IGDA

IGDA Las Vegas Game Dev Meet Up
2020-09-01 18:00, 2020-08-04 18:00, 2020-07-07 18:00 (America/New_York)
Meet ups are the first Tuesday of the month.
Join the IGDA Las Vegas Discord community: https://discord.gg/igdalasvegas
For more information, visit: https://www.meetup.com/IGDA-Las-Vegas-Game-Development-Meetup/events/

Tech4COVID Stream-a-thon
2020-08-30, 2020-07-26
NFL Alumni and Cxmmunity partner to host a virtual esports fundraiser and digital tele-a-thon to raise funds for 6000 students to gain access to adequate technology and internet for he remainder of 2020. The goal is to raise $5,000,000 which will be used to provide learning devices like Intel’s NUC and tablets, virtual classroom licenses, wifi, and remote desktop support. They’ve partnered with international influencers, celebrities, and nonprofits to host a virtual esports fundraiser to raise awareness and funds for underserved students in k-12 institutions and HBCUs.

The upcoming streams will take place on twitch.tv/axisreplay, as well as Facebook Live, YouTube Live, Beasley Media Network, and ESTV, happening the last Sunday of the month until December.

Jam Sesh - 001 - IGDA Cincinnati
2020-08-25 18:30 - 21:30 (America/New_York) | IGDA Cincinnati Discord
Is it something new?!

Welcome to the first-ever IGDA Cincinnati Jam Sesh!

We all have ideas for games but sometimes we need help getting those ideas on paper or bounce those ideas off of others. So we want to introduce Jam Sesh!

We will be focusing on just one individual’s game per session and the idea is to collectively help brainstorm new ideas or even advice to help the game come to fruition and avoid Scope CREEEEP.

How can we go about doing this? COVID and all.

We will be utilizing Google Jamboard

https://jamboard.google.com/

This will allow us to doodle, import reference imagery, and write out our ideas to aid in the idea stage.

If you’d like to have your own Jam Sesh be sure to message any of the admins below with a brief summary of the idea you are working with and a screenshot of your IGDA.org membership ID

Branden Middendorf

Andy Jetter

Clayton Belcher

William Burke

You can signup for an IGDA.org Membership and take advantage of all the perks they have to offer here:

https://igda.org/chapters/us-oh-cincinnati/

Go to manage profile>membership card> and show us the card and we can add you to the list of future Jam Sessions.

We hope to see you there for the first one! Our goal for IGDA Cincinnati is to help you get your games started and to market. So let us help you kick off that next big idea you have 🙂

MeetToMatch - the Cologne Edition 2020, powered by Xsolla
2020-08-25 - 2020-08-27 | Virtual, Virtual
From August 25 to 27, MeetToMatch – the Cologne Edition, powered by Xsolla, brings publishers, investors and developers from all around the world together to meet and do business.
Over 500 confirmed registrations from Latin America, South East Asia, Northern America, and Europe are united in one platform during the three days that are formerly known as the trade show of gamescom, and the numbers are expected to grow quickly!
Why should you join this event?
– Use a proven digital meeting platform after 15 successful digital game events in 4 months.
– Already 13 country delegations bringing their full delegation to MeetToMatch.
– Already 50+ publishers & investors confirmed, like Sony, Tencent, Ubisoft, Nintendo, Miniclip, Bytedance, Team17 etc.
– Tickets are just €69.99 ex VAT, and igda participants get a 15% discount.

Lulu's Kid Jam by IGDA Altanta
2020-08-21 17:00 - 2020-08-23 18:00 (America/New_York) | Virtual, Virtual
My daughter and I are hosting a game jam for kids. If you’re a developer and have children in your life that may be interested in game development or you would like to introduce them to game development, we would love to make a game with you. The jam will be Aug 21-23. Any kind of game made by any skill level will be welcome. There will be workshops on basic game development skills presented by developers who have worked with children throughout the weekend broadcast on www.twitch.tv/idga and www.twitch.tv/igdaatlanta. You can find out more on the EventBrite page and we look forward to jamming with you.

devcom Digital Conference
2020-08-17 - 2020-08-30
While gamescom 2020 focuses on an outstanding B2C online concept, #ddc2020 will be the main B2B initiative serving as gamescom’s core offer for game developers and their eco-system this year. More than 60 talks and panels, unlimited matchmaking, pitching sessions, 3 virtual exhibitions as well as numerous side events are just some of the reason to grab a ticket for devcom Digital Conference 2020 – save yours today!
IGDA members get the early bird rates for both the content and business packages until the end of August. Visit the Benefits page for details.

