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X-WR-CALDESC:Events for IGDA
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END:VTIMEZONE
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200610
DTEND;VALUE=DATE:20200612
DTSTAMP:20260407T153723
CREATED:20200526T182429Z
LAST-MODIFIED:20200526T183539Z
UID:10001199-1591747200-1591919999@igda.org
SUMMARY:Game Dev Career Days
DESCRIPTION:Game Dev Career Days: The game industry’s first online career fair. Meet game companies looking to hire remote team members\, 10 – 11 June 2020. IGDA Members save 25% on either seeker or recruiter tickets.\n\n\n\n\n\n\n\n\nHit by COVID-19 and looking for something new? Or thriving studio in search of new candidates? Then this is your event! \nJoin today to get first access to open positions or great candidates. \n 
URL:https://igda.org/event/game-dev-career-days/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200609
DTEND;VALUE=DATE:20200611
DTSTAMP:20260407T153723
CREATED:20200507T165535Z
LAST-MODIFIED:20200520T135142Z
UID:10001195-1591660800-1591833599@igda.org
SUMMARY:Game Global Digital Summit
DESCRIPTION:Game Global was designed as an event where stakeholders from the video game globalization industry (including text and audio translation and localization\, localization\, and functional QA) can meet and share their endeavors\, successes\, best practices\, and research in a collaborative and transparent manner. \nWe focus on three main areas: \nLocalization\nLocalization testing\nFunctional testing \nFor more information\, visit: https://gameglobal.events/ \nIGDA Members get 10% off tickets! Visit our Discounts page for the code (log in required)
URL:https://igda.org/event/game-global-digital-summit/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200608
DTEND;VALUE=DATE:20200613
DTSTAMP:20260407T153723
CREATED:20200602T184009Z
LAST-MODIFIED:20200602T184720Z
UID:10001216-1591574400-1592006399@igda.org
SUMMARY:Introducing the Pocket Gamer Connects Careers Week!
DESCRIPTION:Taking place during Pocket Gamer Connects Digital #2: a new fringe event dedicated to helping jobseekers take the next step in their career\, and recruiters filling their recruitment gaps. \nThe games industry is always in a state of flux. New opportunities and companies spring up as old projects scale down. Many of the normal channels have been impacted by the COVID-19 crisis\, as well as other companies having to make difficult decisions with layoffs. \nTo support jobseekers during this difficult time\, we’re creating the first Pocket Gamer Connects Careers Week\, to run during Pocket Gamer Connects Digital #2. \nWhat it entails: \n\nDigital jobs board listing on the main event channel\nA mail-out of key vacancies to all attendees\nA virtual jobs fair (match-making event where we connect jobseekers with recruiters)\nFocused talks\, panels and round-table discussions regarding recruitment\nSupporting editorial coverage on PocketGamer.biz\n\nAs part of this initiative\, we are making a number of jobseeker tickets available free to people currently out of work and looking for a new role. This will not only give you access to the specific recruitment opportunities but also all other aspects of the Pocket Gamer Connects Digital #2 event (five days\, ten tracks\, 200+ speakers\, access to MeetToMatch platform\, Discord chat and more). \nIf you’d like to get involved and find the next step in your career\, sign up here. \nRecruiters can also get involved and share their vacancies by using this form to register interest or contacting chris@steelmedia.co.uk \nIGDA Members can save 20% to attend the event who are not job seeking! Visit the Discounts page for the code.
