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X-WR-CALDESC:Events for IGDA
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DTSTART;TZID=America/New_York:20220401T113000
DTEND;TZID=America/New_York:20220401T143000
DTSTAMP:20260516T131553
CREATED:20210720T173527Z
LAST-MODIFIED:20220411T141648Z
UID:10001356-1648812600-1648823400@igda.org
SUMMARY:SketchClub Online
DESCRIPTION:The IGDA Game Art SIG warmly invites you to SketchClub Online—a FREE (roughly) bi-weekly event kindly sponsored by SAE Institute Zurich and hosted by author and designer Chris Solarski with the purpose of exploring traditional and contemporary approaches to figure sketching and character design. Attendees are encouraged to participate in artistic challenges prescribed for each each session\, for which Chris is on hand to offer advice and support. Although the SketchClub can also be used as an informal online meet-up where participants are free to work on personal projects while discussing all character\, art-design and career-related topics. All skill levels are welcome\, from complete beginners to advanced\, and there are no restrictions on which media is used (i.e. pencil/paper\, Photoshop\, Procreate\, etc.). SketchClub has a “drop-in” format\, so participants needn’t attend every session and can arrive late/leave early—ideally with minimum disturbance to the group. \nThe SketchClub occurs roughly every second Friday\, and these are the confirmed dates so far (5:30 – 8:30 pm Central European Time). A Zoom link is published in the ‘upcoming_events’ channel of the IGDA Game Art SIG’s Discord server on the day of each event. We look forward to seeing you!
URL:https://igda.org/event/sketchclub-online/2022-04-01/
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20220404T170000
DTEND;TZID=America/New_York:20220404T173000
DTSTAMP:20260516T131553
CREATED:20220301T200342Z
LAST-MODIFIED:20220301T200342Z
UID:10001423-1649091600-1649093400@igda.org
SUMMARY:Game Design Challenge - Opening Ceremony Presentation
DESCRIPTION:CREATE YOUR OWN VIDEO GAME FOR A CHANCE TO WIN $500!\n\nThe “Games for All” Game Design Challenge empowers K-12 students to create their own video game through a collaborative\, creative and critical thinking journey. IGDA and Legends of Learning are proud to host the Spring ’22 Game Design Challenge! \nThe theme for the Spring ’22 Game Design Challenge is Games For All\nThe goal of this theme is for all participants to create a video game that cultivates inclusion among players in a collaborative way. Dell\, along with Legends of Learning and IGDA\, firmly believes in equity within our communities\, and that technology (including video games!) is a way to bridge the gaps between people of different genders\, cultures\, orientations\, socioeconomic statuses and abilities. \n  \n\nAbout this event\n\n\nJoin us for the Opening Ceremony of the “Games for All” Game Design Challenge! The Game Design Challenge empowers K-12 students to create their own video game through a collaborative\, creative and critical thinking journey. \nThis virtual experience consists of four lessons and five presentations to empower students on their game design journey. The goal of the theme is for all participants to create a video game that cultivates inclusion among players in a collaborative way. Dell\, along with Legends of Learning and IGDA\, firmly believes in equity within our communities\, and that technology (including video games!) is a way to bridge the gaps between people of different genders\, cultures\, orientations\, socioeconomic statuses and abilities. \nAll sessions will be taking place on Twitch\, a live-streaming service used frequently in the gaming community. All sessions will take place using the same link (provided post-registration)\, but in order to engage in chat\, you will need to sign up for an account in advance. To learn more\, visit twitch.tv. \nThe recording will be available on YouTube on 5 April. \nSubmit your questions and Register today!