IGDA AGM
2020-08-13 13:00 - 14:00 (America/New_York)
The International Game Developers Association’s Annual General Meeting will be held August 13 at 1 p.m. ET / 10 a.m. PDT / 6 p.m. GMT on the IGDA Twitch channel. Join the IGDA Board of Directors and Executive Director for annual awards, a summary of the association’s progress over the past year, and an overview of what’s in store for the rest of 2020. There will also be a feedback and questions session at the end to receive insight and input from the community.
This is a great opportunity to help shape the future of the IGDA and our industry as whole. You can also meet our new board members and celebrate the amazing accomplishments of our Chapter and Special Interest Group (SIG) leadership.
Don’t miss this critical membership meeting and overview of the organization’s past year and its future!

IGDA Seattle and Diversity Collective+ - BECOMING: Executive Leadership
2020-08-11 19:00 - 20:30 (America/Los_Angeles) | Twitch
The Seattle IGDA team and our Diversity Collective+ have joined forces. We will be putting on a monthly panel series called ” Becoming” where games industry professionals reflect on their career path.
The first of this monthly series is on Tuesday, August 11.
https://www.facebook.com/events/663185851074671
Join us on https://twitch.tv/igdaseattle for this talk by some high-level executives in the games industry as they talk about their journey to becoming who they are today and hopefully inspire you to follow in their footsteps.
Moderated by Sarah Belhumeur
Serena Robar – Chief Executive Officer at AuthorDigital and Adept Games
Torrie Dorrell – COO @ Hairbrained Schemes
Juan Gril – Producer/ Designer @ Gametapas
Leah Hoyer – Project Lead, Incubation Bungie & CEO, Creative Director at Level Headed Games
Christina Alejandre – Executive Consultant in Esports, Gaming, and Media | Adjunct Professor, Esports Management
We are excited to announce that Premack Rogers P.C. and Seattle Indies are sponsoring a $500 donation to a charitable organization in honor of the panelists. Viewers will select the charity at the end of the panel from a list of charities nominated by the panelists.
IGDA Seattle:
IGDA Seattle is a local chapter of the International Game Developers Association, a 501(c)(6) non-profit professional association and a global network of individuals from all fields of game development – from programmers and producers to writers, artists, QA and localization.
For more information, visit IGDASeattle.org or find us on Twitter ( @IGDASeattle )
Diversity Collective +:
Diversity Collective + is an inclusive community in Seattle with a mission to support diversity and discuss issues and solutions for minority figures in gaming and VR/AR/XR. We host quarterly events with different formats at each event, such as panels, round-table discussions, mentoring, portfolio reviews, Q&A sessions, interview practice, and mixers.
For more information, you can find them on Twitter ( @_dcseattle_ ).

2020 Asia VR&AR Fair&Summit (VR&AR Fair 2020)
2020-08-04 - 2020-08-06 | Guangzhou, China, Guangzhou, China
Date: August 4-6, 2020
Venue: China Import & Export Fair Complex
Address: No. 380, Yuejiang Zhong Road, Guangzhou, China
Website: http://www.vrarfair.com/index.php?lang=en

