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BEGIN:VEVENT
DTSTART;VALUE=DATE:20200804
DTEND;VALUE=DATE:20200807
DTSTAMP:20260407T092659
CREATED:20200303T202427Z
LAST-MODIFIED:20200507T142407Z
UID:10001184-1596499200-1596758399@igda.org
SUMMARY:2020 Asia VR&AR Fair&Summit (VR&AR Fair 2020)
DESCRIPTION:Date: August 4-6\, 2020 \nVenue: China Import & Export Fair Complex \nAddress: No. 380\, Yuejiang Zhong Road\, Guangzhou\, China \nWebsite: http://www.vrarfair.com/index.php?lang=en \n  \nIn order to work with the development in the VR&AR industry and allow investors’ one-stop advanced facilities purchasing\, VR&AR Fair 2020 is expected to cover 30\,000 m2 with near 180 exhibitors in 2020. Up to now\, more than 150 internationally recognized enterprises have decided to participate in the exhibition\, 48% of which are loyal exhibitors from 2019. Latest exhibitors\, like NetVios\, 3Glasses\, Digital Domain Space \, SIGHT PLUS\, Realis\, LETINVR\, Deepoon VR\, LINGXI AR\, Quanshi VR\, RealMax AR\, 7Invensun\, Zhuoyuan VR\, DGMA VR\, etc. \nConcurrent Activity:\n· 2020 Asia VR&AR Global Industry Summit\n· VR/AR High-end Technology and Products Press Conference\n· Investment Project Show&VR/AR Matchmaking Meeting\n· Industry’s Most Authoritative Awards Ceremony&High-end Dinner \nConcurrent Event:\n· 2020 Asia Amusement & Attractions Expo (AAA 2020)\n· 2020 Asia Smart Digital Signage Expo (SDSE 2020)\n· 2020 Asia Digital Display & Showcase Expo (DDSE 2020)\n· 2020 Asia Multimedia Technology & Interactive Projection Expo (MTIP 2020) \nApply for Exhibiting: http://ci.hwvips.com/index/index/wgex?ft=86591540796875 \nApply For Visiting: http://ci.hwvips.com/index/index/wgvs?ft=86591540796875
URL:https://igda.org/event/2020-asia-vrar-fairsummit-vrar-fair-2020/
LOCATION:Guangzhou\, China\, Guangzhou\, China
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200804
DTEND;VALUE=DATE:20200807
DTSTAMP:20260407T092659
CREATED:20200727T202852Z
LAST-MODIFIED:20200727T202852Z
UID:10001249-1596499200-1596758399@igda.org
SUMMARY:GDC Summer
DESCRIPTION:GDC Summer will be a unique Game Developers Conference experience featuring multi-disciplinary educational and inspirational talks. \nIGDA Members save 10% on tickets until August 3rd – visit the Discounts page for the code.
URL:https://igda.org/event/gdc-summer/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200804
DTEND;VALUE=DATE:20200807
DTSTAMP:20260407T092659
CREATED:20200616T150524Z
LAST-MODIFIED:20200616T150524Z
UID:10001220-1596499200-1596758399@igda.org
SUMMARY:MeetToMatch & IGB – The San Francisco Summer Edition 2020
DESCRIPTION:The IndieGameBusiness Online Conference is the largest virtual matchmaking event in the game industry. We’ve been doing this for over a year and we’re not new to this\, our system works\, really well! \nThe Powell Group\, together with MeetToMatch\, brings the world’s best publishers\, investors\, marketing companies\, and developers to your doorstep. You just need your laptop and a headset to get the process started! \nUse MeetToMatch\, the same industry leading matchmaking service you use at almost 20 international b2b game events\, to find the best game companies in the industry. See what they are looking for and when they are available. Book your meeting\, and when it’s time to meet\, click a button and go straight to a video call. \nMeeting the best partners for your game doesn’t get any easier than this. \nSave $20 on tickets here! 