URL:https://igda.org/event/game-design-challenge-opening-ceremony-presentation/
ATTACH;FMTTYPE=image/jpeg:https://igda-website.s3.us-east-2.amazonaws.com/wp-content/uploads/2022/03/01102724/GameDesignChallenge.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20220406
DTEND;VALUE=DATE:20220408
DTSTAMP:20260516T131553
CREATED:20220304T151448Z
LAST-MODIFIED:20220304T160655Z
UID:10001435-1649203200-1649375999@igda.org
SUMMARY:Global Games Pitch 2022
DESCRIPTION:Get ready — the new season of Global Games Pitch is back in April! 🔥 \nIt’s an international online pitching event where you’ll get a chance to get your game noticed by publishers and investors from all over the world.  \nJust like the previous time\, there will be two separate events for different platforms.  \n\nOn 6-7 April\, join the PC\, Console\, and VR games edition\nOn 2-3 November\, join the Mobile edition\n\nWhy else should you join Global Games Pitch? There’s a whole bunch of reasons! \n🚀 You get access to Knowledge Base and pitching tips \n🚀 Mentors will provide feedback on your game before and after the event \n🚀 The event it 100% online so you can pitch from wherever you’re at \n🚀 You’ll join the updated pitching & matchmaking online platform \n🚀 Online webinars for game developers by top industry experts \n  \nGlobal Games Pitch is a great opportunity to tell the world about your project and get valuable advice on how to make it a hit. \nGet your chance to grab the attention of the leading industry experts now. Tickets are already available at https://gdbay.com/global-games-pitch/  \nDon’t miss the opportunity – IGDA members save 25% on tickets here.  \nIf you’re interested in learning some some tricks of the trade\, read GDBAY’s article Pitching Tips for Game Developers.
URL:https://igda.org/event/global-games-pitch-2022/2022-04-06/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20220407
DTEND;VALUE=DATE:20220409
DTSTAMP:20260516T131553
CREATED:20220218T161605Z
LAST-MODIFIED:20220228T142649Z
UID:10001416-1649289600-1649462399@igda.org
SUMMARY:XP Game Developer Summit
DESCRIPTION:The XP Game Developer Summit is a hybrid B2B event for the video game industry. The focus is to foster business development and investment opportunities for Canadian businesses. \nThe Summits supports industry growth and expands the skills & networks of industry professionals through facilitating business transactions\, networking\, speaker panels\, professional development\, and workshops. \nThis year they are offering a hybrid experience with an in-person portion hosted at Artscape Launchpad in Toronto\, Canada. The in-person summit will feature unique networking opportunities\, exclusive workshops and access to a cocktail mixer. \nThe virtual portal will connect industry professionals & businesses across the world through their partner platform\, MeetToMatch. Some talks and panels will also be available for viewing virtually. \n  \nIGDA Members save 15% on registration by using the code here. \nRegister today!
URL:https://igda.org/event/xp-game-developer-summit-2/
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20220407T160000
DTEND;TZID=America/New_York:20220407T163000
DTSTAMP:20260516T131553
CREATED:20220301T200352Z
LAST-MODIFIED:20220301T200352Z
UID:10001425-1649347200-1649349000@igda.org
SUMMARY:Game Design Challenge - Game Concept & Planning Presentation
DESCRIPTION:CREATE YOUR OWN VIDEO GAME FOR A CHANCE TO WIN $500!\n\nThe “Games for All” Game Design Challenge empowers K-12 students to create their own video game through a collaborative\, creative and critical thinking journey. IGDA and Legends of Learning are proud to host the Spring ’22 Game Design Challenge! \nThe theme for the Spring ’22 Game Design Challenge is Games For All\nThe goal of this theme is for all participants to create a video game that cultivates inclusion among players in a collaborative way. Dell\, along with Legends of Learning and IGDA\, firmly believes in equity within our communities\, and that technology (including video games!) is a way to bridge the gaps between people of different genders\, cultures\, orientations\, socioeconomic statuses and abilities. \n\n  \nAbout this event\n\n\nIn this presentation\, we will dive into Lesson One: Game Concept and Planning. Unity Technologies will discuss how to best create a concept for your game and integrate inclusion into your planning process. \nAll sessions will be taking place on Twitch\, a live-streaming service used frequently in the gaming community. All sessions will take place using the same link (provided post-registration)\, but in order to engage in chat\, you will need to sign up for an account in advance. To learn more\, visit twitch.tv. \nThe recording will be available on YouTube on 8 April. \nSubmit your questions and Register today!
