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DTSTART;TZID=America/New_York:20220609T100000
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UID:10001413-1654768800-1654776000@igda.org
SUMMARY:Towards Anti-Racist Game Development in Europe
DESCRIPTION:About the workshop series\nMany game studios in Europe and around the world are increasingly invested in diversity and inclusion as part of their mission to create a positive working environment. \nHowever\, when it comes to anti-racism\, the active confrontation of racist structures and biases\, terms like “diversity” and “inclusion” are often not enough to tackle these problems. Even progressive game developers might struggle to: \n\n understand what racial bias is and how it may affect their work\nconstructively confront racism in their day-to-day creative practice\n\nTowards Anti-Racist Game Development in Europe is a free online workshop series which supports Europe-based professionals in the games industry to get started on their anti-racist journeys. These workshops will run on 28 March\, 28 April\, 19 May\, and 9 June\, 2022. All workshops are facilitated by members of the Anti-Racist Forum Finland and are free. The workshops will use safer space guidelines and are: \n\nParticipant led\nInteractive and activity-based\nProviding room for critical reflection\nFocused on concrete applications for game professionals\n\n\nWorkshop goals\n1. Raising anti-racist awareness \nThe workshop series provides personalised input to increase game developers’ awareness around racism\, racial bias and structural whiteness in the industry and beyond. The focus is specifically on a European context and caters to professionals who are just getting started on the subject. \n2. Providing tools for critical action \nThe workshop series is designed to provide game developers with custom-tailored tools and resources for a more critical work practice in the games industry. Throughout the series\, participants develop tools to be applied in their day-to-day studio setting. \nConditions for participation\nThe workshops are free of charge. All game developers in Europe are eligible to attend. Please note that: \n\nBy signing up\, you commit to attending all four workshops\n\n\nWorkshop 1: Approaching Racism in Play\nWorkshop 2: Race and Representation in Games\nWorkshop 3: Race and Power in Game Design\nWorkshop 4: Anti-Racist Strategies in Game Development\n\n\nWorkshop spots are limited and assigned on a first come\, first served basis\nWorkshops take place online and are held in English\n\nVisit the White-Play website for more details on how to register.
URL:https://igda.org/event/towards-anti-racist-game-development-in-europe/2022-06-09/
ATTACH;FMTTYPE=image/png:https://igda-website.s3.us-east-2.amazonaws.com/wp-content/uploads/2022/01/28112214/White-Play.png
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/Paris:20220609T190000
DTEND;TZID=Europe/Paris:20220609T203000
DTSTAMP:20260516T143902
CREATED:20220602T201549Z
LAST-MODIFIED:20220602T202116Z
UID:10001448-1654801200-1654806600@igda.org
SUMMARY:LocSIG – AMA Gender inclusivity across languages in game localization with Diana Díaz Montón
DESCRIPTION:We are happy to announce that Diana Díaz Montón will join us for our next live AMA! \nDiana has been in this industry for over 20 years as a localization specialist freelancer and also co-founded a company specialized in video game localization. \nThis interview will be divided in two parts\, a case study about making the game “Temtem” gender inclusive across languages\, followed by an AMA (ask me anything). \nWe will be live on June 9th at 7 p.m. CET on the IGDA LocSIG YouTube channel\, this is a public event\, you can share this and invite anyone you would like\, to attend it\, everyone is welcome!