URL:https://igda.org/event/meettomatch-igb-the-san-francisco-summer-edition-2020/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200801
DTEND;VALUE=DATE:20200916
DTSTAMP:20260407T092659
CREATED:20200728T175633Z
LAST-MODIFIED:20200804T194819Z
UID:10001251-1596240000-1600214399@igda.org
SUMMARY:Crystal Canvas 20
DESCRIPTION:Crystal Canvas is a competition open to all artists worldwide\, who devote themselves to create concept and promotional art for video games\, as well as to the artists who create digital art not directly connected to computer games. \n\n\n\n\n\n\nThe theme of the Competition is „Water”. The task of the Participants is to create concept and promotional graphics. For more details please download the regulations. Participation in the Competition is free of charge.\nOnline receipt of applications 01.08.2020 – 15.09.2020 \n\n\n\n\n\n\nThe aim of this competition is to promote art created with the use of digital techniques\, as well as to attract attention to the fact that computer games are a form of modern art themselves. Computer games are not only a commercial phenomenon but can also be of artistic and philosophical nature. The name CRYSTAL CANVAS refers to artists turning to other media for expression: from traditional canvas to the liquid one\, the crystal display. Digital painting used in design and promotion of computer games\, combining the world of art and technology\, broadens the discussion of image as a medium for expression and content. The unique phenomenon that firmly developed on account of computer games is concept drawing. For a long time traditional drawing also had not been recognized as an independent form of visual art. Drawings were made to encapsulate the artist’s idea on a sketch in preparation for a painting or a sculpture. Similarly\, nowadays\, concept art is the introduction and the basis for developing the real games assets; it designs the atmosphere\, the characters and the environment of the virtual world. Those elements will affect gamers emotionally or even physically\, as they identify themselves with video games heroes. Due to this immersive character of computer games\, in addition to creating possibilities\, a great responsibility lies on the shoulders of game designers. \n\nFor more information or to enter\, visit their website.
URL:https://igda.org/event/crystal-canvas-20/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200726
DTEND;VALUE=DATE:20200727
DTSTAMP:20260407T092659
CREATED:20200709T184104Z
LAST-MODIFIED:20200709T184104Z
UID:10001237-1595721600-1595807999@igda.org
SUMMARY:Tech4COVID Stream-a-thon
DESCRIPTION:NFL Alumni and Cxmmunity partner to host a virtual esports fundraiser and digital tele-a-thon to raise funds for 6000 students to gain access to adequate technology and internet for he remainder of 2020. The goal is to raise $5\,000\,000 which will be used to provide learning devices like Intel’s NUC and tablets\, virtual classroom licenses\, wifi\, and remote desktop support. They’ve partnered with international influencers\, celebrities\, and nonprofits to host a virtual esports fundraiser to raise awareness and funds for underserved students in k-12 institutions and HBCUs. \n  \nThe upcoming streams will take place on twitch.tv/axisreplay\, as well as Facebook Live\, YouTube Live\, Beasley Media Network\, and ESTV\, happening the last Sunday of the month until December. \n  \n 
URL:https://igda.org/event/tech4covid-stream-a-thon/2020-07-26/
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200723T130000
DTEND;TZID=America/New_York:20200723T133000
DTSTAMP:20260407T092659
CREATED:20200626T161225Z
LAST-MODIFIED:20200717T183916Z
UID:10001224-1595509200-1595511000@igda.org
SUMMARY:Webinar: How to Leverage Automated Content Moderation That Scales With You
DESCRIPTION:Gaming companies have experienced increased chat volumes that have doubled\, tripled almost overnight since the beginning of the pandemic. While volumes might not stay up moving forward\, how can game developers deploy content moderation approaches that scale up and down based on needs\, while managing costs and resources? Join us for 30 minutes of practical tips and ROI discussions presented by Two Hat. \nDate: Thursday July 23 \nTime: 1pm ET \nLocation: twitch.tv/igda \nSpeakers: \nLiza Wood (Director\, Research and Data Science) \nAfter 13 years in video game development\, Liza joined Two Hat Security as Director of Research and Data Science in August 2019. There she leads a team of researchers who are helping customers and partners build safe and healthy online communities by removing negative interactions to make room for positive human connections. Prior to starting this new phase of her career\, she was Executive Producer of Disney’s Club Penguin Island\, the successor to Club Penguin\, where she saw the positive impact that online communities can have. \nFormer roles include:\n– Executive Producer\, Disney Club Penguin Island\n– Senior Producer\, WB Games Montreal \n  \n  \nCarlos Figueiredo \nCarlos has been working on trust & safety and content moderation since 2008. Previously at Disney Online Studios (Club Penguin alumnus\, and a proud Penguin at that!)\, now Director of Community Trust & Safety at Two Hat\, he also helped co-found the Fair Play Alliance in 2017. His key focus is helping foster positive and productive online spaces where we can enable the full potential of player interactions. He has spoken at events like GDC\, Game UX Summit\, eSafety Australia\, RovioCon\, and International Bullying Prevention Conference as well as been interviewed by Game Informer\, Polygon\, and The Washington Post.
