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X-ORIGINAL-URL:https://igda.org
X-WR-CALDESC:Events for IGDA
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BEGIN:VEVENT
DTSTART;VALUE=DATE:20200801
DTEND;VALUE=DATE:20200916
DTSTAMP:20260407T061319
CREATED:20200728T175633Z
LAST-MODIFIED:20200804T194819Z
UID:10001251-1596240000-1600214399@igda.org
SUMMARY:Crystal Canvas 20
DESCRIPTION:Crystal Canvas is a competition open to all artists worldwide\, who devote themselves to create concept and promotional art for video games\, as well as to the artists who create digital art not directly connected to computer games. \n\n\n\n\n\n\nThe theme of the Competition is „Water”. The task of the Participants is to create concept and promotional graphics. For more details please download the regulations. Participation in the Competition is free of charge.\nOnline receipt of applications 01.08.2020 – 15.09.2020 \n\n\n\n\n\n\nThe aim of this competition is to promote art created with the use of digital techniques\, as well as to attract attention to the fact that computer games are a form of modern art themselves. Computer games are not only a commercial phenomenon but can also be of artistic and philosophical nature. The name CRYSTAL CANVAS refers to artists turning to other media for expression: from traditional canvas to the liquid one\, the crystal display. Digital painting used in design and promotion of computer games\, combining the world of art and technology\, broadens the discussion of image as a medium for expression and content. The unique phenomenon that firmly developed on account of computer games is concept drawing. For a long time traditional drawing also had not been recognized as an independent form of visual art. Drawings were made to encapsulate the artist’s idea on a sketch in preparation for a painting or a sculpture. Similarly\, nowadays\, concept art is the introduction and the basis for developing the real games assets; it designs the atmosphere\, the characters and the environment of the virtual world. Those elements will affect gamers emotionally or even physically\, as they identify themselves with video games heroes. Due to this immersive character of computer games\, in addition to creating possibilities\, a great responsibility lies on the shoulders of game designers. \n\nFor more information or to enter\, visit their website.
URL:https://igda.org/event/crystal-canvas-20/
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BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200901T180000
DTEND;TZID=America/New_York:20200901T180000
DTSTAMP:20260407T061319
CREATED:20200526T184552Z
LAST-MODIFIED:20200526T185715Z
UID:10001203-1598983200-1598983200@igda.org
SUMMARY:IGDA Las Vegas Game Dev Meet Up
DESCRIPTION:Meet ups are the first Tuesday of the month.\nJoin the IGDA Las Vegas Discord community: https://discord.gg/igdalasvegas \nFor more information\, visit: https://www.meetup.com/IGDA-Las-Vegas-Game-Development-Meetup/events/
URL:https://igda.org/event/igda-las-vegas-game-dev-meet-up/2020-09-01/
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200904
DTEND;VALUE=DATE:20200908
DTSTAMP:20260407T061319
CREATED:20200703T152544Z
LAST-MODIFIED:20200703T152544Z
UID:10001228-1599177600-1599523199@igda.org
SUMMARY:Friendship Garden’s September Healing Summit
DESCRIPTION:September 4-7\, Friendship Garden Game Developers is hosting the Friendship Garden September Healing Summit\, a space for developers to process the weight of this year\, connect with others\, and share their        work. \nIt will be a gentle weekend of online activities including: \n🌹 Workshops and Presentations on\n🌸 Play\, ritual\, and healing\n🌸 Body and trauma work\n🌸 Community organization\n🌸 Intersectionality and complex social change\n🌸 Representation\n🌹 Games and mixers online\n🌹 Online Arcade featuring games made by BIPOC and LGBTQIA+ folks \n🌺 80% of all proceeds from event and workshop ticket sales will go to fund 8toAbolitish as well as local organizations here in Oakland\, CA. The remainder will go towards compensating presenters\, facilitators\,             volunteers\, offering free tickets\, and allowing Friendship Garden to continue hosting events. \n🌺Still accepting submissions for workshops and presentations. Deadline is July 25; all positions compensated  👉 https://forms.gle/f9Q6MuG1qGuzLjVF8 \n🌺Submit a game for the arcade here 👉 https://forms.gle/ysToJYk3TXBqtuvx8 \n✨Get your tickets here – IGDA Members get 10% off  👉  https://www.eventbrite.com/e/110215567730
URL:https://igda.org/event/friendship-gardens-september-healing-summit/
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200908T193000
DTEND;TZID=America/New_York:20200908T220000
DTSTAMP:20260407T061319
CREATED:20200904T153145Z
LAST-MODIFIED:20200904T153313Z
UID:10001258-1599593400-1599602400@igda.org
