IGDA

IGDA Chicago AMA: with Rachel Nador
2020-11-12 19:00 - 20:00 (America/Chicago)
Join IGDA Chicago for our AMA Speaker Series that allows you to ask those burning questions you have always wanted to ask to industry veterans!
This event will be held Thursday, November 12th with very special guest Rachel Nador!
Rachel Nador has an Art degree from the University of Iowa and started her career creating graphics for vehicle simulation, but soon became a video game environment artist. For eight years she worked for companies like Atari/Midway Games West, and Electronic Arts. She is currently a freelance 3D artist and has done extensive work creating medical and scientific graphics for AR/VR and other applications.
You can find examples of Rachel’s work on her website and can connect with her via LinkedIn.
Attend this live event by tuning in to the IGDA Chicago Twitch Channel

Source: https://www.igdachicago.com/events/2020-nov-ama-rachel-nador

pathfindin.gs
2020-11-12 - 2020-11-15
A transcontinental collaboration to make and support games from the global south.

About this Event

pathfindin.gs
November 12-15, 2020
A weeklong celebration of game development from the global south. Seeking to create direct impact by elevating and giving a platform to otherwise marginalized voices.
Stepping away from being referred to as underrepresented, breaking down the margins that currently exist, and making opportunities accessible for everyone.
PATHFINDIN.GS 2020 allows us to invite, celebrate and collaborate with individuals from the global south or whose heritage lies from the global south. It is meant to educate, equalize, and explore the differences and similarities that we have even though we are continents apart.
When you get a ticket, you get access to Publishers from across the world, and get the opportunity to pitch your game through MeetToMatch.
The three day online conference will touch on development practices, culture, heritage, diaspora and decolonization with developers and the community from global south speakers who deserve to be celebrated streamed by IGDA on Twitch, and can be accessed on MeetToMatch.

Webinar: Managing Variable Latency for Multiplayer Online and Cloud Gaming
2020-11-11 13:00 - 14:00 (America/New_York)
Join CableLabs Distinguished Technologists, Greg White and Steve Glennon, for an in-depth look at sources of latency in home and access networks and learn how the Cable industry is providing tools for game developers to improve the game experience. Most applications have different traffic patterns and needs which ultimately require different solutions for reducing and managing latency. This is true even between seemingly related applications like online gaming and game streaming. The good news is that CableLabs has been building and testing latency and congestion management solutions for some time, including one that is well-tailored to emerging game streaming platforms. The suite of features developed by CableLabs and its industry partners, known as Low Latency DOCSIS® technology (LLD), can provide better customer experiences for both current multiplayer online gaming and emerging cloud gaming services. In this session, game developers will learn about the steps to ensure their games are ready to take advantage of these new network capabilities.
Date/Time: 11 November, 1pm ET
Location: twitch.tv/igda

IGDA CHICAGO AMA: WITH RACHEL NADOR
2020-11-11 00:00 (America/New_York)
Join IGDA Chicago for our AMA Speaker Series that allows you to ask those burning questions you have always wanted to ask to industry veterans!
This event will be held Thursday, November 12th with very special guest Rachel Nador!
Rachel Nador has an Art degree from the University of Iowa and started her career creating graphics for vehicle simulation, but soon became a video game environment artist. For eight years she worked for companies like Atari/Midway Games West, and Electronic Arts. She is currently a freelance 3D artist and has done extensive work creating medical and scientific graphics for AR/VR and other applications.
You can find examples of Rachel’s work on her website and can connect with her via LinkedIn.
Attend this live event by tuning in to the IGDA Chicago Twitch Channel

To learn more, visit the IGDA Chicago page.

DevGAMM 2020
2020-11-09 - 2020-11-20
When: November 9-20, 2020
Where: online+offline

Join DevGAMM 2020 conference that will be held online on November 9-20. The first week will be devoted to the development of games, and the second – to networking and business.
The online part will consist of sessions and workshops, feedback sessions, round tables and showcases, game contest, and more. Also, expect networking events that will be held offline in Moscow, Minsk, and Kyiv – Offline Mixer 🔥
Game submissions are still open! Show your project to a wide audience of the conference. Draw even more attention to your game by participating at the Virtual Showcase and Streaming Showcase.
Submissions for Streaming and Virtual Showcases until November 3.
Tickets for DevGAMM 2020 are on sale now. IGDA Members save 15% – get the discount code!

