|
|
Max 9 and the "IGDA Guildford Pub Quiz v 1.0"...
The night began in typical Guildford fashion, with a bunch of smart,
influential and humble games geeks gathering for a quiet drink in the
evening. This was in complete contrast to the hive of activity present at
the front of the room where the committee fiddled with PCs, laptops, and
a PlayStation2 preparing for the evenings festivities.
The evening proper began with a presentation of 3ds max 9. This was ably
demonstrated by Autodesk & BlueGfx who, as always, had something visually arresting to
show. Some of the material had already been shown at the London IGDA meeting
previously, but it was new to most of those here, and represented a 1-0 win
for BlueGfx!
This was followed by a short break, and the pub quiz. Employing the power of
locally-developed "Buzz!" and our master of ceremonies, Alex Trowers, seven
teams competed together to determine who knew more about obscure game theme
music from 1986, and other topics. At least; it determined who was prepared
to admit it! It was a close call, with less than 100 points separating first
and second place but there had to be a winner, and it happened to be one of
the EA teams! The prizes were rather good (USB pen drives and the like, supplied by Autodesk) and
something most were genuinely disappointed about not winning. (P.S. Dear
quiz-master, my teams' buzzer didn't work- OK? :) At least I picked up an
Autodesk T-shirt for my troubles.
The socialising, networking, and general chit-chat continued until the pub
closed, and everyone went home having been awarded an increase in karma hit
points. Click on the thumbnails below for bigger pics.... |
|