SUMMARY:IGDA Philly September Meeting: An Evening with Steve Mazzeo
DESCRIPTION:Harold Ramis was right. There’s definitely a very slim chance we’ll survive…or die \nThe randomness we encounter games shapes the ludological stories we tell around those games. Yes\, there are a lot of factors but the amount and type of randomness designers include in the game most often is the reason we’re telling a story of amazing triumph or abysmal woe. The rules often shove the results of randomness in our face. Then we contemplate what could have happened if the RNG went our way\, or we pulled that card\, or we rolled just a little better. The good stories aren’t about blame or whining\, they’re about the classical idea of the gods nudging a die or moving a card to the top of the deck for one player or another. \nPre-reg for the event here: https://drexel.zoom.us/webinar/register/WN_PTFp8jWSQrSMV9OHZoWCPg
URL:https://igda.org/event/igda-philly-september-meeting-an-evening-with-steve-mazzeo/
LOCATION:Virtual\, Virtual
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ORGANIZER;CN="IGDA Philly":MAILTO:igdaphilly@igda.org
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200913T191500
DTEND;TZID=America/New_York:20200913T200000
DTSTAMP:20260407T061319
CREATED:20200911T194028Z
LAST-MODIFIED:20200911T194028Z
UID:10001261-1600024500-1600027200@igda.org
SUMMARY:Black in Gaming Awards
DESCRIPTION:The Black In Gaming Awards honors the outstanding achievements and contributions to video games by black game developers and corporate allies. This year’s show digitally presents the fourth annual ceremony on Sept. 13 at 7:15 p.m. (PT) simulcasted as a part of PAX Online and on the Black in Gaming Twitch channel.
URL:https://igda.org/event/black-in-gaming-awards/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200914
DTEND;VALUE=DATE:20200919
DTSTAMP:20260407T061319
CREATED:20200707T185317Z
LAST-MODIFIED:20200707T190014Z
UID:10001233-1600041600-1600473599@igda.org
SUMMARY:Pocket Gamer Connects Helsinki Digital 2020 (featuring Blockchain Gamer LIVE! Digital)
DESCRIPTION:Monday\, September 14 – Friday\, September 18\, 2020 \nhttps://www.pgconnects.com/helsinki/ \nFollowing two fantastic digital events in 2020\, Pocket Gamer Connects will celebrate this year’s Helsinki edition online too! \nThe need to connect and do business remains as strong as ever\, despite many of us being isolated at home. We had hoped that IRL games industry networking events would return to normal as the year continues\, but we’ve accepted that 2020 is going to be an unusual one all the way to the winter. \nThis means that we cannot return physically to Helsinki this year\, but we will be doing the next best thing\, by squishing our traditional Helsinki edition with our world-beating Digital editions to create an online event that you can join no matter where you’re working from! \nAnd you can also join our partner event which caters towards blockchain gaming. Your ticket will grant you access to both Pocket Gamer Connects Helsinki Digital and Blockchain Gamer LIVE! Digital – one mega week of conference activity. \nAs one of an expected 1\,500+ delegates\, you will have access to an innovative online platform for five days in September. \nYou’ll be able to select from a programme of great live video content full of insight and practical advice across ten themed conference tracks. We will be celebrating the best of fantastic Finland\, the spiritual home of mobile gaming\, but also casting the net wide to bring you the most insightful content from around the world. You can watch the tracks live or catch up on the recorded videos within your own time\, and if you’re online while the speakers are performing you’ll be able to interact with them and the other viewers with questions and comments. \nYou can expect the usual inspiring talks from over 250 speakers who will educate and inspire through an agenda of themed tracks set to cover monetisation and growth\, global game trends and company culture\, development tools and stories and strategies to thrive in the modern gaming market be it mobile\, PC\, console\, blockchain or XR. \nOn top of the talks\, you’ll also be able to search and connect with other attendees\, to meet\, discuss\, do deals and make plans using the MeetToMatch online meeting platform. The platform will go live a couple of weeks ahead of the event. Plus we’ll also be running online variants of our celebrated Big Indie Pitch\, Investor Connector\, and Publisher SpeedMatch activities\, that will bring together specific groups with specific needs. \nBook your tickets now and join us for Pocket Gamer Connects Helsinki Digital and Blockchain Gamer LIVE! Digital this September. https://www.pgconnects.com/helsinki/ \nIGDA Members save 20% on tickets! Visit the discounts page for more info.