URL:https://igda.org/event/game-design-challenge-game-concept-planning-presentation/
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20220411T150000
DTEND;TZID=America/New_York:20220411T153000
DTSTAMP:20260516T131553
CREATED:20220301T200358Z
LAST-MODIFIED:20220301T200358Z
UID:10001427-1649689200-1649691000@igda.org
SUMMARY:Game Design Challenge - Game Prototyping Presentation
DESCRIPTION:CREATE YOUR OWN VIDEO GAME FOR A CHANCE TO WIN $500!\n\nThe “Games for All” Game Design Challenge empowers K-12 students to create their own video game through a collaborative\, creative and critical thinking journey. IGDA and Legends of Learning are proud to host the Spring ’22 Game Design Challenge! \nThe theme for the Spring ’22 Game Design Challenge is Games For All\nThe goal of this theme is for all participants to create a video game that cultivates inclusion among players in a collaborative way. Dell\, along with Legends of Learning and IGDA\, firmly believes in equity within our communities\, and that technology (including video games!) is a way to bridge the gaps between people of different genders\, cultures\, orientations\, socioeconomic statuses and abilities. \n\n  \nAbout this event\nIn this presentation\, we will dive into Lesson Two: Game Prototyping. Roblox will discuss prototyping best practices and how to create a prototype that cultivates inclusion in a collaborative way. \nAll sessions will be taking place on Twitch\, a live-streaming service used frequently in the gaming community. All sessions will take place using the same link (provided post-registration)\, but in order to engage in chat\, you will need to sign up for an account in advance. To learn more\, visit twitch.tv. \nThe recording will be available on YouTube on 12 April. \nSubmit your questions and Register today!
URL:https://igda.org/event/game-design-challenge-game-prototyping-presentation/
ATTACH;FMTTYPE=image/jpeg:https://igda-website.s3.us-east-2.amazonaws.com/wp-content/uploads/2022/03/01102724/GameDesignChallenge.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20220415T113000
DTEND;TZID=America/New_York:20220415T143000
DTSTAMP:20260516T131553
CREATED:20210720T173527Z
LAST-MODIFIED:20220411T141648Z
UID:10001357-1650022200-1650033000@igda.org
SUMMARY:SketchClub Online
DESCRIPTION:The IGDA Game Art SIG warmly invites you to SketchClub Online—a FREE (roughly) bi-weekly event kindly sponsored by SAE Institute Zurich and hosted by author and designer Chris Solarski with the purpose of exploring traditional and contemporary approaches to figure sketching and character design. Attendees are encouraged to participate in artistic challenges prescribed for each each session\, for which Chris is on hand to offer advice and support. Although the SketchClub can also be used as an informal online meet-up where participants are free to work on personal projects while discussing all character\, art-design and career-related topics. All skill levels are welcome\, from complete beginners to advanced\, and there are no restrictions on which media is used (i.e. pencil/paper\, Photoshop\, Procreate\, etc.). SketchClub has a “drop-in” format\, so participants needn’t attend every session and can arrive late/leave early—ideally with minimum disturbance to the group. \nThe SketchClub occurs roughly every second Friday\, and these are the confirmed dates so far (5:30 – 8:30 pm Central European Time). A Zoom link is published in the ‘upcoming_events’ channel of the IGDA Game Art SIG’s Discord server on the day of each event. We look forward to seeing you!