Pocket Gamer Connects Digital #4
2020-11-09 - 2020-11-13
The Global Games Industry Conference ONLINE

Monday, November 9th – Friday, November 13th, 2020

https://www.pgconnects.com/digital/

Following three fantastic digital events in 2020, Pocket Gamer Connects will celebrate this year’s final November edition online too! The need to connect and do business remains as strong as ever, despite many of us still being unable to travel. We love meeting you all and we had hoped that IRL games industry networking events would return to normal as the year continues, but we’ve accepted that 2020 is going to be an unusual one all the way to the winter. And running events digitally has enabled us to connect with hundreds more international guests – nearly 70 countries were represented at our September online conference! Thank you for joining us. Let’s do it again in November…

Our pledge: we will continue to work incredibly hard to distil as much of the content and spirit as we can from the traditional Pocket Gamer Connects events you have come to know and love over the last seven years, and hone the format so it can be as genuinely useful as possible.

As one of an expected 1,500 delegates, you will have access to an innovative online platform for five days in November. You’ll be able to select from a programme of great live video content full of insight and practical advice across ten themed conference tracks. You can watch the tracks live or catch up on the recorded videos within your own time, and if you’re online while the speakers are performing you’ll be able to interact with them and the other viewers with questions and comments.

Business goes on, and people need to make new connections! So in addition to the talks, you’ll also be able to search and connect with other attendees. You can find people, connect, discuss, do deals and make plans using the MeetToMatch online meeting platform. It enables you to search by a range of professional criteria and automatically schedules one-to-one video meetings.

Additionally, we’re running online versions of these fringe events so you can connect through multiple avenues:

Careers Week [https://www.pgconnects.com/digital/careers-week/]
Investor Connector [https://www.pgconnects.com/digital/investor-connector/]
Publisher SpeedMatch [https://www.pgconnects.com/digital/publisher-speedmatch/]
The Big Indie Pitch (Mobile Edition) [https://www.pgconnects.com/digital/the-big-indie-pitch-mobile-edition/]
The Big Indie Pitch (PC + Console Edition) [https://www.pgconnects.com/digital/the-big-indie-pitch-pc-console-edition/]
Journalist Bar [https://www.pgconnects.com/digital/journalist-bar/]
Discord server [https://www.pgconnects.com/digital/discord-server/]

So book your tickets now and join us for Pocket Gamer Connects Digital #4 this November. https://www.pgconnects.com/digital/

We’re also allocating a limited amount of free passes solely for small indie developers, enabling them to meet with investors and publishers, and learn from the industry’s biggest names. If you think you qualify, sign up here.

Webinar: Fireside Chat with RealTime Studios and Renee Gittins
2020-11-04 13:00 - 14:00 (America/New_York)
Join us on Wednesday November 4th at 1pm ET on twitch.tv/igda as Nicolas Seck and Stu Bayley from RealTime Studios chat with IGDA Executive Director, Renee Gittins on producing video game trailers and more.

IGDA Las Vegas Game Dev Meet Up
2020-11-03 18:00, 2020-10-06 18:00, 2020-09-01 18:00 (America/New_York)
Meet ups are the first Tuesday of the month.
Join the IGDA Las Vegas Discord community: https://discord.gg/igdalasvegas
For more information, visit: https://www.meetup.com/IGDA-Las-Vegas-Game-Development-Meetup/events/

Develop:Brighton Digital
2020-11-02 - 2020-11-04
Develop:Brighton Digital takes place 2-4 November. This three-day conference and expo for the game developer community will be streamed online with a headline keynote session from Bethesda’s Todd Howard. Better still, it’s completely free!
More than 40 live and pre-recorded sessions will take place across the three days, including four keynote sessions and three live panels. The event will culminate with the Develop:Star Awards from 5pm GMT on Wednesday 4 November.

The Conference
Bethesda Game Studios director Todd Howard will deliver the conference’s headline keynote on Monday 2 November at 5pm GMT.
In addition to this, there will be a live keynote panel titled Running a Game Studio – All You Need to Know, featuring Maria Sayans from ustwo games, Imre Jele from Boss Studios and Aj Grand-Scrutton from Dlala Studios. This keynote will also feature a live Q&A for attendees with the speakers.
Gary Whitta, game designer, former PC Gamer editor and host of Animal Crossing talk show Animal Talking, will be taking part in a keynote fireside chat about the success of his popular Twitch show.
Last year’s Develop:Star Awards Diversity Star winner Kish Hirani will also be hosting a live panel about diversity in the industry featuring this year’s finalists for the same award, including representatives from Sumo Digital and Media Molecule.
Sessions run from 10am to 6pm GMT and will be streamed online via a dedicated site. Access to the conference and expo is completely free for industry professionals and students, but advanced registration will be required to access the event and its many features.
Those interested in attending Develop:Brighton Digital can register now at: https://www.developconference.com/developbrighton-digital-registration-form
A full list of the current speakers for Develop:Brighton Digital can be found at: www.developconference.com/whats-on/2020-speakers
Speakers include representatives from Ubisoft, Media Molecule, EA DICE, Frontier Developments, Mediatonic Games, Jagex, ustwo games and Splash Damage.