URL:https://igda.org/event/introducing-the-pocket-gamer-connects-careers-week/
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200604T140000
DTEND;TZID=America/New_York:20200604T150000
DTSTAMP:20260407T153723
CREATED:20200603T155447Z
LAST-MODIFIED:20200604T141258Z
UID:10001218-1591279200-1591282800@igda.org
SUMMARY:Panel Discussion: What Can You Do? A First Person Perspective
DESCRIPTION:The IGDA and the IGDA Blacks in Gaming SIG are hosting a panel on Thursday\, June 4th\, to discuss the current situation\, concerns of the black game development community\, and the ways to support progress and combat prejudice. \nTopic: What Can You Do? A First Person Perspective\nLocation: https://twitch.tv/igda\nTime: June 4th\, 2020 – 11am PDT / 2pm ET / 18:00 GMT \nPanelists\n \nCarl Varnado is an author\, educator\, content creator\, and technology consultant based in Phoenix Arizona. He has a B.A. in English from Benedictine University\, a B.A in Film and Video and Columbia College\, and M.A.M in Media Management from Columbia College and a M.A.E. from Antioch University in Education and Social Justice.  He is a member of the International Game Developers Association and the chair of the Blacks In Games SIG\, a special interest group dedicated to increasing African American participation and influence in the interactive media industries. \n  \n  \n  \n  \n \nTrinidad Hermida\, Head of Diversity and Inclusion\, Niantic. \nThroughout Trinidad’s career\, she often felt the need to downplay her creativity while attempting to climb corporate ladders. Expectations\, assumptions and bias motivated her to fight harder to create a seat at the table that would allow her to impact culture. Fast forward ten years\, Trinidad discovered ways to embrace her gifts\, and share insights and lessons learned with individuals trekking a similar path. Since joining Niantic in 2018 she has brought expertise and passion in championing burgeoning diversity initiatives. She is here for each and every person and believes that by “setting a standard of incorporating everyone’s genius\, we can change the game.” \n  \n  \n  \n \nRaffy Regulus (they/them/theirs) Co-Founder/President NYC Gaymers\, Inc. YouBelong@Gaymers.NYC Raffy is a Community activist/advocate with a 10+ year resume\, committed to uplifting the narratives and experiences of the LGBTQIA+ community. Raffy coordinates a Support group for Trans/NonBinary Youth every Monday in the Bronx\, and works as a Senior Client Advocacy Specialist with the NYC Anti-Violence Project. Raffy recently co-founded NYC Gaymers\, Inc. and was elected Founding President of their Board of Directors. NYC Gaymers believe that the Y in Gaymers means “You Belong”\, and is dedicated to highlighting ways our community members can engage in this\, specifically when engaging in conversations around Racial and Gender Equity. \n  \n  \n  \n  \n \nGordon Bellamy\, Visiting Scholar\, USC Games and USC esports\, Board Of Directors at TheWaveVR \nGordon has spent the past nineteen years producing and marketing interactive content\, and developing strategic business partnerships with video game publishers\, social media developers and technology partners. \nAs an executive consultant for MTV\, Bellamy provided creative guidance on the content\, direction and strategic marketing partnerships for the annual Spike TV Video Game Awards show and the highly rated weekly program GameTrailers TV with Geoff Keighley\, also on Spike TV. Previously\, he was Executive Director of the game industry’s trade organization\, the Academy of Interactive Arts and Sciences. Bellamy has also played key business and product development roles at Electronic Arts\, where he was named the company’s Rookie of the Year for his work on the Madden NFL franchise\, THQ\, and Activision subsidiary\, Z-AXIS. Gordon previously served as Chair of the Board of the International Game Developers Association and serves as a judge for the Promax/BDA MI6 Awards\, which celebrate the best in marketing\, advertising and design within interactive and game entertainment.
URL:https://igda.org/event/panel-discussion-what-can-you-do-a-first-person-perspective/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200602T180000
DTEND;TZID=America/New_York:20200602T180000
DTSTAMP:20260407T153723
CREATED:20200526T184552Z
LAST-MODIFIED:20200526T185715Z
UID:10001200-1591120800-1591120800@igda.org
SUMMARY:IGDA Las Vegas Game Dev Meet Up
DESCRIPTION:Meet ups are the first Tuesday of the month.\nJoin the IGDA Las Vegas Discord community: https://discord.gg/igdalasvegas \nFor more information\, visit: https://www.meetup.com/IGDA-Las-Vegas-Game-Development-Meetup/events/
URL:https://igda.org/event/igda-las-vegas-game-dev-meet-up/2020-06-02/
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200602
DTEND;VALUE=DATE:20200605
DTSTAMP:20260407T153723
CREATED:20200430T175351Z
LAST-MODIFIED:20200430T175351Z
UID:10001193-1591056000-1591315199@igda.org
SUMMARY:MGS Global Virtual Conference
DESCRIPTION:MGS Global Virtual Conference 1.0 is an event for mobile app publishers to come together with peers and experts from around the globe to learn\, connect\, and grow. MGS Global Virtual Conference will be held entirely online while still including all the features you’ve come to expect from an MGS event. Together we can solve old problems and new ones to keep the mobile industry moving. Ask questions\, network\, visit the trade show floor just like an in-person event—all without stepping foot in an airport.  \n  \nIGDA Members save 30% on tickets! To access the discount code\, log in and visit the discounts page.
