International Game Developers Association/Papers and Reports
International Game Developers Association
This page lists the various reports and papers produced by the IGDA's various committees, SIGs, etc. These papers and reports are indexed on this page for "easy access".
Table of contents |
[edit] Advocacy
[edit] Quality of Life
Quality of Life Summit Report and Proceedings 2005
Quality of Life Issues are Holding Back the Game Industry
"Quality of Life: The Next Step" GDC roundtable report
[edit] Credit Standards
Game Crediting Guide Draft 8.5
Industry Crediting: A Snapshot of the Present
[edit] Business and Legal Issues
Business Summit Report and Proceedings
[edit] Anti-Censorship
Amicus Brief - IDSA vs. St. Louis County
Reply to Washington's Opposition to Motion for Preliminary Injunction
opposition letter to Leland Yee
[edit] Diversity
Report: Diversity: The Invisible Hurdle
[edit] Student/Academic Relations
[edit] Community
[edit] Chapters
[edit] Event
[edit] Special Interest Groups
- Artificial Intelligence
- 2005 Report of the Artificial Intelligence Interface Standards Committee
- 2004 Report of the Artificial Intelligence Interface Standards Committee
- 2003 Report of the Artificial Intelligence Interface Standards Committee
- AI Interface Standards: Open Beta GDC04 Report
- AI Interface Standards: The Road Ahead GDC03 Report
- Toward Standardization of AI Interfaces GDC02 Report
- Casual Games
- Game Accessibility
- Human Resources
- Mobile Games
- Online Games
- Quality Assurance
- Writing
- SIG Reference Manual
