Israel
Chapter
November 2001 Meeting Report
discussion
forum
mailing
list
First meeting was excellent!
by Ohad Barzilay (CG
Lab, Hebrew university)
The meeting began with a brief introduction to IGDA and what it does, followed
by a people introducing themselves and their companies/projects. A nice pause
was provided by a waitress that came with milkshake samples, which allowed
people to relax and start conversations with people around.
After a while, we crowded a little to hear Adi Gaash (Majorem)
talking about their upcoming game Ballarium,
and this was soon turned into a questions and answers session, concentrating
on how can israeli teams can raise funds.
Another round of talks began as food and drinks were served to the table,
and while Yoni Mandes (Gamer.co.il)
was touring around interviewing people for his web
coverage, the rest were discussing various issues and catching up on the
people and latest start-ups still alive (Eden Shochat from Shells
Interactive proved to be a valuable source here...)
Ohad Eder Pressman and Yonatan Lavi (Visual-i)
showed their upcoming palm game, as well as some of their old stuff, which
generated much interest around the table.
Before people started to leave, two papers were passed around, gathering personal
details and ideas for lectures in the next meetings. As people slowly left
around 21:20, 4 of us were left to discuss where we're heading and what can
be done to advance the israeli game development industry.
Here are some notes:
Personal note: All in all it was a great event, and as some people
that could not attend expressed interest in the next meetings, I hope to see
more people next time. I've also noticed there are 2 different groups - people
with academic and/or business background which are discussing things in a
higher level, and a group of students which are still in the phase of struggling
with implementation issues and not yet ready to handle the more abstract.
I wish we will be able to assist both these groups get the relevant support
they need to become productive and profitable in the game industry.
Well, now it's time to enjoy the pictures. I don't have much of those as I
was unable to get the digital camera from my lab. Therefore, you'll have to
do with these few pictures:

Adi Gaash (Majorem) with his girlfriend, sitting in front of Yoni Mandes (Gamer.co.il)
and Guy De Beer which probably discuss Guy's complicated game project.

A bit of Eden Shochat (Shells Interactive) and most of Yoni Mandes listening
to Adi Gaash (Majorem). Probably talking about Ballerium again... In the background
you can see the back of Rony Goldenthal (CG Lab, Hebrew University) and the
profile of Udi Yogev (Ynet) watching Ohad "Kombat" Eder Pressman's (Visual-i)
new upcoming palm game.

(almost) Everybody!
Listening to Adi Gaash talking about Ballerium.
Far left, going up: Ohad Barzilay (CG Lab, Hebrew University), Eden
Shochat (Shells Interactive), Adi Gaash, Eyal Teler and Rony Goldenthal (both
from the Computer Graphics Lab, hebrew university).
Far right, going up: Roy and Yotam (both from GoblinEye), Ohad Eder
Pressman (Visual-i), Renan Gluzman (Guillotine), ?? (a 'Camera Obscure' student)
and finally at the end Udi Yogev (Ynet).