URL:https://igda.org/event/mgs-global-virtual-conference/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200601
DTEND;VALUE=DATE:20200622
DTSTAMP:20260407T153723
CREATED:20200520T155120Z
LAST-MODIFIED:20200528T151403Z
UID:10001198-1590969600-1592783999@igda.org
SUMMARY:IGDA Core Game Jam
DESCRIPTION:Welcome to the IGDA x Core Summer Game Jam! This completely virtual game jam uses Core to empower you to make amazing games over the span of just three weeks! For more information or to participate\, check out the itch.io page.
URL:https://igda.org/event/igda-core-game-jam/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200527
DTEND;VALUE=DATE:20200530
DTSTAMP:20260407T153723
CREATED:20200121T215313Z
LAST-MODIFIED:20200121T215313Z
UID:10001090-1590537600-1590796799@igda.org
SUMMARY:Nordic Game Conference
DESCRIPTION:Nordic Game is the leading games conference in Europe\, and 2020 marks its seventeenth edition. Gathering thousands of industry professionals in Malmö annually\, Nordic Game is the one and only “home turf” meeting place for the highly successful game developers of Denmark\, Finland\, Iceland\, Norway\, and Sweden. \nBook NG20 on 27-29 May in Malmö\, Sweden in your calendar and register today at conf.nordicgame.com. \nIGDA members save 20% on passes.
URL:https://igda.org/event/nordic-game-conference/
LOCATION:Malmo\, Sweden\, Malmo\, Sweden
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200520T160000
DTEND;TZID=America/New_York:20200520T170000
DTSTAMP:20260407T153723
CREATED:20200507T162757Z
LAST-MODIFIED:20200507T162836Z
UID:10001194-1589990400-1589994000@igda.org
SUMMARY:It’s dangerous to go alone! Take Intellectual Property
DESCRIPTION:Date: May 20th \nTime: 4:00 PM EDT / 1:00 PM PDT \nPlace: twitch.tv/igda \n  \nThe video game industry may have been around for over a half century\, but innovation continues to be the lifeblood of game development.  With new\, creative ideas being formulated by developers all the time\, intellectual property like copyright\, trademark\, patents\, and trade secrets are vital to protecting those innovations\, and defending against claims of copying by others both within and outside the industry.  Understanding what these rights are and when they might be available is important for both established developers\, and up and coming start-ups. \nPlease join us for an introduction to the different kinds of intellectual property available to video game developers\, as well as some discussion on the scope of those property rights and best practices to ensure those rights are being preserved.
URL:https://igda.org/event/its-dangerous-to-go-alone-take-intellectual-property/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200520
DTEND;VALUE=DATE:20200523
DTSTAMP:20260407T153723
CREATED:20200513T193510Z
LAST-MODIFIED:20200513T193510Z
UID:10001196-1589932800-1590191999@igda.org
SUMMARY:LAGC Select
DESCRIPTION:LAGC Select is an adaptive response to our increasingly connected world. DMW’s online games conference is the first of a new complementary series to our live events – a new venture in serving our community and sharing ideas. LAGC Select will be presented May 20-22\, 2020\, and features 3 tracks over 3 days – with roundtables\, panels\, and presentations on digital game investment\, esports\, distribution\, marketing\, and monetization. Learn more at lagamesconference.com \n 
URL:https://igda.org/event/lagc-select/
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200514T120000
DTEND;TZID=America/New_York:20200514T190000
DTSTAMP:20260407T153723
CREATED:20200423T155907Z
LAST-MODIFIED:20200423T160152Z
UID:10001192-1589457600-1589482800@igda.org
SUMMARY:Game Development Crisis Conference
DESCRIPTION:May 14th\, 2020\, 12-7pm ET / 4-11pm GMT\nTalk schedule: TBD \ntwitch.tv/igda
URL:https://igda.org/event/game-development-crisis-conference/
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200507T160000
DTEND;TZID=America/New_York:20200507T170000
DTSTAMP:20260407T153723
CREATED:20200220T163013Z
LAST-MODIFIED:20200303T211221Z
UID:10001180-1588867200-1588870800@igda.org
SUMMARY:How to Master the Art of Public Speaking & Presentations
DESCRIPTION:May 7th\, 2020. 4 PM ET. \nMasterTalk Foundations covers the keys to mastering the art of public speaking. In his keynote\, Brenden explains the most important components of any presentation such as the importance of silences\, eye contact\, and the removal of filler words to his audience through personal stories & real-life corporate situations. He secures quick wins over the duration of his presentation to ultimately convince his audience that communication mastery is within their reach. \n  \nLearning Objectives \n\nEasy-to-implement strategies to practice communication daily that easily integrates in their day-to-day life to any area of life of industry\nMindset change in how participants perceive communication mastery from very difficult to a clear set of steps towards strong progression\nIntroduction to an elite presenter’s mindset; how world class presenters prepare for presentations\n\n  \nAbout the Speaker \nBrenden is the founder of MasterTalk\, a YouTube channel he created to help others master the art of communication and public speaking. He has helped many startups raise capital and improve their presentation decks through his time in venture capital at Front Row Ventures and enjoys mentoring purpose driven individuals to achieve their milestones in life. He also works at IBM as an Associate Consultant\, helping his clients navigate through HR transformations in industries like telecommunications and construction. \n  \nThis webinar will be streamed on the IGDA Twitch Channel (Free). No RSVP is required.