In order to work with the development in the VR&AR industry and allow investors’ one-stop advanced facilities purchasing, VR&AR Fair 2020 is expected to cover 30,000 m2 with near 180 exhibitors in 2020. Up to now, more than 150 internationally recognized enterprises have decided to participate in the exhibition, 48% of which are loyal exhibitors from 2019. Latest exhibitors, like NetVios, 3Glasses, Digital Domain Space , SIGHT PLUS, Realis, LETINVR, Deepoon VR, LINGXI AR, Quanshi VR, RealMax AR, 7Invensun, Zhuoyuan VR, DGMA VR, etc.
Concurrent Activity:
· 2020 Asia VR&AR Global Industry Summit
· VR/AR High-end Technology and Products Press Conference
· Investment Project Show&VR/AR Matchmaking Meeting
· Industry’s Most Authoritative Awards Ceremony&High-end Dinner
Concurrent Event:
· 2020 Asia Amusement & Attractions Expo (AAA 2020)
· 2020 Asia Smart Digital Signage Expo (SDSE 2020)
· 2020 Asia Digital Display & Showcase Expo (DDSE 2020)
· 2020 Asia Multimedia Technology & Interactive Projection Expo (MTIP 2020)
Apply for Exhibiting: http://ci.hwvips.com/index/index/wgex?ft=86591540796875
Apply For Visiting: http://ci.hwvips.com/index/index/wgvs?ft=86591540796875

GDC Summer
2020-08-04 - 2020-08-06
GDC Summer will be a unique Game Developers Conference experience featuring multi-disciplinary educational and inspirational talks.
IGDA Members save 10% on tickets until August 3rd – visit the Discounts page for the code.

MeetToMatch & IGB – The San Francisco Summer Edition 2020
2020-08-04 - 2020-08-06
The IndieGameBusiness Online Conference is the largest virtual matchmaking event in the game industry. We’ve been doing this for over a year and we’re not new to this, our system works, really well!
The Powell Group, together with MeetToMatch, brings the world’s best publishers, investors, marketing companies, and developers to your doorstep. You just need your laptop and a headset to get the process started!
Use MeetToMatch, the same industry leading matchmaking service you use at almost 20 international b2b game events, to find the best game companies in the industry. See what they are looking for and when they are available. Book your meeting, and when it’s time to meet, click a button and go straight to a video call.
Meeting the best partners for your game doesn’t get any easier than this.
Save $20 on tickets here!

Crystal Canvas 20
2020-08-01 - 2020-09-15
Crystal Canvas is a competition open to all artists worldwide, who devote themselves to create concept and promotional art for video games, as well as to the artists who create digital art not directly connected to computer games.

The theme of the Competition is „Water”. The task of the Participants is to create concept and promotional graphics. For more details please download the regulations. Participation in the Competition is free of charge.
Online receipt of applications 01.08.2020 – 15.09.2020

The aim of this competition is to promote art created with the use of digital techniques, as well as to attract attention to the fact that computer games are a form of modern art themselves. Computer games are not only a commercial phenomenon but can also be of artistic and philosophical nature. The name CRYSTAL CANVAS refers to artists turning to other media for expression: from traditional canvas to the liquid one, the crystal display. Digital painting used in design and promotion of computer games, combining the world of art and technology, broadens the discussion of image as a medium for expression and content. The unique phenomenon that firmly developed on account of computer games is concept drawing. For a long time traditional drawing also had not been recognized as an independent form of visual art. Drawings were made to encapsulate the artist’s idea on a sketch in preparation for a painting or a sculpture. Similarly, nowadays, concept art is the introduction and the basis for developing the real games assets; it designs the atmosphere, the characters and the environment of the virtual world. Those elements will affect gamers emotionally or even physically, as they identify themselves with video games heroes. Due to this immersive character of computer games, in addition to creating possibilities, a great responsibility lies on the shoulders of game designers.

For more information or to enter, visit their website.

Webinar: How to Leverage Automated Content Moderation That Scales With You
2020-07-23 13:00 - 13:30 (America/New_York)
Gaming companies have experienced increased chat volumes that have doubled, tripled almost overnight since the beginning of the pandemic. While volumes might not stay up moving forward, how can game developers deploy content moderation approaches that scale up and down based on needs, while managing costs and resources? Join us for 30 minutes of practical tips and ROI discussions presented by Two Hat.
Date: Thursday July 23
Time: 1pm ET
Location: twitch.tv/igda
Speakers:
Liza Wood (Director, Research and Data Science)
After 13 years in video game development, Liza joined Two Hat Security as Director of Research and Data Science in August 2019. There she leads a team of researchers who are helping customers and partners build safe and healthy online communities by removing negative interactions to make room for positive human connections. Prior to starting this new phase of her career, she was Executive Producer of Disney’s Club Penguin Island, the successor to Club Penguin, where she saw the positive impact that online communities can have.
Former roles include:
– Executive Producer, Disney Club Penguin Island
– Senior Producer, WB Games Montreal