The Expo
The Develop:Brighton Digital website will also house this year’s expo. Here, users will be able to browse virtual booths set up by our exhibitors. The booths will be staffed live by representatives ready to answer any questions attendees might have.
Companies wishing to exhibit at Develop:Brighton Digital should reach out to hello@tandemevents.co.uk.

Networking
Attendees will be able to network through the site with each user able to create a digital business card and set up one-on-one and group video chats. There will even be a Digital ‘Hilton’ Bar allowing users to network freely and make new contacts. Users will be able to opt out of the networking features entirely as well should they wish.

The Awards
The Develop:Star Awards will take place at 5pm GMT on Wednesday 4 November, at the conclusion of the conference and expo. The broadcast will be streamed through the conference website as well as the Develop:Brighton YouTube channel.
Seventeen awards will be given out, celebrating the best of the video game development community. This year’s Develop:Star will be awarded to Bethesda Game Studios’ Todd Howard at the conclusion of the event.
This year’s finalists were announced on Wednesday 7 October, with a closed industry vote to decide the winners currently underway. If you have attended Develop:Brighton since 2016, you will have received an invitation to take part. If you have not received an email, please reach out to developstars@bastion.co.uk.
“It’s still disappointing not to be having a physical event this year but at the same time we’re hugely excited about Develop:Brighton Digital,” said Andy Lane, Managing Director of event organisers Tandem Events.
“We have a line-up of great talks across the conference, headlined by Bethesda’s Todd Howard. But on top of that, there’s a virtual expo where exhibitors can interact with visitors in real time, and on Wednesday the Develop:Star Awards will recognise and reward the best games and talent within the industry.
“What’s more, all the talks will be free to watch this year thanks to the generosity of the folks at Amazon Web Services. We wanted to be able to support the industry in this difficult time, so developers from the UK and across the globe will all be able to access the entirety of Develop:Digital.”
For more information and the latest updates about Develop:Brighton Digital and the Develop:Star Awards, visit developconference.com and follow @DevelopConf on Twitter.

White Nights
2020-10-26 - 2020-10-30
How do you feel about five days of networking and talks to be held by game industry stars? Meet Rovio, Facebook, Nordeus, Unreal Engine, Unity, VK, Melsoft, TikTok, AppGallery, and many other top companies, learn from leading experts, find perspective games from all over the world, talk to publishers and platforms’ representatives at the WN Fall’20 on October 26-30.
All the online features of the WN Hub platform are awaiting you: chats, video and voice calls, meetings 24/7, updated virtual expo that features leading game industry companies, Media and Publishers Districts. For developers, it’s a great chance to take part in the Dev Expo and get one Business ticket for free!
Check the speakers, choose the type of ticket and register on the website! IGDA members save 5% on business tickets – get the discount code.

Tech4COVID Stream-a-thon
2020-10-25, 2020-09-27, 2020-08-30
NFL Alumni and Cxmmunity partner to host a virtual esports fundraiser and digital tele-a-thon to raise funds for 6000 students to gain access to adequate technology and internet for he remainder of 2020. The goal is to raise $5,000,000 which will be used to provide learning devices like Intel’s NUC and tablets, virtual classroom licenses, wifi, and remote desktop support. They’ve partnered with international influencers, celebrities, and nonprofits to host a virtual esports fundraiser to raise awareness and funds for underserved students in k-12 institutions and HBCUs.

The upcoming streams will take place on twitch.tv/axisreplay, as well as Facebook Live, YouTube Live, Beasley Media Network, and ESTV, happening the last Sunday of the month until December.