URL:https://igda.org/event/how-to-master-the-art-of-public-speaking-presentations/
LOCATION:Twitch
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200507T130000
DTEND;TZID=America/New_York:20200507T140000
DTSTAMP:20260407T153723
CREATED:20200423T155609Z
LAST-MODIFIED:20200423T155609Z
UID:10001191-1588856400-1588860000@igda.org
SUMMARY:GDCC Webinar: Supporting Remote Teams at Small Studios
DESCRIPTION:May 7th\, 2020\, 1-2pm ET / 5-6pm GMT \ntwitch.tv/igda
URL:https://igda.org/event/gdcc-webinar-supporting-remote-teams-at-small-studios/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200505
DTEND;VALUE=DATE:20200507
DTSTAMP:20260407T153723
CREATED:20191211T182851Z
LAST-MODIFIED:20200319T130847Z
UID:10001171-1588636800-1588809599@igda.org
SUMMARY:XR Immersive Enterprise 2020
DESCRIPTION:Due to the ongoing nature of coronavirus\, XR Immersive Enterprise (May 5-6\, Eastern Time) will be moving to a fully online format. XR Intelligence are busy putting together the biggest and best online conference that only Reuters Events can deliver. Networking\, exhibition\, presentations\, roundtable discussions and panels will all take place digitally through a mixture of pre-recorded and live stream sessions. Crucially\, 1:1 networking will STILL be possible. \n  \nThe online edition now has the added benefit of being distributed to a global audience\, providing huge potential for global information sharing and networking with this extended audience. Tickets will be available soon! \n  \nIn the meantime\, check out the website to see the incredible speaker line up and agenda here
URL:https://igda.org/event/xr-immersive-enterprise-2020/
LOCATION:MA\, United States
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200430T130000
DTEND;TZID=America/New_York:20200430T140000
DTSTAMP:20260407T153723
CREATED:20200423T145437Z
LAST-MODIFIED:20200423T155455Z
UID:10001190-1588251600-1588255200@igda.org
SUMMARY:GDCC Webinar: Communication Skills in the Studio and Remotely
DESCRIPTION:April 30th\, 2020\, 1-2pm ET / 5-6pm GMT \nTwitch.tv/IGDA
URL:https://igda.org/event/gdcc-webinar-communication-skills-in-the-studio-and-remotely/
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200429T130000
DTEND;TZID=America/New_York:20200429T140000
DTSTAMP:20260407T153723
CREATED:20200421T162255Z
LAST-MODIFIED:20200421T162255Z
UID:10001188-1588165200-1588168800@igda.org
SUMMARY:Unity ArtEngine Webinar
DESCRIPTION:Date: Wednesday\, April 29 at 10 am PT | 1 pm EDT \nObjective: In this session\, attendees learn how to enhance their art team workflows for a faster and more efficient production pipeline. The demo begins by demystifying the interoperability between Unity and 3D content creation tools and then covers several artist and designer-friendly features that make it easier to author and adjust content directly in Unity. \nTarget Audiences: Beginner to intermediate 3D artists\, artistic team leads\, level designers\, and people trying to improve their artistic content creation workflows for Unity projects. \nRegister here! 