URL:https://igda.org/event/pocket-gamer-connects-helsinki-digital-2020-featuring-blockchain-gamer-live-digital/
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200914T110000
DTEND;TZID=America/New_York:20200914T120000
DTSTAMP:20260407T061319
CREATED:20200909T190541Z
LAST-MODIFIED:20200909T190554Z
UID:10001259-1600081200-1600084800@igda.org
SUMMARY:Webinar: How to Market Your Video Games
DESCRIPTION:Webinar: Monday September 14th @ 11am ET \nTwitch.tv/igda \nIn 2019\, Steam alone released 8\,290 games on their platform. With so many platforms\, genres and gamers increasingly demanding for better quality in gameplay and stories\, making a great games is not enough. As a game developer\, you have to see yourself as an entrepreneur first\, and learn the tropes of different business tactics. How do you perform market research? How do you market to the whales of the gaming community? How do you secure funding for you and your team\, and what are the do’s and don’ts when closing a publishing deal? \nPontus Mähler has been involved in the gaming industry for over a decade\, starting from his rise in the esport world\, to CEO of a gaming organization\, to Director of Business Development at GTR\, a videogame global accelerator\, and in this webinar\, he will share his experience in helping game studios around the world to close deals and improve their pitches\, by giving insights in the needs and wants of publishers and investors. \nWho might be interested? \n\nGame developers\nHead of studios\nBusiness Developers\nGaming entrepreneurs\nMarketing managers\n\nWhat is the content \n\nUnderstanding the needs of all the stakeholders\, from gamers to investors\nYour ammo in negotiations\nWhen to start market research\nNot all gamers are created equal\nHow to approach gamers in different markets\nHow to pitch data\n\nSpeaker and company: \nPontus Mähler\, Director of Business Development at GTR\, a videogames global studio accelerator. \nGame accelerator\, angel investor\, consultants\, mentors and supporter of the game industry ecosystem.
URL:https://igda.org/event/webinar-how-to-market-your-video-games/
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200916T180000
DTEND;TZID=America/New_York:20200916T200000
DTSTAMP:20260407T061319
CREATED:20200904T152816Z
LAST-MODIFIED:20200904T152816Z
UID:10001257-1600279200-1600286400@igda.org
SUMMARY:Drexel & IGDA Philly Present: An Evening with Dan Fornace
DESCRIPTION:IGDA Philly and Drexel team up to welcome Dan Fornace! Dan will be speaking about his industry experience followed by a brief Q+A. Pre-register for the event here: http://bit.ly/DrexelDragonDanRoA \nAfter graduating from Drexel and working on Killer Instinct and other games for Microsoft\, Fornace designed and released the Super Smash Bros.-style fighting game\, Rivals of Aether\, in 2017. With well over 600\,000 units sold so far\, Rivals of Aether has attracted a budding competitive tournament scene and now Dan’s teams are turning the game into a franchise with more products.
URL:https://igda.org/event/drexel-igda-philly-present-an-evening-with-dan-fornace/
LOCATION:Virtual\, Virtual
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ORGANIZER;CN="IGDA Philly":MAILTO:igdaphilly@igda.org
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200922
DTEND;VALUE=DATE:20200927
DTSTAMP:20260407T061319
CREATED:20200915T192452Z
LAST-MODIFIED:20200915T192452Z
UID:10001262-1600732800-1601164799@igda.org
SUMMARY:Cutting-edge Games Conference
DESCRIPTION:#CGCLIVE invites all game industry professionals and enthusiasts to plunge into a completely different world for five days\, to explore new capabilities of technology and creativity during the game developers conference sessions and at the online exhibition area! \nOn September 22-26\, the online edition of Cutting-edge Games Conference (AKA #CGCLIVE) will take place at the PINE events platform. This will be a fully digital event with all features of an offline show. 1500+ attendees and 100+ speakers from over 50 countries! \n  \nIGDA members save 20% on tickets – visit the discounts page for details!