Connecting the Game Dev Community: IGDA Ann Arbor
2020-10-22 18:30 - 21:30 (America/New_York)
Thursday 22 October, 6:45pm – 9:45pm EDT
More details: https://www.meetup.com/a2-game-designers/events/vvwrzrybcnbdc/
==Guest Lecturer==
Apoorva Bansal of Sucker Punch Productions
Fresh off his release of Playstation smash hit Ghost of Tsushima, Sucker Punch Engineer Apoorva Bansal joins IGDA Ann Arbor to discuss life at an impactful first-party studio, his entry into the industry, and the unique engineering and production processes that brought a poignant artistic vision to a large open world.
==Special Note : Live-Streamed Event!==
Please join us at https://www.twitch.tv/igda_annarbor
==Community Show and Tell ~ SIGN UP : http://bit.ly/igda_showtell ==
Have a project you’re working on? Looking for feedback, teammates, or advice? Don’t be a stranger! Place your name on the relevant spreadsheet (http://bit.ly/igda_showtell) and prepare your 5-minute demo / pitch!

IGDA Des Moines October Meeting: FAITH PostMORTIS with Airdorf Games
2020-10-20 18:00 - 19:00 (America/Chicago) | YouTube – IGDA Des Moines, United States
Join IGDA Des Moines for our [virtual] October meeting with special guest presenter, Airdorf Games.
FAITH PostMORTIS: Horror at 192×160 Pixels
Airdorf Games (itch.io)(twitter)(facebook)
Indie game developer Airdorf talks about the development of FAITH, a pixel horror game inspired by the Satanic Scare of the 1980s. He also talks about how he marketed the game to YouTubers and streamers, how the FAITH community grew into a cult following, and what it’s like working with publisher New Blood Interactive.
Event Details:
October 20, 6:00 PM CDT
Streaming live on the IGDA Des Moines YouTube
https://www.youtube.com/channel/UCcrnwMK0zTUDFRL83oYf16Q
(Facebook Event)(Eventbrite)
Connect with IGDA Des Moines:
Facebook: facebook.com/igdadesmoines/
FB Group: facebook.com/groups/227434834257939/
Slack: bit.ly/igdaDM-slack

GameJam+
2020-10-09 - 2020-10-11
GameJam+ — a yearly video game development marathon established to foster and mentor new independent studios and support their entry into the global video game industry — announced open registration for the first stage of the event and the dates it will take place. Known as the “Game Development World Cup,” the first stage of GameJam+ will take place from October 9 to 11, 2020, and welcomes developers and industry professionals of all skill levels and areas of expertise to compete, collaborate, mentor, and connect with developers from across the globe.
Developers and industry professionals interested in participating, whether as a jammer, judge, mentor, or sponsor, or organizers who would like to register their city as an official GameJam+ event site, can sign up and learn more at GameJam+.

IGDA Detroit October - Kartik Kini Interview
2020-10-05 21:00 - 23:00 (America/New_York)
Join us on the GamedevMI Discord for a down-to-earth conversation between Mars Ashton (IGDA Detroit Director, Associate Professor of Game Design, Award-winning Developer) and Kartik Kini, Lead Developer / Producer at Finite Reflection, known for the award-winning TwinCop on October 5th from 9-11pm EST. Our new digital format for monthly meetings brings conversations about industry right to you. Come by, listen in, engage with our guest, and learn about the industry from our guest’s POV in a more intimate setting.
Following the conversation, we’ll do some impromptu show-and-tell for our community to share their projects with the group and talk about what they’ve been working on.
Discord Link: (IGDA Detroit Voice Channel)
https://discord.gg/nHzQd6S

GameSoundCon
2020-10-05 - 2020-10-07
GameSoundCon: October 5-7. Online
www.GameSoundCon.com
GameSoundCon the game music, sound design and virtual reality audio conference normally held annually in Los Angeles, is online for 2020. The largest professional conference on game music and sound design features sessions and panels on the creative, technical and business issues of working on video game music, sound design. Additional sessions cover cutting edge research, Virtual Reality audio and Dialogue. GameSoundCon is taking place from October 5-7, 2020. Click here to register.

MIDI 2.0 and New Possibilities for Game Audio
2020-09-29 16:00 - 17:00 (America/New_York)
The MIDI 2.0 initiative updates MIDI with auto-configuration, new DAW/web integrations, extended resolution, increased expressiveness, and tighter timing — all while maintaining a high priority on backward compatibility. This major update of MIDI paves the way for a new generation of advanced interconnected MIDI devices, while still preserving interoperability with the millions of existing MIDI 1.0 devices.
This webinar will focus on how the new bi-directional communication in MIDI 2.0 could revolutionize game audio.
Date: Tuesday September 29, 4pm ET
Location: twitch.tv/igda
Panelists:
Mike Kent