URL:https://igda.org/event/webinar-twohat/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200722
DTEND;VALUE=DATE:20200723
DTSTAMP:20260407T092659
CREATED:20200703T164038Z
LAST-MODIFIED:20200703T164038Z
UID:10001229-1595376000-1595462399@igda.org
SUMMARY:Colombian Videogame Showcase - Summer 2020
DESCRIPTION:Colombia is launching in 2020 a new incentive of up to 35% of the costs that impact directly the investment done on the development of Videogames in Colombia. Connect on July 22nd to learn more about this incentive and a showcase of 10 top Colombian developers showing their WIP and demoing their talent. \nRegister here: https://forms.gle/YWgmcUxMDpmBToS77 \n 
URL:https://igda.org/event/colombian-videogame-showcase-summer-2020/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Chicago:20200721T180000
DTEND;TZID=America/Chicago:20200721T200000
DTSTAMP:20260407T092659
CREATED:20200709T221353Z
LAST-MODIFIED:20200709T221353Z
UID:10001243-1595354400-1595361600@igda.org
SUMMARY:IGDA Des Moines July Meeting [Virtual]: Immersive Game Music with Pär Svensson
DESCRIPTION:Join us (virtually) at our July meeting for a behind-the-scenes look at the music of the Apple Design Award winning game\, Oddmar. Composer Pär Svensson will share some of the techniques and strategies behind the creation of the music. \nWhether you’re an aspiring game composer\, a game developer looking to hire a composer or just interested in game music\, this is a presentation you won’t want to miss! \nThis presentation will be streamed live on our YouTube channel: https://www.youtube.com/channel/UCcrnwMK0zTUDFRL83oYf16Q\nRSVP (free) on Eventbrite: https://www.eventbrite.com/e/igda-july-meeting-immersive-game-music-par-svensson-tickets-112977187810
URL:https://igda.org/event/igda-des-moines-july-meeting-virtual-immersive-game-music-with-par-svensson/
LOCATION:Virtual\, Virtual
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200714
DTEND;VALUE=DATE:20200715
DTSTAMP:20260407T092659
CREATED:20200626T163420Z
LAST-MODIFIED:20200626T163420Z
UID:10001226-1594684800-1594771199@igda.org
SUMMARY:Unreal Fest Online 2020
DESCRIPTION:Calling all creators: Unreal Fest Online 2020 is a completely free one-day event hosted by Unreal Engine! Tune in on Tuesday\, July 14 for an array of sessions across five industry tracks with over 50 sessions in total\, plus more on Unreal Engine 5! \nVisit unrealengine.com/unrealfestonline for the full agenda and to register today.
URL:https://igda.org/event/unreal-fest-online-2020/
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200708T153000
DTEND;TZID=America/New_York:20200708T163000
DTSTAMP:20260407T092659
CREATED:20200703T164342Z
LAST-MODIFIED:20200703T164342Z
UID:10001231-1594222200-1594225800@igda.org
SUMMARY:Gaming Industry Virtual Roundtable: Extraterritoriality strikes again!
DESCRIPTION:All you need to know about how EU Digital legislation affects the Gaming Industry\nWednesday 8th July 2020\n12.30pm to 1.30pm (PST) / 3.30pm – 4.30pm (EST)\nThe European Union has launched a series of new digital regulations to put in place its Single Digital Agenda. These include\, in addition to privacy laws (the GDPR remains a priority)\, the new “Platform-to-Business” (P2B) Regulation (effective 12 July 2020)\, the EU Copyright Directive (effective from 7 June 2021)\, the Digital Services Act (under consultation) as well as the tightening of social media regulation. \nThese new laws target digital businesses and online platforms so we have decided to focus on how they impact the Gaming Industry in terms of your business and interactions with European customers. \nWhether you are an indie game developer\, an ‘AAA’ game developer or a game publisher\, join us as we discuss important steps to keep your game(s) and company compliant with the law. \nIn this virtual roundtable\, Laura Berton and Paul Lanois will talk you through the EU Digital legislation applicable to the Gaming Industry and will give you practical tips on: \n\nwhich laws you should pay attention to\,\nwhat you should do to comply with these new laws\,\nwhat changes you should make to your standard terms and processes\, and\nthe consequences of not complying.\n\nThis session will be conducted as a roundtable\, where we invite you to share your questions and experience rather than a formal lecture. \nRegister now: https://info.fieldfisher.com/email_handler.aspx?sid=blankform&redirect=https%3a%2f%2finfo.fieldfisher.com%2f94%2f3472%2flanding-pages%2frsvp-(blank)_draft.asp
URL:https://igda.org/event/gaming-industry-virtual-roundtable-extraterritoriality-strikes-again/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200707T180000
DTEND;TZID=America/New_York:20200707T180000
DTSTAMP:20260407T092659
CREATED:20200526T184552Z
LAST-MODIFIED:20200526T185715Z
UID:10001201-1594144800-1594144800@igda.org
SUMMARY:IGDA Las Vegas Game Dev Meet Up
DESCRIPTION:Meet ups are the first Tuesday of the month.\nJoin the IGDA Las Vegas Discord community: https://discord.gg/igdalasvegas \nFor more information\, visit: https://www.meetup.com/IGDA-Las-Vegas-Game-Development-Meetup/events/
URL:https://igda.org/event/igda-las-vegas-game-dev-meet-up/2020-07-07/
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200701
DTEND;VALUE=DATE:20200704
DTSTAMP:20260407T092659
CREATED:20200529T193605Z
LAST-MODIFIED:20200529T193627Z
UID:10001215-1593561600-1593820799@igda.org
SUMMARY:LUDICIOUS X
DESCRIPTION:LUDICIOUS X is the digital version of LUDICIOS – Zürich Game Festival. In 2020 we’ll transform our festival to a digital event which focuses on quality conversations & connections\, providing food for thought\, hearts and minds. That way you won’t have to miss out on meeting up with us and everyone in the #LudiciousCommunity. LUDICIOUS X takes place from July 1-3\, 2020 and the following are just a handful of the confirmed speakers: Marina Díez (Three of Cups Games)\, Martin Kvale (sound designer)\, and Catharina Bøhler (Sarepta Studio). \n  \nIGDA Members save 20% on tickets – log in and visit the Discounts page for the code.
