Holy Strike Source Control Information
International Game Developers Association
[edit] Holy Strike Source Control
[edit] Clients:
TortoiseSVN: http://tortoisesvn.tigris.org/
RapidSVN: http://rapidsvn.tigris.org/
[edit] Connection Information:
Repository Location: https://gamedev.acm.cs.rpi.edu/svn/holystrike
[edit] SVN how to via pictures!
[edit] Where does it go?
[edit] Alt click on the Holystrike folder to bring up the SVN checkout option
[edit] Make sure your repository URL points to the "current" folder
the area in green happens to be a goof on my computer - I have an I: drive instead of a c:
[edit] succesful downloading!
[edit] Structure Description:
[edit] /holystrike/trunk
Primary source directory
[edit] /holystrike/trunk/base
Contains the base Source SDK which /holystrike/trunk/mod is built upon
[edit] /holystrike/trunk/mod
Contains all files created for the mod, as well as all files modified from base
[edit] /holystrike/branches
Contains branches of trunk corresponding with releases
[edit] /holystrike/assets
Primary assests directory (maps, models, scripts, sounds etc)
[edit] /holystrike/assets/maps
Contains HolyStrike maps
[edit] /holystrike/assets/materials
Contains HolyStrike materials
[edit] /holystrike/assets/models
Contains HolyStrike models
[edit] /holystrike/assets/sounds
Contains HolyStrike sounds
[edit] /holystrike/assets/scripts
Contains HolyStrike scripts
[edit] /holystrike/current
Contains the latest binaries and assets that are needed to run the mod Testers can use this to test against the latest Releases will be created from this directory by creating a branch into /holystrike/releases
[edit] /holystrike/releases
Contains branches of /holystrike/current indicating a HolyStrike release



