IGDA Albany/Chapter Mod Project Design/Holy Team

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[edit] The Holy Team

Image:Holystrike25ng.jpg

[edit] The Holyman

  1. This class of player has low offensive capabilities but high defensive and the ability to enhance other teammates. We are thinking of only allowing this class the ability to “capture” command or waypoints. These are required for the holy side winning conditions. Whenever a holyman is killed the remaining will grow stronger until only one is left. This last holyman will be very strong indeed. When the holyman is killed he will be "reincarnated" as a follower. As such part of his personality will follow with him. The weapon catagory that the player had achieved the highest experience point value will be transfered over to the follower class and be placed into the -holy slot-. He will be able to continue to gain exp in this catagory through use.
  2. Weapons
    1. Holy Dagger - Short attack ranged weapon that imbues increasedmovement speed and Holy sight
    2. Holy shout - Short to medium ranged weapon(concusive damage). Also provides Holy Armor in passive mode OR when targeting a teammate.
    3. Holy Bless – When targeting a teamate this weapon will "heal" but when targeting an enemy it will "infect" with the plague. Infected targets may "pass" the infection to other team mates. Passive power will regenerate health for the holyman.
    4. Holy Light - This weapon will strike an enemy player with temporary blindness. When not used it will provide the holyman with limited invisiblity

[edit] Desert warrior

  1. This classes uses all types of melee weapons for close combat and thrown weapons for ranged
  2. Weapons
    1. Scimitar
    2. Grappling hook? – do we want them to climb walls?
    3. Dash - attack made while running
    4. -Holy slot-

[edit] Mad bomber

  1. This dude is all about blowing things up
  2. Weapons
    1. Booby trap items (cars)
    2. Molotov cocktails
    3. C4 body armor
    4. -Holy slot-

[edit] Footman

  1. This guy is the “basic” type of soldier. Unlike the other classes he will have heavy hit points and be able to regenerate over time on his own. While he may not have some of the cool toys like the other classes his job is to be the meat shield. He gets to use standard weapons and we may want him to be able to pick up enemy weapons. This is a interesting way to upgrade.
  2. Weapons – non typical weapons and handling
    1. AK47
    2. RPG
    3. C4 charge - random timer?
    4. -Holy slot-
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