URL:https://igda.org/event/unity-artengine-webinar/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200428
DTEND;VALUE=DATE:20200430
DTSTAMP:20260407T153723
CREATED:20200224T034940Z
LAST-MODIFIED:20200224T034940Z
UID:10001182-1588032000-1588204799@igda.org
SUMMARY:VentureBeat -  GamesBeat Summit
DESCRIPTION:Unlike large gaming events throughout the year\, GamesBeat Summit is the most intimate gaming event in the industry where senior attendees return again and again because of the genuine conversations\, networking\, and deal-making that come out of the Summit. \nCurated by VentureBeat’s very own Dean Takahashi and our esteemed board of advisors\, this year’s overarching theme is “The Dawn of a New Generation.” With the release of next-gen consoles from Sony and Microsoft\, the on-going evolution of Google Stadia\, and the emergence of players like Apple\, HBO\, and Netflix to the industry\, GamesBeat 2020 will focus on how companies can best navigate these transitions to new machines\, new markets\, and new business models. \nPurchase your VIP pass on Eventbrite – early bird deadline ends February 21\, 2020 \nLearn more at www.gamesbeatsummit.com/ \nIGDA members save 35% on tickets.
URL:https://igda.org/event/venturebeat-gamesbeat-summit/
LOCATION:Los Angeles\, US\, Los Angeles\, CA\, United States
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200423T130000
DTEND;TZID=America/New_York:20200423T140000
DTSTAMP:20260407T153723
CREATED:20200423T144950Z
LAST-MODIFIED:20200423T144950Z
UID:10001189-1587646800-1587650400@igda.org
SUMMARY:GDCC Webinar: Technical Solutions for Remote Development
DESCRIPTION:Participants:\nJohn Comes\, Design Director\, Utopos Games\nKris Kwilas\, Operations Engineer\, Oxide Games\nModerator: Renee Gittins\, Executive Director\, IGDA
URL:https://igda.org/event/gdcc-webinar-technical-solutions-for-remote-development/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200417T150000
DTEND;TZID=America/New_York:20200417T160000
DTSTAMP:20260407T153723
CREATED:20200221T214204Z
LAST-MODIFIED:20200226T055117Z
UID:10001181-1587135600-1587139200@igda.org
SUMMARY:Manage Through Change: Webinar Presented by DeVry
DESCRIPTION:  \n  \nLead Your Team with confidence\nLeading a team through transition can be difficult. Learn skills that help organizational leaders motivate\, support and move teams forward while managing the business challenges of change. \nKey Topics:\n\nThe types of transitions teams may face in the workplace\nSteps for breaking through barriers to understanding and accepting change\nHow to lead your team through the phases of change with positivity and confidence\n\nYou’re invited – see you there!\nFriday April 17\, 2020 – 3pm EST \nhttp://devry.webex.com/devry/onstage/g.php?MTID=e88101ed9dfd50aa3a2830df2b1bb6837 \nFor more information\, contact: \nMercedes Ithier \nExplore more career development topics and your other education benefits with DeVry \n 
URL:https://igda.org/event/manage-though-change-webinar-presented-by-devry/
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200404T100000
DTEND;TZID=America/New_York:20200404T130000
DTSTAMP:20260407T153723
CREATED:20200325T163000Z
LAST-MODIFIED:20200325T163816Z
UID:10001187-1585994400-1586005200@igda.org
SUMMARY:Virtual Workshop: Hybrid 2D and 3D Animation in Blender
DESCRIPTION:In this special online masterclass\, kindly sponsored by SAE Institute Zurich\, the iconic Dedouze will demonstrate advanced animation techniques in Blender that mix 2D and 3D approaches. Dedouze will guide participants through the development pipeline: from the initial storyboard\, to creating and compositing animated 2D and 3D objects in the same scene\, and finishing with special effects\, camera adjustments\, final editing and rendering. 2D animation will be tackled with Blenders sophisticated Greasepencil tool. This masterclass is for artists and designers working in diverse fields involving motion graphics\, including: animation\, illustration\, concept art\, web development\, advertising\, etc. \n  \nThis will be hosted on the IGDA Twitch Channel! \n  \nREQUIRED MATERIAL \nParticipants must be prepared with a PC or laptop with Blender pre-installed as well as a computer mouse. Blender is a free\, open-source 3D graphics and animation tool that can be downloaded here (where you’ll find Dedouze’s work is currently featured): https://www.blender.org/download/ \nABOUT THE ARTIST \nDedouze is a self-taught illustrator and animator based in Paris. He learned to draw with traditional mediums and in CGI during his free spare time\, while he worked as a web developer. Dedouze switched to a full-time freelance career as an illustrator in 2018. He has worked on storyboards and 2D/3D animation for French TV series\, music videos and French feature films. He discovered Blender’s potential while working on a fully animated opening scene for a TV series\, using the new Greasepencil tool in the beta version of Blender 2.8. Dedouze is passionate about developing personal art and innovative techniques as well as making a living from his creations.
