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DTSTART;VALUE=DATE:20220706
DTEND;VALUE=DATE:20220708
DTSTAMP:20260516T153944
CREATED:20220628T192038Z
LAST-MODIFIED:20220628T192038Z
UID:10001450-1657065600-1657238399@igda.org
SUMMARY:Pocket Gamer Connects Toronto 2022
DESCRIPTION:The leading games industry conference\, Pocket Gamer Connects\, lands in the bustling\, vibrant and diverse city of Toronto for the first time in its history. \nOver 750 games industry professionals will gather in town on 6-7 July to network\, discover\, pitch and learn from 150 of the world’s leading authorities. \nMobile\, PC and console\, blockchain\, VR/AR and more will be covered\, across 15 unmissable conference tracks. Our speakers and panelists will share their expert insight into design and development\, monetisation and growth\, new technologies\, company culture and loads more. \nThe event is called Connects because that’s what we help you do; connect with the whole gaming industry\, from students and indie studios to the media\, international investors and publishers. We offer our MeetToMatch meeting platform free and unlimited to all delegates\, so you can find that perfect contact and arrange to meet them in person. \nWe’ll be running a whole host of side activities and curated matchmaking events to cater to everyone’s networking needs. \n\nInvestor Connector\nPublisher SpeedMatch\nThe Very Big Indie Pitch (Mobile Edition)\nThe Very Big Indie Pitch (PC + Console Edition)\nThe Big Indie Zone\n\nJoin us in Toronto as we explore new opportunities this July! Book your tickets here and IGDA members can save 20%!
URL:https://igda.org/event/pocket-gamer-connects-toronto-2022/
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220707T190000
DTEND;TZID=America/Los_Angeles:20220707T200000
DTSTAMP:20260516T153944
CREATED:20220630T183453Z
LAST-MODIFIED:20220630T184204Z
UID:10001451-1657220400-1657224000@igda.org
SUMMARY:IGDA LA Indie Spotlight: Crispy Creative with Kylan Coats
DESCRIPTION:Kylan Coats is going to share his experience starting Crispy Creative and working on “A Long Journey to an Uncertain End”! \n\n\nAbout this event\n\n\n\nKyan Coats is going to speak about his experience launching an indie studio and working on their debut title “A Long Journey to an Uncertain End”\, a game focused on bringing to life stories about diverse crew members and overcoming trauma. He’ll share his perspective on taking the leap to start the studio\, recruiting the crew\, running a Kickstarter\, their long term goals\, and the game itself. \nA Long Journey to an Uncertain End is a narrative focused Space Opera that’ll have you flying around the universe assembling an unruly crew from an eclectic cast of characters and taking any job you can to keep one step ahead of your abusive Ex. The twist: you’re not just piloting a ship… you are the ship. \nCrispy’s About Us: \nBased in Los Angeles\, Crispy is a fully remote indie studio made up of former Obsidian Entertainment and Telltale Games developers. The studio was founded to craft excellent games and experiences\, as well as take creative risks other studios may shy away from. All the while enforcing a healthy work/life balance without crunch. Starting with their first title\, A Long Journey to an Uncertain End\, their games are meant to be radically inclusive\, not only in the stories told or the characters brought to life\, but with the people telling those stories. Respecting the player’s time and a desire to not only entertain\, but inform and enrich\, are further key studio goals with every project. \nKylan Coats: \nWith 14+ years in the games industry\, Kylan has worked on both the developer and publisher side at large AAA studios to small indies. He’s spoken at SXSW\, MIGS\, and White Nights\, as well as been featured in Wired and Polygon. Past titles include the Outer Worlds\, Kena: Bridge of Spirits\, and Suicide Squad: Kill the Justice League. He’s now the creative director of the indie studio\, Crispy Creative\, where they’re releasing their first title\, the space opera adventure A Long Journey to an Uncertain End.
URL:https://igda.org/event/igda-la-indie-spotlight-crispy-creative-with-kylan-coats/
LOCATION:Virtual\, Virtual
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BEGIN:VEVENT
DTSTART;TZID=America/New_York:20220708T113000
DTEND;TZID=America/New_York:20220708T143000
DTSTAMP:20260516T153944
CREATED:20210720T173527Z
LAST-MODIFIED:20220411T141648Z
UID:10001363-1657279800-1657290600@igda.org
SUMMARY:SketchClub Online
DESCRIPTION:The IGDA Game Art SIG warmly invites you to SketchClub Online—a FREE (roughly) bi-weekly event kindly sponsored by SAE Institute Zurich and hosted by author and designer Chris Solarski with the purpose of exploring traditional and contemporary approaches to figure sketching and character design. Attendees are encouraged to participate in artistic challenges prescribed for each each session\, for which Chris is on hand to offer advice and support. Although the SketchClub can also be used as an informal online meet-up where participants are free to work on personal projects while discussing all character\, art-design and career-related topics. All skill levels are welcome\, from complete beginners to advanced\, and there are no restrictions on which media is used (i.e. pencil/paper\, Photoshop\, Procreate\, etc.). SketchClub has a “drop-in” format\, so participants needn’t attend every session and can arrive late/leave early—ideally with minimum disturbance to the group. \nThe SketchClub occurs roughly every second Friday\, and these are the confirmed dates so far (5:30 – 8:30 pm Central European Time). A Zoom link is published in the ‘upcoming_events’ channel of the IGDA Game Art SIG’s Discord server on the day of each event. We look forward to seeing you!