URL:https://igda.org/event/ludicious-x/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200630
DTEND;VALUE=DATE:20200831
DTSTAMP:20260407T092659
CREATED:20200703T135912Z
LAST-MODIFIED:20200703T174215Z
UID:10001227-1593475200-1598831999@igda.org
SUMMARY:Huawei AppsUp Contest
DESCRIPTION:Huawei\, the world’s leading technology company\, invites developers from around the globe to take part in their Huawei Mobile Services application contest – AppsUp. The event aims to bring together the best developers from around the world\, as well as providing them with a platform to showcase their skills. \nThe annual AppsUp contest will see entrants put their skills to the test on a global stage\, using the full suite of tools and resources available through Huawei Mobile Services (HMS) and HMS Core to create and develop innovative apps which enable users to navigate everyday life more easily. Five regional events will be held in China\, Asia Pacific\, Latin America\, Europe\, and the Middle East and Africa\, with the final event being livestreamed online in September. \nThe contest offers talented developers the chance to win cash prizes of up to $20\,000 USD\, with a total prize fund of $1 million USD available. In addition to cash rewards\, finalists will also have their app promoted on the HUAWEI AppGallery\, with it being accessible to hundreds of millions of device users from more than 170 countries. \nWatch the launch ceremony here: https://www.youtube.com/watch?v=dyaN6yTxhwI \nHow to enter \nTo enter\, participants must register for the contest via the official website between June 30 and August 30\, 2020. Participants can sign up either as an individual or as a team of up to three members. \nAll apps must be developed using selected HMS Core capabilities and submitted for review through the contest webpage before 18:00 (UTC+8) on August 30\, 2020. The judging panel\, comprising industry experts and Huawei heavyweights\, will then score each entry based on its functionality\, innovation\, commercial value and practicality. \nFrom there\, the top 20 shortlisted apps from each region will be made available for public voting through the contest webpage and HUAWEI AppGallery. The most popular entries will receive additional scores at the finals event. \nIn October the finalists will showcase their apps to the expert judging panel in order to compete for the top prize during the  final ceremony which will be announced in due course. \nFor more information\, please visit AppsUp contest.
URL:https://igda.org/event/huawei-appsup-contest/
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200626T150000
DTEND;TZID=America/New_York:20200628T180000
DTSTAMP:20260407T092659
CREATED:20200619T145356Z
LAST-MODIFIED:20200619T162107Z
UID:10001223-1593183600-1593367200@igda.org
SUMMARY:eJam - IGDA's Game Jam for Students
DESCRIPTION:Welcome to IGDA’s eJam! This completely virtual game jam pairs students with professional game developers to jam out awesome game projects in just 48 hours! \nThis game jam is for students and aspiring game developers to provide them with game development skills\, practice\, mentorship\, and networks that will benefit their career development. \nStudents everywhere have experienced severe disruption to their study and their lives as schools and universities have had to move online. The IGDA is hosting our first ever eJam completely virtually to help high school and college students learn more about game development while expanding their portfolios. This jam is being generously sponsored by Manticore Games\, Obsidian Entertainment\, and Unity. \nThe core goals for eJam are: \n\nPromote the academic and social benefits of game development\, particularly in STEMs\nTeach students about tools and technology to advance their game development and general skills\nProvide students with important game development practice and knowledge\nConnect students with a valuable network of mentors and peers for a career in game development\nHelp students build their portfolio for game development careers\nAlleviate stress and social isolation fatigue by providing students with an interesting and socially interactive experience\n\nThe eJam will run for 48 hours from 3pm PDT June 26 to 3pm PDT June 28\, 2020. A keynote and introductory talks will be presented on June 26th at 12pm PDT. \nTeams will consist of up to 5 student members and at least one professional game developer mentor. You can sign-up to mentor a team here. \nIf you or your company would be interested in sponsoring this event to support students\, replace cancelled internships\, and recruit the next generation of game developers\, please contact us.