URL:https://igda.org/event/virtual-workshop-hybrid-2d-and-3d-animation-in-blender/
LOCATION:Virtual\, Virtual
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200402T130000
DTEND;TZID=America/New_York:20200402T160000
DTSTAMP:20260407T153723
CREATED:20200325T154950Z
LAST-MODIFIED:20200325T160434Z
UID:10001186-1585832400-1585843200@igda.org
SUMMARY:DeVry Open House
DESCRIPTION:Develop a Competitive Edge That Can Help You Succeed\nJoin DeVry University and its Keller Graduate School of Management to discover more about educational opportunities that can advance your skills and help you make an impact in your career. \nWe Look Forward to Meeting you\nEvent: IGDA Information Open House \nDate: April 2\, 2020 \nTime: 1:00pm – 4:00pm ET \nLocation: Your Desktop \nClick Here to Join \nLearn More\nMercedes Ithier\n407-692-8231\nmithier@devry.edu
URL:https://igda.org/event/devry-open-house/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200316
DTEND;VALUE=DATE:20200321
DTSTAMP:20260407T153723
CREATED:20200212T122452Z
LAST-MODIFIED:20200212T122452Z
UID:10001177-1584316800-1584748799@igda.org
SUMMARY:MeetToMatch - The San Francisco Edition 2020
DESCRIPTION:For the third year\, MeetToMatch is uniting all game industry professionals in San Francisco in an easy\, relevant and cost-effective way. \nWhy you should choose MeetToMatch: \n\n5 days of meetings: Use the online meeting platform for the full week\nMeet the press: Work on your PR contacts\nHave a table for your meetings: We take care of your seating on a location just two blocks away from Moscone.\n\nWhen organizing your meetings\, San Francisco can be a hassle with loads of interesting people residing in hotel lobbies\, while others have a ticket to the Moscone center. MeetToMatch is solving this problem by offering their services to make sure that people that do have a valid ticket to Moscone center can meet up with the ones who do not\, at a location that is accessible for both. Participants can also make use of the meeting tables provided by MeetToMatch\, at their own location on Market Street. \nMany interesting companies have already registered for MeetToMatch this year\, such as SEGA\, King\, Team17\, NetEase\, Bandai Namco\, and Humble Bundle. Don’t miss out and start the trade show with a fully booked agenda. \nIGDA members save 20% on MeetToMatch tickets and private tables
URL:https://igda.org/event/meettomatch-2/
LOCATION:San Francisco\, California\, San Francisco\, CA\, United States
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200312T120000
DTEND;TZID=America/New_York:20200312T130000
DTSTAMP:20260407T153723
CREATED:20200309T140612Z
LAST-MODIFIED:20200309T140612Z
UID:10001185-1584014400-1584018000@igda.org
SUMMARY:How To Avoid Common Mobile Dev Mistakes - Webinar presented by Unity
DESCRIPTION:Join Unity experts for a “fireside chat” to learn about the common mistakes developers make in their mobile games. You’ll learn from technical experts with deep industry experience who look at the entire vision and strategy of a project\, manage day-to-day development tasks\, ensure that timelines are met\, guarantee that all of the right pieces are in place\, and resolve mission-critical problems. \nThis webinar includes: \n\nThe five most common mistakes people make in their mobile games\nHow your team can avoid them\nA Q&A session\n\nLooking forward to seeing you there! \nJoin us on Thursday\, March 12 at 9 am PT | 12 pm EDT. Register below!