URL:https://igda.org/event/locsig-ama-gender-inclusivity-across-languages-in-game-localization-with-diana-diaz-monton/
LOCATION:YouTube – IGDA LOcSIG
ATTACH;FMTTYPE=image/png:https://igda-website.s3.us-east-2.amazonaws.com/wp-content/uploads/2022/06/02161549/Overlays-Diana.png
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20220610T113000
DTEND;TZID=America/New_York:20220610T143000
DTSTAMP:20260516T143902
CREATED:20210720T173527Z
LAST-MODIFIED:20220411T141648Z
UID:10001361-1654860600-1654871400@igda.org
SUMMARY:SketchClub Online
DESCRIPTION:The IGDA Game Art SIG warmly invites you to SketchClub Online—a FREE (roughly) bi-weekly event kindly sponsored by SAE Institute Zurich and hosted by author and designer Chris Solarski with the purpose of exploring traditional and contemporary approaches to figure sketching and character design. Attendees are encouraged to participate in artistic challenges prescribed for each each session\, for which Chris is on hand to offer advice and support. Although the SketchClub can also be used as an informal online meet-up where participants are free to work on personal projects while discussing all character\, art-design and career-related topics. All skill levels are welcome\, from complete beginners to advanced\, and there are no restrictions on which media is used (i.e. pencil/paper\, Photoshop\, Procreate\, etc.). SketchClub has a “drop-in” format\, so participants needn’t attend every session and can arrive late/leave early—ideally with minimum disturbance to the group. \nThe SketchClub occurs roughly every second Friday\, and these are the confirmed dates so far (5:30 – 8:30 pm Central European Time). A Zoom link is published in the ‘upcoming_events’ channel of the IGDA Game Art SIG’s Discord server on the day of each event. We look forward to seeing you!
URL:https://igda.org/event/sketchclub-online/2022-06-10/
ATTACH;FMTTYPE=image/jpeg:https://igda-website.s3.us-east-2.amazonaws.com/wp-content/uploads/2021/07/20130303/SketchClub_Onlineresized-1.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20220617
DTEND;VALUE=DATE:20220625
DTSTAMP:20260516T143902
CREATED:20220616T125002Z
LAST-MODIFIED:20220616T125002Z
UID:10001449-1655424000-1656115199@igda.org
SUMMARY:Houdini Game Jam 2022
DESCRIPTION:SIDEFX is proud to announce the Houdini Game Jam 2022!\n \nHoudini Game Jam will take place over the course of one week from 17-24 June 2022. The game jam will begin when the theme is revealed via livestream on SideFX’s Twitch channel on June 17th at 11am PDT. Game jammers will then have one week to build their games and submit them to the Houdini Game Jam ITCH.IO page before the deadline of 5pm PDT on 24 June. \nGame jammers are encouraged to use the hashtag #HoudiniGameJam22 for social media posts about their game development. The eligible game entries will be played by the judges and prizes will be awarded to the 1st\, 2nd\, and 3rd place winning teams. \nJoin the Jam!
URL:https://igda.org/event/houdini-game-jam-2022/
ATTACH;FMTTYPE=image/png:https://igda-website.s3.us-east-2.amazonaws.com/wp-content/uploads/2022/06/16084921/HGJ22-730x441-1.png
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20220624T113000
DTEND;TZID=America/New_York:20220624T143000
DTSTAMP:20260516T143902
CREATED:20210720T173527Z
LAST-MODIFIED:20220411T141648Z
UID:10001362-1656070200-1656081000@igda.org
SUMMARY:SketchClub Online
DESCRIPTION:The IGDA Game Art SIG warmly invites you to SketchClub Online—a FREE (roughly) bi-weekly event kindly sponsored by SAE Institute Zurich and hosted by author and designer Chris Solarski with the purpose of exploring traditional and contemporary approaches to figure sketching and character design. Attendees are encouraged to participate in artistic challenges prescribed for each each session\, for which Chris is on hand to offer advice and support. Although the SketchClub can also be used as an informal online meet-up where participants are free to work on personal projects while discussing all character\, art-design and career-related topics. All skill levels are welcome\, from complete beginners to advanced\, and there are no restrictions on which media is used (i.e. pencil/paper\, Photoshop\, Procreate\, etc.). SketchClub has a “drop-in” format\, so participants needn’t attend every session and can arrive late/leave early—ideally with minimum disturbance to the group. \nThe SketchClub occurs roughly every second Friday\, and these are the confirmed dates so far (5:30 – 8:30 pm Central European Time). A Zoom link is published in the ‘upcoming_events’ channel of the IGDA Game Art SIG’s Discord server on the day of each event. We look forward to seeing you!
URL:https://igda.org/event/sketchclub-online/2022-06-24/
ATTACH;FMTTYPE=image/jpeg:https://igda-website.s3.us-east-2.amazonaws.com/wp-content/uploads/2021/07/20130303/SketchClub_Onlineresized-1.jpg
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