URL:https://igda.org/event/sketchclub-online/2022-07-08/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20220712
DTEND;VALUE=DATE:20220715
DTSTAMP:20260516T153944
CREATED:20220413T145214Z
LAST-MODIFIED:20220706T151707Z
UID:10001440-1657584000-1657843199@igda.org
SUMMARY:Develop:Brighton 2022
DESCRIPTION:Develop:Brighton is the only event in the UK that brings the entire game-making industry together – from global superstars to micro indies\, to learn from each other\, share ideas and experiences\, network and do business in a friendly and inclusive environment. And we’ve been doing it since 2006. \nWe’ve been listening to our community and this year part of the key focus of the conference programme will be on practical take-away and more vocational content to offer you the chance to “skill-up” to do what you do even better. \nThe conference programme will reflect what you’ve told us are the hot topics for game makers in 2022 – like  monetisation\, funding\, discoverabilty\, ethical working practices and the Metaverse. We’ll be offering more deep-dives into successful games and studios\, more case studies\, less general interest talks\, more technical problem-solving talks and more best practice take-away. \nWe will continue to offer inspirational talks with some of the best game makers in the world\, plus more entry-level sessions in the Indie Bootcamp which is free to attend just like our Roundtable discussions. \nWe look forward to seeing you from 12 – 14 July 2022\, Hilton Brighton Metropole\, Brighton BN1 2FU! \nIGDA members save 10% on registration by using the code here.
URL:https://igda.org/event/developbrighton-2022/
ATTACH;FMTTYPE=image/jpeg:https://igda-website.s3.us-east-2.amazonaws.com/wp-content/uploads/2022/04/13104556/Develop-Logo-2022-Dates-website.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20220722T113000
DTEND;TZID=America/New_York:20220722T143000
DTSTAMP:20260516T153944
CREATED:20210720T173527Z
LAST-MODIFIED:20220411T141648Z
UID:10001364-1658489400-1658500200@igda.org
SUMMARY:SketchClub Online
DESCRIPTION:The IGDA Game Art SIG warmly invites you to SketchClub Online—a FREE (roughly) bi-weekly event kindly sponsored by SAE Institute Zurich and hosted by author and designer Chris Solarski with the purpose of exploring traditional and contemporary approaches to figure sketching and character design. Attendees are encouraged to participate in artistic challenges prescribed for each each session\, for which Chris is on hand to offer advice and support. Although the SketchClub can also be used as an informal online meet-up where participants are free to work on personal projects while discussing all character\, art-design and career-related topics. All skill levels are welcome\, from complete beginners to advanced\, and there are no restrictions on which media is used (i.e. pencil/paper\, Photoshop\, Procreate\, etc.). SketchClub has a “drop-in” format\, so participants needn’t attend every session and can arrive late/leave early—ideally with minimum disturbance to the group. \nThe SketchClub occurs roughly every second Friday\, and these are the confirmed dates so far (5:30 – 8:30 pm Central European Time). A Zoom link is published in the ‘upcoming_events’ channel of the IGDA Game Art SIG’s Discord server on the day of each event. We look forward to seeing you!
URL:https://igda.org/event/sketchclub-online/2022-07-22/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20220728
DTEND;VALUE=DATE:20220730
DTSTAMP:20260516T153944
CREATED:20220518T170903Z
LAST-MODIFIED:20220706T134836Z
UID:10001446-1658966400-1659139199@igda.org
SUMMARY:DevGAMM Vilnius 2022
DESCRIPTION:When: July 28-29 \nWhere: Lithuania\, Vilnius\, Radisson Blu Lietuva \nOn July 28-29 DevGAMM Vilnius 2022 will feature two conference days in Lithuania at Radisson Blu Lietuva with business meetings\, talks from industry experts\, expo with new games and company booths\, and job opportunities. \n\nHere’s a brief look into amazing speakers’ line-up: Leszek Szczepański\, Guerrilla Games\, Ahmed Salama\, Ubisoft Stockholm\, Slava Lukyanenka\, Xsolla\, Fawzi Mesmar\, Game designer & Author\, Arturs Lukasevics\, TikTok\, Mike Bodie\, Voice Actor\, Māris Naglis\, HTTPOOL\, Jason Polansky\, Atari\, and others to come.The game submissions to DevGAMM Showcase are already open! It’s a great opportunity for developers to present projects to the conference audience and get feedback. The submission deadline is July 13. Apply here.\n\nTo top it off\, there will be Roundtables activity with 10 experts and hot topics\, and more than 100 job offers from game dev companies on the Career Wall. As for business contacts\, the participants will be able to schedule a meeting via PINE Tool\, and network with colleagues and other conference attendees during the afterparty.\n \nTickets are already on sale! In case you don’t make it to Vilnius\, check out a new Online Networking ticket to access the attendees list and schedule virtual calls. IGDA Members save 15% here. \n \nNB! The conference was born in Ukraine\, most of the team are Ukrainians. Part of the money raised from the tickets and sponsorship package will go to special funds to help Ukrainians.
URL:https://igda.org/event/devgamm-vilnius-2022/
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