is a membership organisation aiming to strengthen and support the industry by providing high-quality voiceover training\, webinars\, courses\, help\, and advice\, all within a friendly and supportive environment.
URL:https://igda.org/event/get-your-game-on-los-angeles/
ATTACH;FMTTYPE=image/jpeg:https://igda-website.s3.us-east-2.amazonaws.com/wp-content/uploads/2022/10/05090913/VoiceOver-Network-Web.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/Paris:20221111T180000
DTEND;TZID=Europe/Paris:20221111T190000
DTSTAMP:20260516T033402
CREATED:20221107T133326Z
LAST-MODIFIED:20221107T134042Z
UID:10001462-1668189600-1668193200@igda.org
SUMMARY:LocSIG – AMA Localization Engineering: The Hidden Side of Localization with Katrina Leonoudakis
DESCRIPTION:The IGDA LocSIG is happy to announce that Katrina Leonoudakis will join us for our next live AMA about localization engineering! \nKatrina Leonoudakis is a Japanese to English localization specialist focused on audiovisual media. Her translation work has been featured on Netflix\, Hulu\, Amazon Prime\, and Crunchyroll.\nShe has an MA in translation from Kent State University. As a localization coordinator for SEGA of America\, she worked on numerous video game titles\, including Persona 5 Royal\, Sonic Colors Ultimate\, and the Yakuza series.\nCurrently\, she coordinates the dubs of TV and streaming titles into 30+ languages\, while living in Orange County\, California with her husband and two blind cats.  \nWe will be discussing her experience on localization engineering. What it is\, what it entails\, how localization files are prepared\, before and after the localization process\, to ensure a safe implementation. \nJoin us on November 11th\, 6 p.m. CET / 10 a.m. PST! To attend this event\, follow the link below. Don’t hesitate to share this event\, this is as usual open to everyone! \nYouTube event link: https://youtu.be/tfl8UkpyQu0
URL:https://igda.org/event/locsig-ama-localization-engineering-the-hidden-side-of-localization/
LOCATION:YouTube – IGDA LOcSIG
ATTACH;FMTTYPE=image/png:https://igda-website.s3.us-east-2.amazonaws.com/wp-content/uploads/2022/11/07084042/AMA_LocSIG_banner800%C3%97450.png
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Chicago:20221117T110000
DTEND;TZID=America/Chicago:20221117T120000
DTSTAMP:20260516T033402
CREATED:20221024T224752Z
LAST-MODIFIED:20221024T224930Z
UID:10001460-1668682800-1668686400@igda.org
SUMMARY:IGDA Webinar: Nom Nom Data
DESCRIPTION:  \n  \n  \n  \n  \n  \n  \n  \n  \n  \n  \n  \nNOVEMBER 17\, 2022  |  11 am Central Time \nIs your game’s data architecture in good health? You might be surprised by what you find. \nRefactoring code to manage sessions\, event structures\, and changing the way calls are made will cost you release cycles and significant data loss. In this webinar\, we’ll cover three topics to help you avoid these issues: (1) million dollar mistakes to avoid when storing data for your games; (2) tips and tricks seasoned gaming companies employ to become 10x more efficient; and (3) core infrastructure components you should implement before hiring your analytics and data teams. \nIf you can build games with a data architecture plan from the start\, you will save time\, money\, and headaches. Everyone on your team from data analyst to executive will thank you for making their job a little easier. \nRegister Here \n\n \nAbout the Speaker: \nNam Nguyen is the Founder of Nom Nom Data. He has had decades of experience working as a data analyst\, data architect\, data engineer\, database administrator\, and back-end software developer across various industries. \nBy combining best of breed strategies across all types of data and various industries he has developed a framework for building data warehouses and managing data. The framework allows companies like SciPlay\, Ink Games\, and Clover to manage their data at a scale\, cost\, and efficiency they didn’t think possible. \n*This is a sponsored webinar brought to you by IGDA.
URL:https://igda.org/event/igda-webinar-nom-nom-data/
LOCATION:https://us06web.zoom.us/meeting/register/tZwrdO2upz8qE9SpTV3gR02fauSrZ2cm9w6w
ORGANIZER;CN="IGDA HQ":MAILTO:jakin@igda.org
END:VEVENT
END:VCALENDAR