Athan Billias

IGDA Finland Leadership Day
2020-09-28
Games companies, their inner workings and cultures are some of the least documented aspects of game development. Yet we and our work are all defined by these choices every single day. Join us in learning and challenging the cutting edge of leadership in games from some of the brightest minds in the industry!
Welcome to IGDA Finland Leadership Day 2020, an online one-day-event designed around a thought provoking speaker track and ample room for networking with industry peers. The event will take place on the 28th of September from 10AM to 6PM (EEST). We will be organizing an IGDA Mentor Cafe to help you grow your professional network and to finish it all off we’ll be throwing an evening online networking session – join the event for FREE yet registration is obligatory.
Find more information about the event and speakers here:
https://www.igda.fi/leadership-day-2020

7th International Conference and Expo on Computer Graphics & Animation
2020-09-25 - 2020-09-26
We welcome you to attend the Webinar – 7th International Conference on Computer Graphics & Animation
during September 25-26, 2020 is an academic and business opportunities for next generation technologies
and strategies from the world of Computer Graphics, Animation, Game Design & Development, GPU
Technology, Virtual Reality, Computer Vision, Human-computer Interaction and CGI Companies an
opportunity to explore and discover the latest trends and research technology implementation of Computer
Graphics field in driving forward your knowledge & business in 2020 and beyond. We cordially invite all the
participants who are interested in sharing their knowledge and research in the arena of the history,
technologies, and trends of computer graphics, animation and games catered to industry professionals and
academic communities worldwide.
IGDA Members save 20% on tickets – visit the Discounts page for the code.

Cutting-edge Games Conference
2020-09-22 - 2020-09-26
#CGCLIVE invites all game industry professionals and enthusiasts to plunge into a completely different world for five days, to explore new capabilities of technology and creativity during the game developers conference sessions and at the online exhibition area!
On September 22-26, the online edition of Cutting-edge Games Conference (AKA #CGCLIVE) will take place at the PINE events platform. This will be a fully digital event with all features of an offline show. 1500+ attendees and 100+ speakers from over 50 countries!

IGDA members save 20% on tickets – visit the discounts page for details!

Drexel & IGDA Philly Present: An Evening with Dan Fornace
2020-09-16 18:00 - 20:00 (America/New_York) | Virtual, Virtual
IGDA Philly and Drexel team up to welcome Dan Fornace! Dan will be speaking about his industry experience followed by a brief Q+A. Pre-register for the event here: http://bit.ly/DrexelDragonDanRoA
After graduating from Drexel and working on Killer Instinct and other games for Microsoft, Fornace designed and released the Super Smash Bros.-style fighting game, Rivals of Aether, in 2017. With well over 600,000 units sold so far, Rivals of Aether has attracted a budding competitive tournament scene and now Dan’s teams are turning the game into a franchise with more products.

Webinar: How to Market Your Video Games
2020-09-14 11:00 - 12:00 (America/New_York)
Webinar: Monday September 14th @ 11am ET
Twitch.tv/igda
In 2019, Steam alone released 8,290 games on their platform. With so many platforms, genres and gamers increasingly demanding for better quality in gameplay and stories, making a great games is not enough. As a game developer, you have to see yourself as an entrepreneur first, and learn the tropes of different business tactics. How do you perform market research? How do you market to the whales of the gaming community? How do you secure funding for you and your team, and what are the do’s and don’ts when closing a publishing deal?
Pontus Mähler has been involved in the gaming industry for over a decade, starting from his rise in the esport world, to CEO of a gaming organization, to Director of Business Development at GTR, a videogame global accelerator, and in this webinar, he will share his experience in helping game studios around the world to close deals and improve their pitches, by giving insights in the needs and wants of publishers and investors.
Who might be interested?

Game developers
Head of studios
Business Developers
Gaming entrepreneurs
Marketing managers

What is the content

Understanding the needs of all the stakeholders, from gamers to investors
Your ammo in negotiations
When to start market research
Not all gamers are created equal
How to approach gamers in different markets
How to pitch data

Speaker and company:
Pontus Mähler, Director of Business Development at GTR, a videogames global studio accelerator.
Game accelerator, angel investor, consultants, mentors and supporter of the game industry ecosystem.