URL:https://igda.org/event/ejam-igdas-game-jam-for-students/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200626
DTEND;VALUE=DATE:20200627
DTSTAMP:20260407T092659
CREATED:20200616T153808Z
LAST-MODIFIED:20200623T193029Z
UID:10001222-1593129600-1593215999@igda.org
SUMMARY:Being Black in Game Audio
DESCRIPTION:  \nDespite often vocal commitments to diversity in our industry\, Black Game Audio folks continue to be severely underrepresented. \nIn partnership with the IGDA\, Interactive Audio Special Interest Group (IASIG)\, and Black In Games\, we will hear from 8 Black game composers about their experiences and thoughts on inclusivity over the course of 2 panels on the IGDA Twitch channel (www.twitch.tv/igda) \nPanelists Wilbert Roget II\, Jasmine Cooper\, Chase Bethea\, Hassan DuRant\, Devlon Samuels\, John Smith\, Calbert Warner\, Joshua Matthews\, will discuss networking while Black\, how Black-ness affects perceptions of professionalism\, and activism burnout. \nLearn more about these panelists on their websites: \nWilbert Roget II: http://www.rogetmusic.com/\nJasmine Cooper: http://perennialsounds.com/\nHassan Durant: https://www.hadurant.com/\nChase Bethea: https://chasebethea.com/\nDevlon Samuels: https://devlonsamuels.bandcamp.com/\nCalbert Warner: http://www.schematistmusic.com/\nJoshua Joe Sua Matthews: https://www.joesua.com/\nJohn Hamilton Smith: http://www.slide20xx.com/
URL:https://igda.org/event/being-black-in-game-audio/2020-06-26/
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200626
DTEND;VALUE=DATE:20200627
DTSTAMP:20260407T092659
CREATED:20200603T154659Z
LAST-MODIFIED:20200603T154659Z
UID:10001217-1593129600-1593215999@igda.org
SUMMARY:INDIGO 2020 Online
DESCRIPTION:The leading game business and showcase event of the Netherlands is going online! INDIGO 2020 Online will be held on June 26th. There are three tracks available\, so anyone can join! \nDISCOVER is the game showcase\, which will be online\, and free this year. Play the games for seven days at home through Utomik’s platform or watch us play them on streams.\n\nTALKS is where experts of the game industry share their experiences. Their informative webinars give you insider tips to apply to your own business.  \nMeetToMatch is the matchmaking service that can connect you with publishers\, investors\, service providers and developers. These online meetings encourage business relationships and inspire future projects. \nJoin us\, from the comfort of your own home. There’s a 10% discount for IGDA community members!
URL:https://igda.org/event/indigo-2020-online/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200623
DTEND;VALUE=DATE:20200626
DTSTAMP:20260407T092659
CREATED:20200226T055826Z
LAST-MODIFIED:20200423T144048Z
UID:10001183-1592870400-1593129599@igda.org
SUMMARY:Serious Play Conference
DESCRIPTION:Serious Play Conference is an annual three-day event providing hands-on\, interactive and very practical sessions and workshops for anyone involved in creating serious games or simulations for use in training or education. In 2020\, Serious Play will be Tuesday-Thursday\, June 23-25\, and they’re going to be online. For more information\, go to www.seriousplayconf.com \nIGDA members save 25% on passes to Serious Play Conference
URL:https://igda.org/event/serious-play-conference/
LOCATION:Orlando\, US\, Orlando\, FL\, United States
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200623
DTEND;VALUE=DATE:20200624
DTSTAMP:20260407T092659
CREATED:20200616T153808Z
LAST-MODIFIED:20200623T193029Z
UID:10001221-1592870400-1592956799@igda.org
SUMMARY:Being Black in Game Audio
DESCRIPTION:  \nDespite often vocal commitments to diversity in our industry\, Black Game Audio folks continue to be severely underrepresented. \nIn partnership with the IGDA\, Interactive Audio Special Interest Group (IASIG)\, and Black In Games\, we will hear from 8 Black game composers about their experiences and thoughts on inclusivity over the course of 2 panels on the IGDA Twitch channel (www.twitch.tv/igda) \nPanelists Wilbert Roget II\, Jasmine Cooper\, Chase Bethea\, Hassan DuRant\, Devlon Samuels\, John Smith\, Calbert Warner\, Joshua Matthews\, will discuss networking while Black\, how Black-ness affects perceptions of professionalism\, and activism burnout. \nLearn more about these panelists on their websites: \nWilbert Roget II: http://www.rogetmusic.com/\nJasmine Cooper: http://perennialsounds.com/\nHassan Durant: https://www.hadurant.com/\nChase Bethea: https://chasebethea.com/\nDevlon Samuels: https://devlonsamuels.bandcamp.com/\nCalbert Warner: http://www.schematistmusic.com/\nJoshua Joe Sua Matthews: https://www.joesua.com/\nJohn Hamilton Smith: http://www.slide20xx.com/
URL:https://igda.org/event/being-black-in-game-audio/2020-06-23/
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200621
DTEND;VALUE=DATE:20200626
DTSTAMP:20260407T092659
CREATED:20200603T162227Z
LAST-MODIFIED:20200603T162227Z
UID:10001219-1592697600-1593129599@igda.org
SUMMARY:iLRN 2020: 6th International Conference of the Immersive Learning Research Network
DESCRIPTION:The 6th International Conference of the Immersive Learning Research Network (iLRN 2020) will be an innovative and interactive virtual gathering for a burgeoning global network of researchers and practitioners collaborating to develop the scientific\, technical\, and applied potential of immersive learning. This premier scholarly event focusing on advances in the use of virtual reality (VR)\, augmented reality (AR)\, mixed reality (MR)\, and other extended reality (XR) technologies to support learners and learning will now be held fully online using a number of VR and other digital collaboration platforms/tools. Scholars and professionals operating in formal education settings as well as those representing diverse industry sectors are invited to participate in the conference\, where they will be able to share their research findings\, experiences\, and insights; network and establish partnerships to envision and shape the future of XR and immersive technologies for learning; and contribute to the emerging scholarly knowledge base on how these technologies can be used to create experiences that educate\, engage\, and excite learners.\nThe theme of this year’s conference is Vision 20/20: Hindsight\, Insight\, and Foresight in XR and Immersive Learning. \nThis event is being held from 21 – 25 June\, 2020. \nIGDA Members save 15% on Practitioner Presenter & Non-Presenter attendee rates!