URL:https://igda.org/event/sketchclub-online/2022-04-15/
ATTACH;FMTTYPE=image/jpeg:https://igda-website.s3.us-east-2.amazonaws.com/wp-content/uploads/2021/07/20130303/SketchClub_Onlineresized-1.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20220420T080000
DTEND;TZID=America/New_York:20220420T170000
DTSTAMP:20260516T131553
CREATED:20220420T124818Z
LAST-MODIFIED:20220420T124818Z
UID:10001442-1650441600-1650474000@igda.org
SUMMARY:Girls Make Games Summer Fellowship
DESCRIPTION:The GMG Fellowship provides participants\, or “Fellows”\, an insider’s view of the games industry\, an opportunity to give back to the community by teaching & mentoring\, plus access to exclusive industry & career building opportunities. \nFellows spend three weeks teaching at GMG’s flagship Summer Camp. This year\, the camp will be held both virtually and in-person at various locations across the country! \nFellows also attend exclusive industry & community events through the program. Events are hosted by GMG & partners such as PlayStation\, Nintendo of America\, Xbox\, Take-Two\, Google Play\, Epic Games and more! \nLearn More & Apply Here: girlsmakegames.com/gmg-fellowship \nProgram Perks: \n\nProfessional resume review hosted by our partners\nExclusive panels and speaker sessions\nCommunity of industry peers and leaders\nStipend:$2\,000 (learn more)\n\nProgram Details: \n\nLocation: Remote or In-Person at a GMG camp location\nCamp Dates: 11-29 July\, 2022\nAges: 18+\, open to all genders\nApplications accepted on a rolling basis.\n\nHere’s what a 2021 GMG Fellow had to say about the program: \n“I plan on coming back to GMG next summer and jump at any chance I get to help out because I really liked seeing the impact GMG has on these young kids! I had such a fun time meeting my campers as well as working and hanging out with the other fellows. I can’t wait to see what more GMG does and hope it continues to expand and reach more kids across the world.” \n — Kaylah Derilus\, 20\, William Peace University 23\, 2021 GMG Fellow\n\nIf you have any questions\, please feel free to get in touch at jobs@girlsmakegames.com. \nIGDA members save 20% on camp tuition by using the code here.
URL:https://igda.org/event/girls-make-games-summer-fellowship/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20220426
DTEND;VALUE=DATE:20220429
DTSTAMP:20260516T131553
CREATED:20220324T193221Z
LAST-MODIFIED:20220324T193221Z
UID:10001437-1650931200-1651190399@igda.org
SUMMARY:GamesBeat Summit 2022
DESCRIPTION:GamesBeat returns with its largest event for leaders in gaming. \nOn 26 April\, over 500 in-person attendees will be coming together at the Beverly Hilton\, Los Angeles\, and on 27-28 April\, 2500+ registrants will log onto the virtual event to discuss what’s to come in the next generation of gaming. \nCore themes that will be covered include deal-making/investments\, diversity\, mental health\, and core game development. \nRegister using this link to get 50% off the in-person event in Los Angeles and join speakers such as Reggie Fils-Aimé\, Managing Partner\, Brentwood Growth Partners LLC\, Cynthia Wiliams\, President\, Wizards of the Coast & Digital Gaming\, Hasbro\, Devin Stelzer\, Director\, Unreal Engine Business\, Games\, Epic Games\, and many more.
URL:https://igda.org/event/gamesbeat-summit-2022/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20220427
DTEND;VALUE=DATE:20220429
DTSTAMP:20260516T131553
CREATED:20220420T123628Z
LAST-MODIFIED:20220420T124314Z
UID:10001441-1651017600-1651190399@igda.org
SUMMARY:devcom - Pitch it!
DESCRIPTION:What: Pitch it! – Spring Edition \nWhen: 27 & 28 April \nDeadline: 23 April \nYou save time finding the right partners just by sorting through all the information we are gathering from attendees like Investment Range – Type of deals – Development stage – Business model – Genre & type of game – Platforms… just to name a few. \nAs a Publisher or Investor\, you also get a prepared booklet with recommendations\, handcrafted by us. Projects have the opportunity to pitch live on stage and have the pitch available as VOD \nFind our more and register now! IGDA members save 10% here.
URL:https://igda.org/event/devcom-pitch-it/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20220427
DTEND;VALUE=DATE:20220430
DTSTAMP:20260516T131553
CREATED:20220304T141844Z
LAST-MODIFIED:20220304T141844Z
UID:10001433-1651017600-1651276799@igda.org
SUMMARY:Games Job Fair 2022
DESCRIPTION:Games Job Fair Spring 2022 is a recruitment\, career-building\, and networking event bringing together Industry Speakers and 1000+ Talents from around the world! \nThe 3-day event takes place ONLINE on 27-29 April. Participating talents can expect the chance to get hired by a studio\, receive valuable information\, find great opportunities\, and participate in several fun activities hosted in a lively\, friendly\, diverse environment. \nConnect with studios like Pixel United\, King\, Yager\, MAG Interactive\, Mainframe\, 1939 Games\, and more! Topics include Participant Portfolio Reviews\, Advice for Your Journey in the Video Games Industry\, panel discussions on Diversity & Inclusion in the Games Industry\, and Mobile Gaming Trends of 2022\, and these are but a fragment of what the fair has in store. \nJoin in for exploring job opportunities\, familiarizing yourself with the industry\, and discovering wonderful new contacts. For more information\, please visit GamesJobFair.com.