Carlos Figueiredo
Carlos has been working on trust & safety and content moderation since 2008. Previously at Disney Online Studios (Club Penguin alumnus, and a proud Penguin at that!), now Director of Community Trust & Safety at Two Hat, he also helped co-found the Fair Play Alliance in 2017. His key focus is helping foster positive and productive online spaces where we can enable the full potential of player interactions. He has spoken at events like GDC, Game UX Summit, eSafety Australia, RovioCon, and International Bullying Prevention Conference as well as been interviewed by Game Informer, Polygon, and The Washington Post.

Colombian Videogame Showcase - Summer 2020
2020-07-22
Colombia is launching in 2020 a new incentive of up to 35% of the costs that impact directly the investment done on the development of Videogames in Colombia. Connect on July 22nd to learn more about this incentive and a showcase of 10 top Colombian developers showing their WIP and demoing their talent.
Register here: https://forms.gle/YWgmcUxMDpmBToS77

IGDA Des Moines July Meeting [Virtual]: Immersive Game Music with Pär Svensson
2020-07-21 18:00 - 20:00 (America/Chicago) | Virtual, Virtual
Join us (virtually) at our July meeting for a behind-the-scenes look at the music of the Apple Design Award winning game, Oddmar. Composer Pär Svensson will share some of the techniques and strategies behind the creation of the music.
Whether you’re an aspiring game composer, a game developer looking to hire a composer or just interested in game music, this is a presentation you won’t want to miss!
This presentation will be streamed live on our YouTube channel: https://www.youtube.com/channel/UCcrnwMK0zTUDFRL83oYf16Q
RSVP (free) on Eventbrite: https://www.eventbrite.com/e/igda-july-meeting-immersive-game-music-par-svensson-tickets-112977187810

Unreal Fest Online 2020
2020-07-14
Calling all creators: Unreal Fest Online 2020 is a completely free one-day event hosted by Unreal Engine! Tune in on Tuesday, July 14 for an array of sessions across five industry tracks with over 50 sessions in total, plus more on Unreal Engine 5!
Visit unrealengine.com/unrealfestonline for the full agenda and to register today.

Gaming Industry Virtual Roundtable: Extraterritoriality strikes again!
2020-07-08 15:30 - 16:30 (America/New_York)
All you need to know about how EU Digital legislation affects the Gaming Industry
Wednesday 8th July 2020
12.30pm to 1.30pm (PST) / 3.30pm – 4.30pm (EST)
The European Union has launched a series of new digital regulations to put in place its Single Digital Agenda. These include, in addition to privacy laws (the GDPR remains a priority), the new “Platform-to-Business” (P2B) Regulation (effective 12 July 2020), the EU Copyright Directive (effective from 7 June 2021), the Digital Services Act (under consultation) as well as the tightening of social media regulation.
These new laws target digital businesses and online platforms so we have decided to focus on how they impact the Gaming Industry in terms of your business and interactions with European customers.
Whether you are an indie game developer, an ‘AAA’ game developer or a game publisher, join us as we discuss important steps to keep your game(s) and company compliant with the law.
In this virtual roundtable, Laura Berton and Paul Lanois will talk you through the EU Digital legislation applicable to the Gaming Industry and will give you practical tips on:

which laws you should pay attention to,
what you should do to comply with these new laws,
what changes you should make to your standard terms and processes, and
the consequences of not complying.