URL:https://igda.org/event/ilrn-2020-6th-international-conference-of-the-immersive-learning-research-network/
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200611T133000
DTEND;TZID=America/New_York:20200611T143000
DTSTAMP:20260407T092659
CREATED:20200520T154929Z
LAST-MODIFIED:20200610T162307Z
UID:10001197-1591882200-1591885800@igda.org
SUMMARY:Webinar: Project Management Skills\, Presented by DeVry
DESCRIPTION:Navigating Projects and Tasks\nDaily operations may require non-project managers to work in roles that require project management skills. Discover how to refine your approach to managing tasks so you can enhance the outcomes of projects at work. \nKey Topics:\n\nThe value of project management to the team and company\nSCORE – A 5-step guide to project planning and implementation\nThe benefits of communication through the project lifecycle\n\nYou’re Invited – See You There!\nJune 11\, 2020 at 1:30pm EST \nClick Here to Register! \nFor More information\, contact:\nMercedes Ithier \nExplore more career development topics and other education benefits with DeVry!
URL:https://igda.org/event/webinar-project-management-skills-presented-by-devry/
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200610
DTEND;VALUE=DATE:20200612
DTSTAMP:20260407T092659
CREATED:20200526T182429Z
LAST-MODIFIED:20200526T183539Z
UID:10001199-1591747200-1591919999@igda.org
SUMMARY:Game Dev Career Days
DESCRIPTION:Game Dev Career Days: The game industry’s first online career fair. Meet game companies looking to hire remote team members\, 10 – 11 June 2020. IGDA Members save 25% on either seeker or recruiter tickets.\n\n\n\n\n\n\n\n\nHit by COVID-19 and looking for something new? Or thriving studio in search of new candidates? Then this is your event! \nJoin today to get first access to open positions or great candidates. \n 
URL:https://igda.org/event/game-dev-career-days/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200609
DTEND;VALUE=DATE:20200611
DTSTAMP:20260407T092659
CREATED:20200507T165535Z
LAST-MODIFIED:20200520T135142Z
UID:10001195-1591660800-1591833599@igda.org
SUMMARY:Game Global Digital Summit
DESCRIPTION:Game Global was designed as an event where stakeholders from the video game globalization industry (including text and audio translation and localization\, localization\, and functional QA) can meet and share their endeavors\, successes\, best practices\, and research in a collaborative and transparent manner. \nWe focus on three main areas: \nLocalization\nLocalization testing\nFunctional testing \nFor more information\, visit: https://gameglobal.events/ \nIGDA Members get 10% off tickets! Visit our Discounts page for the code (log in required)
URL:https://igda.org/event/game-global-digital-summit/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200608
DTEND;VALUE=DATE:20200613
DTSTAMP:20260407T092659
CREATED:20200602T184009Z
LAST-MODIFIED:20200602T184720Z
UID:10001216-1591574400-1592006399@igda.org
SUMMARY:Introducing the Pocket Gamer Connects Careers Week!