URL:https://igda.org/event/how-to-avoid-common-mobile-dev-mistakes-webinar-presented-by-unity/
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200227T160000
DTEND;TZID=America/New_York:20200227T170000
DTSTAMP:20260407T153723
CREATED:20200212T130148Z
LAST-MODIFIED:20200224T011921Z
UID:10001178-1582819200-1582822800@igda.org
SUMMARY:PRwithBrains Webinar - How to Rock Games PR: GDC 2020 Edition
DESCRIPTION:PRwithBrains Webinar – How to Rock Games PR: GDC 2020 Edition\n27 February 2019 | 4 pm EST \nYou’ve sweated blood building your startup\, now it’s time to tell the world. What to do? In this session\, Bill Lessard gives you the tools you need to launch. Included in the discussion will be how to craft a narrative\, what reporters look for when deciding to write about a game and what you can learn from reverse-engineering the success of AAA game publishers like Epic Games and Electronic Arts and indies like Devolver and Ninja Theory. Also\, for those of you looking to make an impact at GDC even if you don’t have a booth or a meeting space\, we will show you how to get out in front of the pack with thought leadership pieces and other techniques. There will be a Q&A at the end and\, if time allows\, the opportunity for a startup to have their media pitch evaluated. \nPresenter: \nBill Lessard/President & Creative Director\, PRwithBrains \nAuthor\, entrepreneur and media expert\, Bill Lessard has executed thousands of successful media campaigns. He loves startups\, and big companies that think like startups. His clients have been featured in the New York Times\, the Wall Street Journal\, CNBC\, Bloomberg News\, NPR\, the Washington Post and thousands of other mainstream and specialty outlets. His games clients have been featured in Kotaku\, Gamasutra\, 80 LEVEL\, IGN\, among other outlets. He has also hosted PR workshops and been a mentor for Techstars\, 500 Startups\, Twilio and FOOD-X\, a food-tech incubator. For more information\, visit: www.prwithbrains.com. \nThis webinar will be streamed on the IGDA Twitch Channel (Free). No RSVP is required.
URL:https://igda.org/event/pr-with-brains-webinar-how-to-rock-games-pr-gdc-2020-edition/
LOCATION:Twitch
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200227
DTEND;VALUE=DATE:20200228
DTSTAMP:20260407T153723
CREATED:20200219T172530Z
LAST-MODIFIED:20200219T172530Z
UID:10001179-1582761600-1582847999@igda.org
SUMMARY:GamesIndustry.biz Investment Summit @ PAX
DESCRIPTION:The GamesIndustry.biz Investment Summit returns to PAX East on February 27th. The event boasts a morning of talks\, including a panel hosted by PlayStation’s Shuhei Yoshida. This is followed by a networking lunch\, and then a one-to-one meeting system\, where developers can pitch their games to the likes of Ubisoft\, Oculus\, Sony\, Amazon\, Sega\, Gearbox\, Team17\, Humble Bundle and many more. Meetings are not guaranteed and the deadline to request meetings is Friday\, February 14th. Each ticket includes a two-day pass to PAX East (Thursday and Friday). \nIGDA members save 10% on passes
URL:https://igda.org/event/gamesindustry-biz-investment-summit-pax/
LOCATION:Boston\, US\, Boston\, MA\, United States
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200222
DTEND;VALUE=DATE:20200224
DTSTAMP:20260407T153723
CREATED:20200115T213734Z
LAST-MODIFIED:20200115T213734Z
UID:10001088-1582329600-1582502399@igda.org
SUMMARY:Games Emerge Conference
DESCRIPTION:Games Emerge Conference (GEC) is Pakistan’s biggest game industry event that gathers national\, international industry veterans and aspiring game developers\, game designers\, game artists\, producers\, and publishers together under one roof. The primary goal of GEC is to promote the video game development industry in Pakistan. The event aims to provide learning\, mentoring and networking opportunities for video game development students and industry professionals. \nPixelArt Games Academy hosts GEC 2020 to continue the legacy of creating and promoting a vibrant community of game developers in Pakistan. The 2 day conference will be filled with talks\, panel sessions and workshops by industry veterans. This will be the first time that international speakers and renowned game developers will travel to Pakistan to speak on stage. Through this undertaking\, we aim to further bridge the gap between the local and international game industry.\nGEC will also host Games Showcase & Awards\, where local game developers will be able to showcase their games to professional mentors\, potential investors\, and publishers. Such a platform can help boost the developer’s finances and network\, and help them achieve their goal of bringing their product to the market. The best entries to the showcase will be selected and given awards based on their engagement\, immersiveness\, social impact\, and other criteria. \nIGDA members save 15% on passes to the conference.