This session will be conducted as a roundtable, where we invite you to share your questions and experience rather than a formal lecture.
Register now: https://info.fieldfisher.com/email_handler.aspx?sid=blankform&redirect=https%3a%2f%2finfo.fieldfisher.com%2f94%2f3472%2flanding-pages%2frsvp-(blank)_draft.asp

LUDICIOUS X
2020-07-01 - 2020-07-03
LUDICIOUS X is the digital version of LUDICIOS – Zürich Game Festival. In 2020 we’ll transform our festival to a digital event which focuses on quality conversations & connections, providing food for thought, hearts and minds. That way you won’t have to miss out on meeting up with us and everyone in the #LudiciousCommunity. LUDICIOUS X takes place from July 1-3, 2020 and the following are just a handful of the confirmed speakers: Marina Díez (Three of Cups Games), Martin Kvale (sound designer), and Catharina Bøhler (Sarepta Studio).

IGDA Members save 20% on tickets – log in and visit the Discounts page for the code.

Huawei AppsUp Contest
2020-06-30 - 2020-08-30
Huawei, the world’s leading technology company, invites developers from around the globe to take part in their Huawei Mobile Services application contest – AppsUp. The event aims to bring together the best developers from around the world, as well as providing them with a platform to showcase their skills.
The annual AppsUp contest will see entrants put their skills to the test on a global stage, using the full suite of tools and resources available through Huawei Mobile Services (HMS) and HMS Core to create and develop innovative apps which enable users to navigate everyday life more easily. Five regional events will be held in China, Asia Pacific, Latin America, Europe, and the Middle East and Africa, with the final event being livestreamed online in September.
The contest offers talented developers the chance to win cash prizes of up to $20,000 USD, with a total prize fund of $1 million USD available. In addition to cash rewards, finalists will also have their app promoted on the HUAWEI AppGallery, with it being accessible to hundreds of millions of device users from more than 170 countries.
Watch the launch ceremony here: https://www.youtube.com/watch?v=dyaN6yTxhwI
How to enter
To enter, participants must register for the contest via the official website between June 30 and August 30, 2020. Participants can sign up either as an individual or as a team of up to three members.
All apps must be developed using selected HMS Core capabilities and submitted for review through the contest webpage before 18:00 (UTC+8) on August 30, 2020. The judging panel, comprising industry experts and Huawei heavyweights, will then score each entry based on its functionality, innovation, commercial value and practicality.
From there, the top 20 shortlisted apps from each region will be made available for public voting through the contest webpage and HUAWEI AppGallery. The most popular entries will receive additional scores at the finals event.
In October the finalists will showcase their apps to the expert judging panel in order to compete for the top prize during the final ceremony which will be announced in due course.
For more information, please visit AppsUp contest.

eJam - IGDA's Game Jam for Students
2020-06-26 15:00 - 2020-06-28 18:00 (America/New_York)
Welcome to IGDA’s eJam! This completely virtual game jam pairs students with professional game developers to jam out awesome game projects in just 48 hours!
This game jam is for students and aspiring game developers to provide them with game development skills, practice, mentorship, and networks that will benefit their career development.
Students everywhere have experienced severe disruption to their study and their lives as schools and universities have had to move online. The IGDA is hosting our first ever eJam completely virtually to help high school and college students learn more about game development while expanding their portfolios. This jam is being generously sponsored by Manticore Games, Obsidian Entertainment, and Unity.
The core goals for eJam are:

Promote the academic and social benefits of game development, particularly in STEMs
Teach students about tools and technology to advance their game development and general skills
Provide students with important game development practice and knowledge
Connect students with a valuable network of mentors and peers for a career in game development
Help students build their portfolio for game development careers
Alleviate stress and social isolation fatigue by providing students with an interesting and socially interactive experience

The eJam will run for 48 hours from 3pm PDT June 26 to 3pm PDT June 28, 2020. A keynote and introductory talks will be presented on June 26th at 12pm PDT.
Teams will consist of up to 5 student members and at least one professional game developer mentor. You can sign-up to mentor a team here.
If you or your company would be interested in sponsoring this event to support students, replace cancelled internships, and recruit the next generation of game developers, please contact us.