DESCRIPTION:Taking place during Pocket Gamer Connects Digital #2: a new fringe event dedicated to helping jobseekers take the next step in their career\, and recruiters filling their recruitment gaps. \nThe games industry is always in a state of flux. New opportunities and companies spring up as old projects scale down. Many of the normal channels have been impacted by the COVID-19 crisis\, as well as other companies having to make difficult decisions with layoffs. \nTo support jobseekers during this difficult time\, we’re creating the first Pocket Gamer Connects Careers Week\, to run during Pocket Gamer Connects Digital #2. \nWhat it entails: \n\nDigital jobs board listing on the main event channel\nA mail-out of key vacancies to all attendees\nA virtual jobs fair (match-making event where we connect jobseekers with recruiters)\nFocused talks\, panels and round-table discussions regarding recruitment\nSupporting editorial coverage on PocketGamer.biz\n\nAs part of this initiative\, we are making a number of jobseeker tickets available free to people currently out of work and looking for a new role. This will not only give you access to the specific recruitment opportunities but also all other aspects of the Pocket Gamer Connects Digital #2 event (five days\, ten tracks\, 200+ speakers\, access to MeetToMatch platform\, Discord chat and more). \nIf you’d like to get involved and find the next step in your career\, sign up here. \nRecruiters can also get involved and share their vacancies by using this form to register interest or contacting chris@steelmedia.co.uk \nIGDA Members can save 20% to attend the event who are not job seeking! Visit the Discounts page for the code.
URL:https://igda.org/event/introducing-the-pocket-gamer-connects-careers-week/
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200604T140000
DTEND;TZID=America/New_York:20200604T150000
DTSTAMP:20260407T092659
CREATED:20200603T155447Z
LAST-MODIFIED:20200604T141258Z
UID:10001218-1591279200-1591282800@igda.org
SUMMARY:Panel Discussion: What Can You Do? A First Person Perspective
DESCRIPTION:The IGDA and the IGDA Blacks in Gaming SIG are hosting a panel on Thursday\, June 4th\, to discuss the current situation\, concerns of the black game development community\, and the ways to support progress and combat prejudice. \nTopic: What Can You Do? A First Person Perspective\nLocation: https://twitch.tv/igda\nTime: June 4th\, 2020 – 11am PDT / 2pm ET / 18:00 GMT \nPanelists\n \nCarl Varnado is an author\, educator\, content creator\, and technology consultant based in Phoenix Arizona. He has a B.A. in English from Benedictine University\, a B.A in Film and Video and Columbia College\, and M.A.M in Media Management from Columbia College and a M.A.E. from Antioch University in Education and Social Justice.  He is a member of the International Game Developers Association and the chair of the Blacks In Games SIG\, a special interest group dedicated to increasing African American participation and influence in the interactive media industries. \n  \n  \n  \n  \n \nTrinidad Hermida\, Head of Diversity and Inclusion\, Niantic. \nThroughout Trinidad’s career\, she often felt the need to downplay her creativity while attempting to climb corporate ladders. Expectations\, assumptions and bias motivated her to fight harder to create a seat at the table that would allow her to impact culture. Fast forward ten years\, Trinidad discovered ways to embrace her gifts\, and share insights and lessons learned with individuals trekking a similar path. Since joining Niantic in 2018 she has brought expertise and passion in championing burgeoning diversity initiatives. She is here for each and every person and believes that by “setting a standard of incorporating everyone’s genius\, we can change the game.” \n  \n  \n  \n \nRaffy Regulus (they/them/theirs) Co-Founder/President NYC Gaymers\, Inc. YouBelong@Gaymers.NYC Raffy is a Community activist/advocate with a 10+ year resume\, committed to uplifting the narratives and experiences of the LGBTQIA+ community. Raffy coordinates a Support group for Trans/NonBinary Youth every Monday in the Bronx\, and works as a Senior Client Advocacy Specialist with the NYC Anti-Violence Project. Raffy recently co-founded NYC Gaymers\, Inc. and was elected Founding President of their Board of Directors. NYC Gaymers believe that the Y in Gaymers means “You Belong”\, and is dedicated to highlighting ways our community members can engage in this\, specifically when engaging in conversations around Racial and Gender Equity. \n  \n  \n  \n  \n \nGordon Bellamy\, Visiting Scholar\, USC Games and USC esports\, Board Of Directors at TheWaveVR \nGordon has spent the past nineteen years producing and marketing interactive content\, and developing strategic business partnerships with video game publishers\, social media developers and technology partners. \nAs an executive consultant for MTV\, Bellamy provided creative guidance on the content\, direction and strategic marketing partnerships for the annual Spike TV Video Game Awards show and the highly rated weekly program GameTrailers TV with Geoff Keighley\, also on Spike TV. Previously\, he was Executive Director of the game industry’s trade organization\, the Academy of Interactive Arts and Sciences. Bellamy has also played key business and product development roles at Electronic Arts\, where he was named the company’s Rookie of the Year for his work on the Madden NFL franchise\, THQ\, and Activision subsidiary\, Z-AXIS. Gordon previously served as Chair of the Board of the International Game Developers Association and serves as a judge for the Promax/BDA MI6 Awards\, which celebrate the best in marketing\, advertising and design within interactive and game entertainment.