URL:https://igda.org/event/games-job-fair-2022/
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20220428T100000
DTEND;TZID=America/New_York:20220428T120000
DTSTAMP:20260516T131553
CREATED:20220128T163631Z
LAST-MODIFIED:20220128T163631Z
UID:10001411-1651140000-1651147200@igda.org
SUMMARY:Towards Anti-Racist Game Development in Europe
DESCRIPTION:About the workshop series\nMany game studios in Europe and around the world are increasingly invested in diversity and inclusion as part of their mission to create a positive working environment. \nHowever\, when it comes to anti-racism\, the active confrontation of racist structures and biases\, terms like “diversity” and “inclusion” are often not enough to tackle these problems. Even progressive game developers might struggle to: \n\n understand what racial bias is and how it may affect their work\nconstructively confront racism in their day-to-day creative practice\n\nTowards Anti-Racist Game Development in Europe is a free online workshop series which supports Europe-based professionals in the games industry to get started on their anti-racist journeys. These workshops will run on 28 March\, 28 April\, 19 May\, and 9 June\, 2022. All workshops are facilitated by members of the Anti-Racist Forum Finland and are free. The workshops will use safer space guidelines and are: \n\nParticipant led\nInteractive and activity-based\nProviding room for critical reflection\nFocused on concrete applications for game professionals\n\n\nWorkshop goals\n1. Raising anti-racist awareness \nThe workshop series provides personalised input to increase game developers’ awareness around racism\, racial bias and structural whiteness in the industry and beyond. The focus is specifically on a European context and caters to professionals who are just getting started on the subject. \n2. Providing tools for critical action \nThe workshop series is designed to provide game developers with custom-tailored tools and resources for a more critical work practice in the games industry. Throughout the series\, participants develop tools to be applied in their day-to-day studio setting. \nConditions for participation\nThe workshops are free of charge. All game developers in Europe are eligible to attend. Please note that: \n\nBy signing up\, you commit to attending all four workshops\n\n\nWorkshop 1: Approaching Racism in Play\nWorkshop 2: Race and Representation in Games\nWorkshop 3: Race and Power in Game Design\nWorkshop 4: Anti-Racist Strategies in Game Development\n\n\nWorkshop spots are limited and assigned on a first come\, first served basis\nWorkshops take place online and are held in English\n\nVisit the White-Play website for more details on how to register.
URL:https://igda.org/event/towards-anti-racist-game-development-in-europe/2022-04-28/
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20220429T113000
DTEND;TZID=America/New_York:20220429T143000
DTSTAMP:20260516T131553
CREATED:20210720T173527Z
LAST-MODIFIED:20220411T141648Z
UID:10001358-1651231800-1651242600@igda.org
SUMMARY:SketchClub Online
DESCRIPTION:The IGDA Game Art SIG warmly invites you to SketchClub Online—a FREE (roughly) bi-weekly event kindly sponsored by SAE Institute Zurich and hosted by author and designer Chris Solarski with the purpose of exploring traditional and contemporary approaches to figure sketching and character design. Attendees are encouraged to participate in artistic challenges prescribed for each each session\, for which Chris is on hand to offer advice and support. Although the SketchClub can also be used as an informal online meet-up where participants are free to work on personal projects while discussing all character\, art-design and career-related topics. All skill levels are welcome\, from complete beginners to advanced\, and there are no restrictions on which media is used (i.e. pencil/paper\, Photoshop\, Procreate\, etc.). SketchClub has a “drop-in” format\, so participants needn’t attend every session and can arrive late/leave early—ideally with minimum disturbance to the group. \nThe SketchClub occurs roughly every second Friday\, and these are the confirmed dates so far (5:30 – 8:30 pm Central European Time). A Zoom link is published in the ‘upcoming_events’ channel of the IGDA Game Art SIG’s Discord server on the day of each event. We look forward to seeing you!
URL:https://igda.org/event/sketchclub-online/2022-04-29/
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END:VEVENT
END:VCALENDAR