Pocket Gamer Connects Helsinki Digital 2020 (featuring Blockchain Gamer LIVE! Digital)
2020-09-14 - 2020-09-18
Monday, September 14 – Friday, September 18, 2020
https://www.pgconnects.com/helsinki/
Following two fantastic digital events in 2020, Pocket Gamer Connects will celebrate this year’s Helsinki edition online too!
The need to connect and do business remains as strong as ever, despite many of us being isolated at home. We had hoped that IRL games industry networking events would return to normal as the year continues, but we’ve accepted that 2020 is going to be an unusual one all the way to the winter.
This means that we cannot return physically to Helsinki this year, but we will be doing the next best thing, by squishing our traditional Helsinki edition with our world-beating Digital editions to create an online event that you can join no matter where you’re working from!
And you can also join our partner event which caters towards blockchain gaming. Your ticket will grant you access to both Pocket Gamer Connects Helsinki Digital and Blockchain Gamer LIVE! Digital – one mega week of conference activity.
As one of an expected 1,500+ delegates, you will have access to an innovative online platform for five days in September.
You’ll be able to select from a programme of great live video content full of insight and practical advice across ten themed conference tracks. We will be celebrating the best of fantastic Finland, the spiritual home of mobile gaming, but also casting the net wide to bring you the most insightful content from around the world. You can watch the tracks live or catch up on the recorded videos within your own time, and if you’re online while the speakers are performing you’ll be able to interact with them and the other viewers with questions and comments.
You can expect the usual inspiring talks from over 250 speakers who will educate and inspire through an agenda of themed tracks set to cover monetisation and growth, global game trends and company culture, development tools and stories and strategies to thrive in the modern gaming market be it mobile, PC, console, blockchain or XR.
On top of the talks, you’ll also be able to search and connect with other attendees, to meet, discuss, do deals and make plans using the MeetToMatch online meeting platform. The platform will go live a couple of weeks ahead of the event. Plus we’ll also be running online variants of our celebrated Big Indie Pitch, Investor Connector, and Publisher SpeedMatch activities, that will bring together specific groups with specific needs.
Book your tickets now and join us for Pocket Gamer Connects Helsinki Digital and Blockchain Gamer LIVE! Digital this September. https://www.pgconnects.com/helsinki/
IGDA Members save 20% on tickets! Visit the discounts page for more info.

Black in Gaming Awards
2020-09-13 19:15 - 20:00 (America/New_York)
The Black In Gaming Awards honors the outstanding achievements and contributions to video games by black game developers and corporate allies. This year’s show digitally presents the fourth annual ceremony on Sept. 13 at 7:15 p.m. (PT) simulcasted as a part of PAX Online and on the Black in Gaming Twitch channel.

IGDA Philly September Meeting: An Evening with Steve Mazzeo
2020-09-08 19:30 - 22:00 (America/New_York) | Virtual, Virtual
Harold Ramis was right. There’s definitely a very slim chance we’ll survive…or die
The randomness we encounter games shapes the ludological stories we tell around those games. Yes, there are a lot of factors but the amount and type of randomness designers include in the game most often is the reason we’re telling a story of amazing triumph or abysmal woe. The rules often shove the results of randomness in our face. Then we contemplate what could have happened if the RNG went our way, or we pulled that card, or we rolled just a little better. The good stories aren’t about blame or whining, they’re about the classical idea of the gods nudging a die or moving a card to the top of the deck for one player or another.
Pre-reg for the event here: https://drexel.zoom.us/webinar/register/WN_PTFp8jWSQrSMV9OHZoWCPg

Friendship Garden’s September Healing Summit
2020-09-04 - 2020-09-07
September 4-7, Friendship Garden Game Developers is hosting the Friendship Garden September Healing Summit, a space for developers to process the weight of this year, connect with others, and share their work.
It will be a gentle weekend of online activities including:
🌹 Workshops and Presentations on
🌸 Play, ritual, and healing
🌸 Body and trauma work
🌸 Community organization
🌸 Intersectionality and complex social change
🌸 Representation
🌹 Games and mixers online
🌹 Online Arcade featuring games made by BIPOC and LGBTQIA+ folks
🌺 80% of all proceeds from event and workshop ticket sales will go to fund 8toAbolitish as well as local organizations here in Oakland, CA. The remainder will go towards compensating presenters, facilitators, volunteers, offering free tickets, and allowing Friendship Garden to continue hosting events.
🌺Still accepting submissions for workshops and presentations. Deadline is July 25; all positions compensated 👉 https://forms.gle/f9Q6MuG1qGuzLjVF8
🌺Submit a game for the arcade here 👉 https://forms.gle/ysToJYk3TXBqtuvx8
✨Get your tickets here – IGDA Members get 10% off 👉 https://www.eventbrite.com/e/110215567730