URL:https://igda.org/event/cutting-edge-games-conference/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200925
DTEND;VALUE=DATE:20200927
DTSTAMP:20260407T061319
CREATED:20200626T162403Z
LAST-MODIFIED:20200626T162542Z
UID:10001225-1600992000-1601164799@igda.org
SUMMARY:7th International Conference and Expo on Computer Graphics & Animation
DESCRIPTION:We welcome you to attend the Webinar – 7th International Conference on Computer Graphics & Animation\nduring September 25-26\, 2020 is an academic and business opportunities for next generation technologies\nand strategies from the world of Computer Graphics\, Animation\, Game Design & Development\, GPU\nTechnology\, Virtual Reality\, Computer Vision\, Human-computer Interaction and CGI Companies an\nopportunity to explore and discover the latest trends and research technology implementation of Computer\nGraphics field in driving forward your knowledge & business in 2020 and beyond. We cordially invite all the\nparticipants who are interested in sharing their knowledge and research in the arena of the history\,\ntechnologies\, and trends of computer graphics\, animation and games catered to industry professionals and\nacademic communities worldwide. \nIGDA Members save 20% on tickets – visit the Discounts page for the code.
URL:https://igda.org/event/7th-international-conference-and-expo-on-computer-graphics-animation/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200927
DTEND;VALUE=DATE:20200928
DTSTAMP:20260407T061319
CREATED:20200709T184104Z
LAST-MODIFIED:20200709T184104Z
UID:10001239-1601164800-1601251199@igda.org
SUMMARY:Tech4COVID Stream-a-thon
DESCRIPTION:NFL Alumni and Cxmmunity partner to host a virtual esports fundraiser and digital tele-a-thon to raise funds for 6000 students to gain access to adequate technology and internet for he remainder of 2020. The goal is to raise $5\,000\,000 which will be used to provide learning devices like Intel’s NUC and tablets\, virtual classroom licenses\, wifi\, and remote desktop support. They’ve partnered with international influencers\, celebrities\, and nonprofits to host a virtual esports fundraiser to raise awareness and funds for underserved students in k-12 institutions and HBCUs. \n  \nThe upcoming streams will take place on twitch.tv/axisreplay\, as well as Facebook Live\, YouTube Live\, Beasley Media Network\, and ESTV\, happening the last Sunday of the month until December. \n  \n 
URL:https://igda.org/event/tech4covid-stream-a-thon/2020-09-27/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200928
DTEND;VALUE=DATE:20200929
DTSTAMP:20260407T061319
CREATED:20200922T170522Z
LAST-MODIFIED:20200922T170522Z
UID:10001263-1601251200-1601337599@igda.org
SUMMARY:IGDA Finland Leadership Day
DESCRIPTION:Games companies\, their inner workings and cultures are some of the least documented aspects of game development. Yet we and our work are all defined by these choices every single day. Join us in learning and challenging the cutting edge of leadership in games from some of the brightest minds in the industry! \nWelcome to IGDA Finland Leadership Day 2020\, an online one-day-event designed around a thought provoking speaker track and ample room for networking with industry peers. The event will take place on the 28th of September from 10AM to 6PM (EEST). We will be organizing an IGDA Mentor Cafe to help you grow your professional network and to finish it all off we’ll be throwing an evening online networking session – join the event for FREE yet registration is obligatory. \nFind more information about the event and speakers here: \nhttps://www.igda.fi/leadership-day-2020
URL:https://igda.org/event/igda-finland-leadership-day/
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200929T160000
DTEND;TZID=America/New_York:20200929T170000
DTSTAMP:20260407T061319
CREATED:20200925T165703Z
LAST-MODIFIED:20200925T170907Z
UID:10001148-1601395200-1601398800@igda.org
SUMMARY:MIDI 2.0 and New Possibilities for Game Audio
DESCRIPTION:The MIDI 2.0 initiative updates MIDI with auto-configuration\, new DAW/web integrations\, extended resolution\, increased expressiveness\, and tighter timing — all while maintaining a high priority on backward compatibility. This major update of MIDI paves the way for a new generation of advanced interconnected MIDI devices\, while still preserving interoperability with the millions of existing MIDI 1.0 devices. \nThis webinar will focus on how the new bi-directional communication in MIDI 2.0 could revolutionize game audio. \nDate: Tuesday September 29\, 4pm ET \nLocation: twitch.tv/igda \nPanelists: \nMike Kent \n \n  \n  \n  \n  \n  \nAthan Billias
URL:https://igda.org/event/midi-2-0-and-new-possibilities-for-game-audio/
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END:VEVENT
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