URL:https://igda.org/event/games-emerge-conference/
LOCATION:Islamabad\, Pakistan\, Islamabad\, Pakistan
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200221T180000
DTEND;TZID=America/New_York:20200221T190000
DTSTAMP:20260407T153723
CREATED:20200212T041224Z
LAST-MODIFIED:20200220T195612Z
UID:10001096-1582308000-1582311600@igda.org
SUMMARY:Two Hat Webinar - Defining\, Identifying and Actioning Offensive Chat: Approaches and Frameworks
DESCRIPTION:This webinar will start by examining why defining\, identifying and actioning offensive chat matters to game development. It will include tangible stats and will also provide an overview of the five layers of community protection (Community Guidelines\, Classify & Filter\, Player Reputation\, User Reports\, and Transparency Reporting) with actionable takeaways for creating internal alignment on categories and terminology\, and action plans for identifying and addressing chat-related disruptive behaviors in a manner that’s sustainable and scalable. \nPresenters: \nLiza Wood\, Director\, Research and Data Science\, Two Hat \nAfter 13 years in video game development\, Liza joined Two Hat Security as Director of Research and Data Science in August 2019. There she leads a team of researchers who are helping customers and partners build safe and healthy online communities by removing negative interactions to make room for positive human connections. Prior to starting this new phase of her career\, she was the Executive Producer of Disney’s Club Penguin Island\, the successor to Club Penguin\, where she saw the positive impact that online communities can have. \nCarlos Figueiredo\, Director\, Community Trust and Safety\, Two Hat \nCommitted to industry collaboration and enabling awesome player interactions\, Carlos spent the last 11 years (including 6 years at Disney Interactive Studios) keeping online gaming communities healthy. Director of Community Trust & Safety for Two Hat Security\, and one of the co-founders of the Fair Play Alliance\, Carlos has spoken at GDC\, Game UX Summit\, and RovioCon. \nThis webinar will be streamed on the IGDA Twitch Channel from 6 pm to 7 pm EST(Free). No RSVP is required. \nDisclaimer: The webinar will include anonymized and general examples of offensive chat patterns\, some colourful language may be used for the sake of science.
URL:https://igda.org/event/two-hat-webinar-defining-identifying-and-actioning-offensive-chat-approaches-and-frameworks/
LOCATION:Twitch
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200221
DTEND;VALUE=DATE:20200224
DTSTAMP:20260407T153723
CREATED:20190911T201320Z
LAST-MODIFIED:20190911T201320Z
UID:10001133-1582243200-1582502399@igda.org
SUMMARY:1Up Conference
DESCRIPTION:1UP wants to celebrate the wonderful world of gaming. During a three day event\, we will bring together business\, consumers and stakeholders. From game fanatics to game developers & studios to venture capital & esports enthusiasts. Our Conference is proud to welcome some of the most inspiring talks the industry has to offer and our Expo is the ideal moment for developers to captivate the audience with their upcoming games. \nDon’t miss out on the fun! >> https://1UP-conference.com
URL:https://igda.org/event/1up-conference/
LOCATION:Kortrik\, Belgium
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200218T173000
DTEND;TZID=America/New_York:20200218T200000
DTSTAMP:20260407T153723
CREATED:20200130T183159Z
LAST-MODIFIED:20200130T183312Z
UID:10001093-1582047000-1582056000@igda.org
SUMMARY:IGDA Des Moines February Meeting – Global Game Jam
DESCRIPTION:Our meeting this month is all about Global Game Jam! \nWe’re inviting everyone who participated to come share your game\, tell us about your experience making it\, and get some feedback from other creators. If you weren’t able to join us for the jam\, this is your chance to check out what everyone made. \n——————–\nDo you have a project you want to promote\, an event to announce\, or just want to show off? Grab a “Pimp my Thing” ticket for 5 minutes with the mic. \nAs always\, pizza and refreshments will be provided. **Please grab a ticket (free) on Eventbrite so we know how much pizza to order!** \nIGDA Des Moines is a local chapter of the International Game Developer’s Association. Join us every 3rd Tuesday for our monthly meetings. Everyone is welcome\, regardless of profession or skill level. All meetings are open to members and non-members alike.
URL:https://igda.org/event/igda-des-moines-february-meeting-global-game-jam/
LOCATION:The Forge by Accenture Industry X.0\, 1420 Locust St\, Des Moines\, IA\, 50309\, United States
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/Warsaw:20200215T150000
DTEND;TZID=Europe/Warsaw:20200215T233000
DTSTAMP:20260407T153723
CREATED:20200210T133427Z
LAST-MODIFIED:20200210T133427Z
UID:10001095-1581778800-1581809400@igda.org
SUMMARY:IGDA Southern Poland 1st Games Discussion Club
DESCRIPTION:First meeting of the Games Discussion Club held by IGDA Southern Poland. It’s a beginning of a cycle of meetings where we’ll be discussing games\, their mechanics and design. We’ve selected Disco Elysium as a first title.
URL:https://igda.org/event/igda-southern-poland-1st-games-discussion-club/
LOCATION:Drzwi Zwane Koniem\, ul. Warszawska 37\, Katowice\, śląskie\, 40-010\, Poland
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END:VCALENDAR