URL:https://igda.org/event/panel-discussion-what-can-you-do-a-first-person-perspective/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200602T180000
DTEND;TZID=America/New_York:20200602T180000
DTSTAMP:20260407T092659
CREATED:20200526T184552Z
LAST-MODIFIED:20200526T185715Z
UID:10001200-1591120800-1591120800@igda.org
SUMMARY:IGDA Las Vegas Game Dev Meet Up
DESCRIPTION:Meet ups are the first Tuesday of the month.\nJoin the IGDA Las Vegas Discord community: https://discord.gg/igdalasvegas \nFor more information\, visit: https://www.meetup.com/IGDA-Las-Vegas-Game-Development-Meetup/events/
URL:https://igda.org/event/igda-las-vegas-game-dev-meet-up/2020-06-02/
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200602
DTEND;VALUE=DATE:20200605
DTSTAMP:20260407T092659
CREATED:20200430T175351Z
LAST-MODIFIED:20200430T175351Z
UID:10001193-1591056000-1591315199@igda.org
SUMMARY:MGS Global Virtual Conference
DESCRIPTION:MGS Global Virtual Conference 1.0 is an event for mobile app publishers to come together with peers and experts from around the globe to learn\, connect\, and grow. MGS Global Virtual Conference will be held entirely online while still including all the features you’ve come to expect from an MGS event. Together we can solve old problems and new ones to keep the mobile industry moving. Ask questions\, network\, visit the trade show floor just like an in-person event—all without stepping foot in an airport.  \n  \nIGDA Members save 30% on tickets! To access the discount code\, log in and visit the discounts page.
URL:https://igda.org/event/mgs-global-virtual-conference/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200601
DTEND;VALUE=DATE:20200622
DTSTAMP:20260407T092659
CREATED:20200520T155120Z
LAST-MODIFIED:20200528T151403Z
UID:10001198-1590969600-1592783999@igda.org
SUMMARY:IGDA Core Game Jam
DESCRIPTION:Welcome to the IGDA x Core Summer Game Jam! This completely virtual game jam uses Core to empower you to make amazing games over the span of just three weeks! For more information or to participate\, check out the itch.io page.
URL:https://igda.org/event/igda-core-game-jam/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200527
DTEND;VALUE=DATE:20200530
DTSTAMP:20260407T092659
CREATED:20200121T215313Z
LAST-MODIFIED:20200121T215313Z
UID:10001090-1590537600-1590796799@igda.org
SUMMARY:Nordic Game Conference
DESCRIPTION:Nordic Game is the leading games conference in Europe\, and 2020 marks its seventeenth edition. Gathering thousands of industry professionals in Malmö annually\, Nordic Game is the one and only “home turf” meeting place for the highly successful game developers of Denmark\, Finland\, Iceland\, Norway\, and Sweden. \nBook NG20 on 27-29 May in Malmö\, Sweden in your calendar and register today at conf.nordicgame.com. \nIGDA members save 20% on passes.
URL:https://igda.org/event/nordic-game-conference/
LOCATION:Malmo\, Sweden\, Malmo\, Sweden
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20200520T160000
DTEND;TZID=America/New_York:20200520T170000
DTSTAMP:20260407T092659
CREATED:20200507T162757Z
LAST-MODIFIED:20200507T162836Z
UID:10001194-1589990400-1589994000@igda.org
SUMMARY:It’s dangerous to go alone! Take Intellectual Property
DESCRIPTION:Date: May 20th \nTime: 4:00 PM EDT / 1:00 PM PDT \nPlace: twitch.tv/igda \n  \nThe video game industry may have been around for over a half century\, but innovation continues to be the lifeblood of game development.  With new\, creative ideas being formulated by developers all the time\, intellectual property like copyright\, trademark\, patents\, and trade secrets are vital to protecting those innovations\, and defending against claims of copying by others both within and outside the industry.  Understanding what these rights are and when they might be available is important for both established developers\, and up and coming start-ups. \nPlease join us for an introduction to the different kinds of intellectual property available to video game developers\, as well as some discussion on the scope of those property rights and best practices to ensure those rights are being preserved.
URL:https://igda.org/event/its-dangerous-to-go-alone-take-intellectual-property/
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200520
DTEND;VALUE=DATE:20200523
DTSTAMP:20260407T092659
CREATED:20200513T193510Z
LAST-MODIFIED:20200513T193510Z
UID:10001196-1589932800-1590191999@igda.org
SUMMARY:LAGC Select
DESCRIPTION:LAGC Select is an adaptive response to our increasingly connected world. DMW’s online games conference is the first of a new complementary series to our live events – a new venture in serving our community and sharing ideas. LAGC Select will be presented May 20-22\, 2020\, and features 3 tracks over 3 days – with roundtables\, panels\, and presentations on digital game investment\, esports\, distribution\, marketing\, and monetization. Learn more at lagamesconference.com \n 
URL:https://igda.org/event/lagc-select/
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END:VEVENT
END:VCALENDAR