Being Black in Game Audio
2020-06-26, 2020-06-23
Despite often vocal commitments to diversity in our industry, Black Game Audio folks continue to be severely underrepresented.
In partnership with the IGDA, Interactive Audio Special Interest Group (IASIG), and Black In Games, we will hear from 8 Black game composers about their experiences and thoughts on inclusivity over the course of 2 panels on the IGDA Twitch channel (www.twitch.tv/igda)
Panelists Wilbert Roget II, Jasmine Cooper, Chase Bethea, Hassan DuRant, Devlon Samuels, John Smith, Calbert Warner, Joshua Matthews, will discuss networking while Black, how Black-ness affects perceptions of professionalism, and activism burnout.
Learn more about these panelists on their websites:
Wilbert Roget II: http://www.rogetmusic.com/
Jasmine Cooper: http://perennialsounds.com/
Hassan Durant: https://www.hadurant.com/
Chase Bethea: https://chasebethea.com/
Devlon Samuels: https://devlonsamuels.bandcamp.com/
Calbert Warner: http://www.schematistmusic.com/
Joshua Joe Sua Matthews: https://www.joesua.com/
John Hamilton Smith: http://www.slide20xx.com/

INDIGO 2020 Online
2020-06-26
The leading game business and showcase event of the Netherlands is going online! INDIGO 2020 Online will be held on June 26th. There are three tracks available, so anyone can join!
DISCOVER is the game showcase, which will be online, and free this year. Play the games for seven days at home through Utomik’s platform or watch us play them on streams.

TALKS is where experts of the game industry share their experiences. Their informative webinars give you insider tips to apply to your own business.
MeetToMatch is the matchmaking service that can connect you with publishers, investors, service providers and developers. These online meetings encourage business relationships and inspire future projects.
Join us, from the comfort of your own home. There’s a 10% discount for IGDA community members!

Serious Play Conference
2020-06-23 - 2020-06-25 | Orlando, US, Orlando, FL, United States
Serious Play Conference is an annual three-day event providing hands-on, interactive and very practical sessions and workshops for anyone involved in creating serious games or simulations for use in training or education. In 2020, Serious Play will be Tuesday-Thursday, June 23-25, and they’re going to be online. For more information, go to www.seriousplayconf.com
IGDA members save 25% on passes to Serious Play Conference

iLRN 2020: 6th International Conference of the Immersive Learning Research Network
2020-06-21 - 2020-06-25
The 6th International Conference of the Immersive Learning Research Network (iLRN 2020) will be an innovative and interactive virtual gathering for a burgeoning global network of researchers and practitioners collaborating to develop the scientific, technical, and applied potential of immersive learning. This premier scholarly event focusing on advances in the use of virtual reality (VR), augmented reality (AR), mixed reality (MR), and other extended reality (XR) technologies to support learners and learning will now be held fully online using a number of VR and other digital collaboration platforms/tools. Scholars and professionals operating in formal education settings as well as those representing diverse industry sectors are invited to participate in the conference, where they will be able to share their research findings, experiences, and insights; network and establish partnerships to envision and shape the future of XR and immersive technologies for learning; and contribute to the emerging scholarly knowledge base on how these technologies can be used to create experiences that educate, engage, and excite learners.
The theme of this year’s conference is Vision 20/20: Hindsight, Insight, and Foresight in XR and Immersive Learning.
This event is being held from 21 – 25 June, 2020.
IGDA Members save 15% on Practitioner Presenter & Non-Presenter attendee rates!

Webinar: Project Management Skills, Presented by DeVry
2020-06-11 13:30 - 14:30 (America/New_York)
Navigating Projects and Tasks
Daily operations may require non-project managers to work in roles that require project management skills. Discover how to refine your approach to managing tasks so you can enhance the outcomes of projects at work.
Key Topics:

The value of project management to the team and company
SCORE – A 5-step guide to project planning and implementation
The benefits of communication through the project lifecycle

You’re Invited – See You There!
June 11, 2020 at 1:30pm EST
Click Here to Register!
For More information, contact:
Mercedes Ithier
Explore more career development topics and other education benefits with DeVry!

Game Dev Career Days
2020-06-10 - 2020-06-11
Game Dev Career Days: The game industry’s first online career fair. Meet game companies looking to hire remote team members, 10 – 11 June 2020. IGDA Members save 25% on either seeker or recruiter tickets.

Hit by COVID-19 and looking for something new? Or thriving studio in search of new candidates? Then this is your event!
Join today to get first access to open positions or great candidates.
